champion concept tesla the lighting rod

python 159·11/1/2015, 11:32:57 AM·4 votes·1,586 views

contents role apperance ratings stats abilites lore relations quotes CCOS bonus

role: mage/assassin

Appearance: light skinned brown haired woman wearing light metal armour over her torso, shins and knees. Her forearms are fully cybernetic with a coil on the back of her hand and two up the length of her forearm, electricity arcs between each coil. On her chest is a circular power core radiating electricity along cables connected to coils on her back. Has a triangular arrangement of larger coils on her back, one on each shoulder blade and one in the centre of her back will electricity arcing between them in a triangle. Face is covered by a metal mask and her hair is tied back in a ponytail.

Rating Attack:2 Defence:4 Ability:10 Difficulty:6

Stats lvl1-lvl18 Health: 510-1870 Health regen: 6.3-16.5 Mana:325-1201 Mana regen:6.1-19.4 Ranged 550 Attack damage: 55-107 Attack speed: 0.667 (+0%-33.5%) Armour 22-85 Magic resist 32 Movement speed 330

Abilities Passive: unstable charge Every time an enemy is hit by one of Tesla’s spells they gain stacks of unstable charge for 5 seconds, basic attacks refresh the duration but don’t add stacks. At three stacks they discharge, taking additional damage and creating a bolt of lightning that bounces up to 3 times between available targets, the bolt cannot strike targets it has already struck and will prioritize champions and targets that already have stacks of unstable charge. The damage the orgional target takes and the damage of the bolt is based on a portion of the damage dealt by whatever spell triggered it and bolts can contribute to and trigger unstable charge on other targets. Bolts do not suffer decreased damage if triggered by other unstable charge bolts. Finally only three unstable charge bolts can be active at a time with the oldest bolt dissipating if a new one is created Damage 10+2xlvl (+10%AP) (+30%/40%/50% triggering spell damage) On target Cooldown: 6/5/4/3

Q: Chain bolt Fires a thin lightning bolt in line that deals magic damage the first target it collides with and arcs out again to the nearest enemy within 400 units (prioritizing champions) for 50% of the damage. The damage of both parts of chain bolt are increased by 25% if it triggers unstable charge. Range 950 Projectile speed: 2500 Cost:60 mana Primary bolt damage:70/100/130/160/190 (+60% AP) Secondary bolt damage:35/50/65/80/95 (+30% AP) Cooldown 9/8.5/8/7.5/7

W: lighting ball Charges for up to 1.5 seconds and sends out a slow moving projectile, slowed by 10% while charging. The projectiles speed is dependent on the time spent charging with a mimimum speed at no time spent charging and a maximum speed at 0.75 seconds. All enemy units, prioritizing champions, that come within 150 units of the ball are struck by electricity every 0.5 seconds. The ball can strike a maximum of 2 enemies at once and lasts for 5 seconds. The ball will be slowed by 50% when moving through units and explode if it strikes an enemy champion, reaches its maximum duration or reaches its maximum range, stunning and damageing all targets hit depending on how close they were to the epicentre, targets affected by unstable charge are take maximum damage and stun time. Range 1050 Minimum speed:500 Maximum speed: 1500 Cost: 65/70/75/80/85 mana Damage per strike: 8/13/18/23/28 (+10% AP) Maximum magic damage of explosion: 95/160/225/290/355 (+60% AP) Minimum magic damage of explosion: 15/30/45/60/75 (+30% AP) Max stun time:1/1.1/1.2/1.3/1.4 Min stun time:0.5/0.55/0.6/0.65/7 Cooldown 16/15/14/13/12

E: super conductor Tesla blinks forward in a bolt of lightning, damaging all enemies between her start and end point. After blinking her next basic attack will magic damage to its target and silence them for 1 second if it triggers unstable charge. Range 500 Cost: 90 mana Pass through damage: 20/30/40/50/60 (+30% AP) Bonus magic damage to basic attack:10/20/30/40/50 (+30% AP) Cooldown 20/18/16/14/12

R: Overcharge Passive: Tesla gains access to a specialised capacitor used to power her ultimate. The capacitor holds 3 full charges and gains charges at 0.1 every 2.5 seconds, 0.1 charges per non champion kill, 0.25 per unstable charge proc and 1 charge on champion kill or assist. Active: Tesla draws power from her capacitors; levitating off the ground to gain bonus movement speed and ignore unit collision. During this time all spells apply two stacks of unstable charge and targets don’t become immune to it after having it triggered. Additionally she gains 150 bonus range on her basic attacks, gains 50% total attack speed, have their damage increased and converted to magic and deal damage in a 100 unit around the target. Overcharge cannot be cancelled early and Tesla is unable to gain charge while the ability is on cooldown, but can gain charges while it is active. Cost: 50 mana + 1 charge per attack or every 3 seconds Bonus damage to basic attacks:75/125/175 (+30% AP) Movement speed buff:10%/20%/30% Cooldown:20

Background Science was always Tesla’s strong suit, a near endless determination and thirst for knowledge has driven her to make great leaps forward in nearly everything she has put her mind to, unsurprising then that she eventually found her way to Zanu where her genius could be truly used without any restrictions. She was part of the team Victor had when creating Blitzcrank and served as his protégé long before. When credit for the great steam golem was stolen she saw first-hand what it did to Victor, waiting for her mentor to leave his isolation and being the first to see what he had become. Rather than feel the disgust and pity of her peers for the new machine herald she saw the merits of his glorious evolution and agreed to help in any way she could, albeit without undertaking it herself in an effort to help victor hold onto his humanity. When Victor stole the Arcane crystal from Jayce, Tesla was ecstatic to say the least. Harnessing the crystal’s power would have been the project of a life time and cemented her name in history, if it was still intact. After Jayce stormed the lab and destroyed the crystal Tesla felt nothing but anger against him for robbing her of what could have been her greatest achievement and swore revenge. While she was able to salvage a few working fragments of the crystal they were few and the power they put out was nowhere near what the original had. In her grief at seeing her work and dedication come to nothing she finally understood what had driven Victor to become the machine herald and finally gave into his evolution. Working together they designed her own personal hextech augments, harnessing the power of the fragments as a final tribute to her work. Immerging from the lab, invigorated by the electricity flowing through her veins, she headed to the institute of war with only one goal: exact vengeance on the defender of tomorrow by any means necessary.

Relations Friends with Victor: serves as his protégé and close friend, was the first to see him after becoming the machine herald. Is a firm believer in the merits of his evolution, but feels he is losing himself to machinery. Blitzcrank: worked on the team that created him. Enemies with Jayce: Hates him for destroying the arcane crystal and seeks to destroy him and his mercury hammer as vengeance.

Quotes Upon selection “Can you feel the electricity in the air?” Attacking “Zap” “How shocking” “Dance for me” “lighting strikes as many times as I need it to” “clear!” “1 Kilo volt, coming up” Movement “So much for admiring the scenery” “Charging up” “Already there” “All this energy has to go somewhere” “This static build up isn’t going to help with my hair” Activating overcharge “I will crack the sky” “I’M BRINGING THE THUNDER!” Taunt “I’ll kill you, jump start your heart and kill you again” “Ever wondered what 50,000 volts feels like? I’m curious to see what it looks like” Taunting viktor “how come I didn’t get an extra arm?” taunting blitzcrank “let me upgrade you blitzy” taunting Dr mundo “you’re the reason self experimentation never took off” taunting janna “this is how you weaponize the weather” taunting jayce “time for you to learn not to smash other people’s things”/”first your hammer then your face” taunting singed “anyone every tell you not to take your own product” taunting heimerdinger “think you’re little toys can beat me?” taunting rumble “I’ll send you back to the scrap heap where you belong” Joke Tesla will extend her hands upward calling down lighting, to no effect. After she looks around in confusion a lightning bolt will strike nearby, scaring her. “Feel the wrath of the heav...What the... AAH! It’s not suppose to do that” “Time to bring the... ahem, just a little technical...TROUBLE!” Dance Tesla will do the complete Macarena.

CCOS bonus http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/xRPXieEz-champion-conceptraion-the-pride-of-the-sands?comment=0006 http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/6I5V740a-champion-concept-torvald-the-storm-bellow%29?comment=0007 http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/37Z96b0l-viu-the-astral-blade-champion-concept?comment=0001

9 Comments

WarchfGinger11/28/2015, 11:07:07 PM1 votes

Hey! You reviewed my champ now ill review your's.

Passive : Good. Lower the AP ratio a bit. This is a passive, so scalings should be fairly low.

Q : Also good, and i feel no reason to change anything major.

W : Wow, you're on a roll. My only issue here is that it can be very unreliable, speed-wise.

E : The mobility and damage are fine, but the basic attack amplifier may need some other affect. Namely a short "cast" time or a short slow. Or it may not, im no genius. The name seems a little..... inappropriate. Remember that kids play this game.That may not be the intent, but still be careful.

R : Rather than 0.1, make it 0.2. That's a difference between 50 seconds per charge and 25. Be a bit more clear on what you are going for. I know exactly what you are saying, but it did require a bit of comprehensive reading. Otherwise OK.

Overall Good, but does need a little hotfix here and there. For the actual page, use italics and bold sections to make it easier to follow (on mine, Raion, note how the ability hotkeys are in italics and the sections are bolded? Something like that).

python 15911/29/2015, 9:28:55 PM1 votes

update log lower AP ratio's on passive and E auto attack changed E name and added 1 second silence to enhanced auto attack increased charge rate of capacitors on ult added additional attack speed to ult, bonus attack range and changed auto attack AOE from a beam to an circular radius

Candurill11/30/2015, 12:29:58 PM1 votes

Awesome concept :D I came by it through the CCOS page :) my entry is also a electricity based champion (Torvald, The Storm Bellow) and i thought we lightning lovers should help eachother out ^^ plus I get bonus points for this...win win right? :D

Without further ado:

In general: Tesla sounds like a well rounded champion with a strong established lore, which also ties in with other already existing champions. This is a thing i like a lot, since it gives the champion some "realness". I have seen concepts with all kinds of elaborate origin stories that sounded very nice and all, but just didn't fit the world of League. Tesla does not have this problem ^^ The first thing id like to point out as a tip is the overal lay out of the concept. You have everything (kit, lore, stats, etc.) but it does not look really inviting to read. I always make sure that different parts of my concept are highlighted with a title (like Kit: or Playstyle: ). Words like Passive: or Active: are also embolded. This makes the whole thing A LOT easier to read. I also make the quotes cursive so that they look really different from the other text. You may think "But Candurill, isn't it the champion itself that counts?" Yes, but if you make the whole thing inviting to read, the judges will no doubt give you a better score, because they think "Hey, this person spent good time on this and it looks neat!" I'm not saying that its a must, but try a few things :) Also, i would go over the text if i were you. English isn't my native language, but i've noticed some grammatical errors here and there that make a few things really hard to understand...

The champion: Awesome story of ambition and big dreams. Nothing to say about it really. You have established the character in Runeterra with a personality and her own hopes and dreams (that were crushed). As a true lore junky, i can really appreciate good written lore and quotes and that you have without a doubt :) The general theme may be a bit the same as Victor (ambitious scientist, willing to sacrifice their own body for power and progress) and even though you have worked her in as Victors apprentice and her kit is nothing like his, the fact that the theme is the same might be a reason for riot not to put her in the game (if riot ever was planning on looking in the crevice of the boards).

The kit: Strong and powerful mage like champion. I'd imagine her playing mid mostly (not that i play mid a lot, but from what i know about that role...).

I love her passive. It gives her some nice damage and i do always love stacks. Maybe you could have added some more interactions with enemies that have stacks. Maybe some abilities have extra effects on champions with Unstable Charge Stacks? Either way, its good and simple, but maybe a bit too basic and not something new...

Her Q is a nice, balanced and simple skill shot. Nothing more to say about it really. I like the fact that it arcs to other champions, which is something typical for lightning based things in any video game (even though we only see it in league with Static Shiv...).

Her W is awesome :D very creative and very new!! It already sounds very balanced. I would even say that its a tad bit underpowered since it can only hit 6 times. Maybe lose the hit limit and just keep it at a total time limit for the ability. Enemies should just walk away from it if they don't want to be hit and should be punished for sticking around for the full duration (thats where the stun comes in). On a more basic note, maybe work the numbers into the text in stead of listing it ALL above the abilities explanation. Like i said in the general tips, its really hard to read without there being some way of differentiating between the different kinds of information you give here. I even caught myself skipping the stats and going straight to the text. This is something you should try to avoid.

Her E is an allround good teleport ability. Nothing special about it but good non the less :)

Her R is a nice buffing ability with a interesting mechanic of charges. It does make me worry a tad bit about her usefulness in a game that does NOT go very well. with limited generation of charges, will Tesla be able to turn the tides? I don't know...would have to see her in game...It reminds me a bit of the Ryze Ultimate. and i have never felt a lot for that ability whenever i played him. But thats just me :)

End note: So yea, a strong and established lore with a balanced kit. I feel like her kit lacks a bit of specialness....Sure her W is unique, but everything else is already done in some kind of way. Doesn't mean that its bad, hell it sounds awesome, and you shouldn't just have unique abilities. It's just something that came to mind. Look over your lay-out and grammar a little and i really think this concept will get some high scores in the competition ^^ I hope that my feedback is useful to you. If you have any other questions, please feel free to ask. I really want to see the concept creators on these boards help eachother out a lot more, so i am open to any question you ask :)

XerKB10112/5/2015, 6:02:45 PM1 votes

Pretty cool concept, seems pretty similar to a certain god that i just happen to think of 'Cough' zeus 'Cough' pretty cool concept however his ult is slightly confusing however he seems pretty good because of his passive charges :D keep up the good work :D Your local noob