Omen. I want to see him in the game, so I am going to give him a kit.

Bârd·10/12/2015, 11:25:42 PM·8 votes·1,616 views

http://mmo24.pl/Skladowe/LeagueOfLegends/Art/Omen.png

Lore

"The Fyrone flats are a vicious land. There, life is scarce, and water scarcer still. But even in this barren land, there is one species that thrives. The Fyronian newt is a unique specimen indeed, being long lived and capable of surviving years on end without eating. Much like the Xer'Sai which inhabit nearby Shurima, the Fyronian newt is descended from void creatures who came to runeterra long ago. Though Fyronian newts are born with only a small amount of void energy, this energy is passed on to any organism that consumes a Fyronian newt. Runeterrans often take the blood of Fyronian newts and use it as a poison on arrows, but to other Fyronian newts, more void energy is not a danger, so they can build up power by committing cannibalism. Due to this, some newts build up massive amounts of power. If left unchecked, Fyronian newts can build up power infinitely, eventually reaching levels of power rivaling the ascended. Should one of such level exist, it is a grim omen for runeterra." -Cecil B. Heimerdinger

Omen is a fast, sneaky, and deadly melee AD champion with exceptional poke, waveclear, and mindgames.

Stats HP 550-2000 HP5 6.5-18 Mana 350-1100 MP5 8-20 Range 125 AD 60-115 AS 0.670 (+0%-55%) Armor 24-75 MR 30 MS 350

Passive: Exploit Omens basic attacks and abilities probe their targets, marking them for 3 seconds. Omens basic attacks and spells against marked targets deal 50/100/150 (+.3 bonus AD) bonus physical damage and consume the mark. If he procs it with a basic attack on a champion he gains movement speed equal to the bonus damage pre-mitigation, rapidly decaying over 1 second. The same target may not be damaged by Exploit more than once every 7 seconds.

Q: Harpoon 50 mana, 1 second cooldown Harpoon works off of a recharge system, storing a charge every 10 seconds, up to 4.

Omen shoots a spire of void energy in a target direction (range 1000/1050/1100/1150/1200) dealing 90/135/180/225/270 (+.8 AD) physical damage to the first champion hit. Harpoon deals 75% of its damage to any units it hits on its way to its final location. The spire will lodge in the champion it hits, or in the ground if it hits nothing. Omen may collect spires in the ground by walking over them and collect spires in champions by using basic attacks or other damaging spells on them. Collecting a spire restores one charge of Harpoon

W: Thrash 70 mana, 8 second cooldown Omen thrashes his tail around for 3 seconds, dealing 120/140/160/170/190 (+1.0 bonus AD) physical damage in an area around him over the duration. On cast, Omen slows himself by 40% for 1 second in exchange for becoming immune to non turret projectiles for 1 second.

E: Stalk 80 mana, 20/18/16/14/12 second cooldown passive: Omen cannot be seen by minions or by champions more than 1500 units away from him. This is not stealth, he can still be picked up by wards. (For example, if he is sitting in mid while no one is poising to gank him and no enemy wards are nearby, the only one who knows for sure that Omen is in mid is his lane opponent. For everyone else, Omen appears to be MIA)

active: Omen becomes undetectable to a target enemy for 3 seconds, gaining 20/25/30/35/40% movement speed for the duration. This bypasses reveals, and is only removed early if Omen attacks his target. The cooldown of stalk is reset on kill or assist.

R: Void Venom 70 mana, 60 second cooldown passive: Basic attacks and abilities poison their targets, dealing 25/35/45 (+.3 AD) bonus magic damage per second for 2 seconds. active: Omen infects a target area with venom for 4 seconds. Units who stand in the venom are slowed by 30% and take 100/140/180 (+0.9 AD) magic damage per second.

The passive of Void Venom is reduced to half damage while the ability is on cooldown.

11 Comments

Dannenheim10/13/2015, 2:37:08 AM2 votes

That E, kind of like Evelynn's passive; understandable. But holy damn! Only those in range can see him at all? Can you imagine seeing your allies spontaneously die for some reason? Sounds awesome btw, while my balance side is having a tantrum.

Also, that ability seems geared towards isolated assassinations, it could serve as a shroud in teamfights, but there's still the 4 guys.

TheFireFlight10/12/2015, 11:52:54 PM1 votes

You are missing something though...

What's the character's character? Do you know what I mean?

If you don't, let me give you an example.

Describe Fizz

He is playful. He is sneaky. He is fun.

Don't describe like this.

Describe Teemo

He is cute He is small He is item 3151

MrMisMatch10/12/2015, 11:53:21 PM1 votes

Broken ult passive his lvl six would be too good. And he seems like a man am une champ. So he can spam q. Q is super broken 1200 range piercing! Cool concept. But maybe rethink the passives a little and the q.

Flying Bok Choy10/13/2015, 6:48:43 AM1 votes

Honestly, I think his kit needs to be more defined. I like the concepts separately, but they don't seem to be what is essentially OMEN. As for balance, the E's passive is super cool, but the ult is really op. If you think about it it's basically Khazix ult. The W's really cool in concept, but the projectile immunity seems a bit unnecessary, as if it was added in just for flair. The Q is just way too strong. You could get item 3508 and just Q auto Q auto etc. It's got way too much damage for the re-usability. It would need a longer CD plus a Charge CD reduction on-hit instead of a complete reset. The ult is just making a new teemo. Pls no. If I were to keep that ability, which I don't suggest, I would say make it proc grievous wounds and reduce the damage, but at that point it's old fizz w.

What I think you need to work on this is that you describe him as sneaky, and playing mind-games and I love that concept, but it's really only shown in the W. Build off of that, it's a great idea. Then work on trying to do less. I know rito adds a lot to champs now, but less is more. Keep the abilities simple and try not to overdue it in when trying to make it cool.

Lastly, I'm gonna say it again. Really cool concept. However, don't try to bring Omen back from the dead. Make your own mark on League. Be creative and form someone new with a similar style, but not some old hat.

Inphernal10/13/2015, 7:40:12 AM1 votes

sounds incredibly over powered.

regonas10/13/2015, 2:08:32 PM1 votes

I joined you on trying to bring Omen back to life. My version of him.