[GAME MODE] Roman "Chariots"

jQuery·1/22/2017, 1:32:06 PM·8 votes·1,520 views

map: Twisted Treeline http://vignette3.wikia.nocookie.net/leagueoflegends/images/9/9a/Twisted_Treeline_Map_Preview.jpg/revision/latest?cb=20140612032104

  • 3 bans per team
  • 10 players in 2 teams race to complete 20 circles
  • The team that has all 5 playes to complete the 20 circles wins
  • Turrets and Base Lasers are disabled (we still need turrets though, as Checkpoints)
  • No minions
  • Starting gold 500
  • Jungle is emptied out ( you can still pass trough it)
  • New summoner spell [Reset],
    1. PASSIVE: like item 3026 _ Upon taking lethal damage, restores 100% maximum Health and 100% of maximum Mana after 1 + (current level / 2) seconds of stasis (1 second cooldown). And gain 100 shield for every enemy champion nearby that lasts 3sec._
  • New summoner spell [Ragnarok(ish)]:
    1. ACTIVE: Removes all disables from himself and becomes immune to them for the next 5 seconds, gaining bonus movement speed
  1. PASSIVE:_ After [Reset] activation get a charge of Ragnarok_
  • Start and finish at blue base
  • Shop only at Red base
  • Checkpoints are individual and are proceedingly activated
  • AA on active check point gives 100 gold
  • To finish a circle one must activate all 4 checkpoints.
  • Finishing a circle grants +1 level (no other XP)

TLDR; 2 teams race across TT with disabled turrets acting as checkpoints, after death a summoner re-spawns on the spot they ware killed on. Levels are granted on completing circles.


EDIT: Remember; All 5 need to finish. You can take Rammus and Zilean and try to gooooo faaaast and run circles around your enemies... But you will need to pass your enemies... and there are a lot of choke points... And they can cross the jungle for an intercept... And they will get more gold for kills... And finaly they can pick Rammus too, mirroring is allowed.

8 Comments

boo9101/22/2017, 3:37:37 PM4 votes

one word, singed

KoggyStyle1/22/2017, 3:30:59 PM2 votes

so donger dash....

Arkilusal1/22/2017, 5:30:31 PM1 votes

Hrrm. Is Singed necessarily all that fast to begin with? Post-6 I think I can see it but before that... But bigger issue I think is the idea that whoever has the most movement speed just takes it, or if someone has a movespeed booster innate to their kit (Eve, Singed, Quinn) Seems like they'd win no contest. Then again I guess you could go for kills and move ahead while your opponent resets but...I dunno about the balance. All you need is a few champs who are slow/bad duelists... I dunno. I don't think this mode works out if only because SR does enough to glorify champs that move fast, and burst hard, which this one seems like it would also do.

Manaricelle1/22/2017, 6:25:57 PM1 votes

I feel for this to not be a Quinn race, the Checkpoints would need to be channeled like the altars to register you as passing it. That way, it provides a bit of competitive counterplay for the race. And you can prevent someone from staying ahead if you could. And if you die you respawn at the previous checkpoint instead of on the spot.

Neamean1/23/2017, 3:00:23 AM1 votes

Rammus http://i.imgur.com/RaJkp48.gif

Talon when you chose the assassin's path where you kill them to past them

http://i.imgur.com/f3Gh3R1.gif