[GAME MODE] Roman "Chariots"
map: Twisted Treeline http://vignette3.wikia.nocookie.net/leagueoflegends/images/9/9a/Twisted_Treeline_Map_Preview.jpg/revision/latest?cb=20140612032104
- 3 bans per team
- 10 players in 2 teams race to complete 20 circles
- The team that has all 5 playes to complete the 20 circles wins
- Turrets and Base Lasers are disabled (we still need turrets though, as Checkpoints)
- No minions
- Starting gold 500
- Jungle is emptied out ( you can still pass trough it)
- New summoner spell [Reset],
- PASSIVE: like
_ Upon taking lethal damage, restores 100% maximum Health and 100% of maximum Mana after 1 + (current level / 2) seconds of stasis (1 second cooldown). And gain 100 shield for every enemy champion nearby that lasts 3sec._
- PASSIVE: like
- New summoner spell [Ragnarok(ish)]:
- ACTIVE: Removes all disables from himself and becomes immune to them for the next 5 seconds, gaining bonus movement speed
- PASSIVE:_ After [Reset] activation get a charge of Ragnarok_
- Start and finish at blue base
- Shop only at Red base
- Checkpoints are individual and are proceedingly activated
- AA on active check point gives 100 gold
- To finish a circle one must activate all 4 checkpoints.
- Finishing a circle grants +1 level (no other XP)
TLDR; 2 teams race across TT with disabled turrets acting as checkpoints, after death a summoner re-spawns on the spot they ware killed on. Levels are granted on completing circles.
EDIT: Remember; All 5 need to finish. You can take Rammus and Zilean and try to gooooo faaaast and run circles around your enemies... But you will need to pass your enemies... and there are a lot of choke points... And they can cross the jungle for an intercept... And they will get more gold for kills... And finaly they can pick Rammus too, mirroring is allowed.
when you chose the assassin's path where you kill them to past them