Plasma-fog King - The Divided Divinity
#Updates
2016-02-08: Added Quotes 2016-02-08: Added Animations, updated some of abilities 2016-02-20: Updated some abilities, reworked others.
Well, this was my first champion idea, even based my summoner name on it. But it happens to be my third champion suggestion. As you may see, my english still broken. Sorry for all mistakes i do, it is hard writing in foreign language.
Pictures are from card game called YU-GI-OH.
Champion's roles: mage, support
Stats order: AP > HP > Armor > Attack speed > Movement speed (after buying boots) > Health regen
Suggested items:

#Abilities
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Passive: Divided Divinity While at your base, you can change bodies. You have two bodies: Fallen and Risen (you start game in Fallen body, only one body can be in play at one time). Each of those bodies have different set of abilities and their own life force. When you get killed in one body, you automatically take control of other living body in your base. Each body have its own respawn timer, however it takes 50% longer than normal for each of your bodies to respawn. If both of your bodies got killed, then automatically take control of the body who will respawn first.
Fallen Passive: Right Hand Of Chaos Your basic attacks deals 20 / 30 / 40 / 50 / 60 / 70 / 80 / 90 / 100 (+ 35% of AP) (- 50% of Magic Resist, excluding magic resist gained from other friendly champions) magic damage. This damage replaces your basic attack damage. Your basic attacks can not be critical. Also, your basic attack shred magic resist from your target reducing his magic resist by 5% and causing him to suffer 20 / 30 / 40 (+ 10% of AP) magic damage over 5 seconds, stacks up to 4 times.
Risen Passive: Shining Sword Of Order Your basic attack heals nearby most damaged friendly champion for 5 / 10 / 15 / 20 / 25 / 30 / 35 / 40 / 45 (+ 5% of AP) health per basic attack. Also, heal yourself for 20% (+1% per 100 bonus health) of all healing you do to other friendly champions. In addition, every time you heal an allied champion, gain one stack. When you reach 10 stacks, your next basic attack will consume them causing your basic attack to deal 20 / 25 / 30 / 35 / 40 / 45 / 50 / 55 / 60 (+ 15% of your maximum health) (+ 35% of AP) bonus magic damage and stun your target for 1 second. After stacks are consumed, it can't gain stacks for another 10 seconds.
|Healing range: 500|
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Fallen Q: Chaotic Chomp Your next basic attack gains bonus range and deals 25 / 35 / 45 / 55 / 65 (+ 25% of AP) bonus magic damage. Using this ability gives one stack. At 4 stacks, this ability morphs into range skill shot, which deals 100 / 135 / 170 / 205 / 240 (+ 60% of AP) magic damage to first enemy hit. Also, any form of this ability deals bonus true damage based on this formula: Enemy's magic resist - your magic resist (excluding magic resist gained from other friendly champions).
|Bonus range: 100| |Range: 920| |Mana cost: 30| |Cooldown: 6 / 5.5 / 5 / 4.5 / 4 seconds|
Risen Q: Light Of Cleansing Heal targeted friendly champion for 30 / 50 / 70 / 90 / 110 (+ 30% of AP) health and remove one damage over time effect from him. Using this ability gives one stack. At 4 stacks, this ability morphs into aoe heal, which heals allies in targeted area for 50 / 80 / 110 / 140 / 170 (+ 40% of AP) health, removes one damage over time effect from each ally and blinds enemies for 1 second.
|Range: 500| |Morphed radius: 250| |Mana cost: 45| |Cooldown: 8 seconds|
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Fallen W: Sacrifice For Power Damage yourself and temporally reduce your magic resist by 30%. While this ability lasts, you gain 10 / 12 / 14 / 16 / 18% of your ability power as bonus ability power, + 1 / 1.5 / 2 / 2.5 / 3 bonus ability power per 1% of your missing health (maximum effect reached at 50% of your maximum health). This ability lasts for 4 seconds.
|Health cost: 40 / 65 / 90 / 115 / 140| |Cooldown: 8 seconds|
Risen W: Sacrifice For Hope Target a friendly champion transferring him a part of your health, healing him for 50 / 60 / 70 / 80 / 90 (+ 15% of your current health) (+ 50% of AP) health. You can't use this ability on yourself. You do not receive healing through Shining Sword Of Order via this ability.
|Range: 500| |Health cost: 50 / 60 / 70 / 80 / 90 (+ 15% of your current health)| |Cooldown: 14 seconds|
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Fallen E: Twisted Twister Target a direction and move towards it, while transformed into twister of dark energy. Nearby enemies suffers 40 / 45 / 50 / 55 / 60 (+ 20% of AP) magic damage every 0.5 seconds and enemy projectiles touched by you gets destroyed. You can cancel this ability by reactivating it. Also, you move 20/ 15 / 10 / 5 / 0% slower while transformed. You can use Sacrifice For Power while transformed.
|Maximum duration: 1.5 / 2 / 2.5 / 3 / 3.5 seconds| |Maximum range: 500 / 600 / 700 / 800 / 900| |Radius of damage: 180| |Mana cost: 50 / 55 / 60 / 65 / 70| |Cooldown: 10 / 9.5 / 9 / 8.5 / 8 seconds|
Risen E: Holy Shelter Put a shield on friendly champion for 2 / 2.25 / 2.5 / 2.75 / 3 seconds. While shield lasts, all damage taken by that champions is transferred to you. If you take fatal damage from this ability or while this ability is active, then you transform into pure light for 3 seconds. While transformed you are immune to all damage and regenerate 40 / 45 / 50 / 55 / 60 (+ 10% of AP) health every second. You can't move or perform any actions while transformed.
|Range: 600| |Mana cost: 80| |Cooldown: 26 seconds|
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Fallen R: Plasma Overload Overload yourself with power for 5 seconds. While overloaded, your basic attacks releases chain lightnings who bounce up to 3 times, each bounce deals 20 / 35 / 50 (+ 10% of AP) magic damage. Enemies damage by this ability gets confused for 3 seconds. While confused, every time they use an ability, they receive 30 / 35 / 40 (+ 10% of AP) magic damage.
Passive: while overloaded, your Twisted Twister transformation allows you to use all of your abilities while transformed (and active items) and increase your movement speed by 10 / 15 / 20%.
|Range: 350| |Mana cost: 90| |Cooldown: 90 seconds|
Risen R: Fog Of Revival Create a magical for around yourself for 3 seconds. This fog moves as you move, so are always in the center of it. This fog is treated as a bush, but hides only friendly champions. Also, heal friendly champions in your fog for 80 / 90 / 100 (+ 20% of AP) health every second while they remain in your fog. You do not receive healing through Shining Sword Of Order via this ability. Also, if friendly champions attack an enemy while in fog, then only that champion will be revealed and other champions who are out of combat will not be revealed.
Passive: while this ability is active, you can use normal form of Light Of Cleansing to damage your targeted enemy, dealing 80 / 120 / 160 / 200 / 240 (+ 70% of AP) magic damage to him. Also, while this ability is active, Sacrifice For Hope health cost is reduced by 40 / 50 / 60%.
|Radius: 250| |Mana cost: 100| |Cooldown: 110 seconds|
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Secret power passive: Fused Divinity When you get 10 champion kills and 10 kill assist, or more, then this secret passive kicks in, changing some of your abilities. Right Hand Of Chaos and Shining Sword Of Order fuses into one single passive for both forms, but you will not be able to heal yourself via Shining Sword Of Order while in Fallen form. Sacrifice For Power heals the most damaged friendly champion, except you, for 100% of its health cost. Holy Shelter cause shielded champion to deal 30 / 40 / 50 / 60 / 70 (+ 15% of AP) magic damage every second to nearby enemies (300 unit range).
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#Abilities explanations
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Right Hand Of Chaos replaces your normal physical AD scaling basic attacks with AP scaling magic damage dealing basic attacks. With this passive you no longer deal physical damage with your basic attacks and AD items/runes/masteries/buffs becomes useless to you. -50% magic resist means that with lower magic resist you deal more damage. The more you are exposed and vulnerable, the more damage you will dead. This is pretty much sadomasochistic form, so passive clearly represents it.
Shining Sword Of Order on the other hand, do not replace your AD scaling basic attacks, but cause them to heal mostly injured nearby friendly champion. If it happens to be you, who is mostly damaged (have lowest % of max health currently), then you are healed. Pretty good tool for bruiser, but second part of passive (damaging one) will not cause you to collect stats if you heal yourself.
Right Hand Of Chaos + Shining Sword Of Order Fallen form. Both passive triggers as they should, but you will never be treated as the most damaged friendly champion, so you can't heal yourself even if you are alone. This is, because Fallen form is about losing health (only healing it have is R) and unnecessary healing would be bad for it.
Sacrifice For Power is buff+debuff kind of ability. Buff gives you bonus AP based on your total AP and AP based on how much health you have lost (Formula: (Base AP + Bonus AP form health missing) + Bonus AP based on total AP)). Debuff lowers your magic resist thus increasing dmage done from your passive and allowing you lose health/gain AP faster. Again, sadomasochistic theme here. Also, it have HP, instead of MP, cost.
Twisted Twister normal form is mainly to block skill shots and damage minion waves. A little bit similar to Wind Wall, this ability should be used against enemy champion with hard poke. However, Twisted Twister + Plasma Overload form is much more powerful, because it allows faster movement and you will be able to use all of your abilities while transformed. So, aiming it correctly you could deal pretty high AOE damage, and try to focus one closest enemy using Chaotic Chomp on him. Twisted Twister is the only real defensive tool in Fallen form's kit, but it is an offensive tool as well.
Holy Shelter damage transfer will not stop when you transform into pure light. However, while transformed you are immune to all damage, so you could say that that damage gets negated completely.
Fused Divinity is meant as final advancement/upgrade allowing your two form to partly fuse into one. Each form gets some sort of upgrade in what they are lacking: Fallen forms becomes more team friendly and gets more power to support others; Risen form becomes more aggressive and gets more ways to deal damage. I view this secret passive similarly to Wild Hunt, when Kha'Zix can evolve one more of his abilities. This is not super big change or overpowered boost. It doesn't change much how each form is played, and it only makes them a little better.
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#Story
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Before time Long long time ago, when three ancient divines roamed universe, two of those divines started to fight each other. Divine Of Order and Divine Of Chaos. These two fought each other long and tirelessly, for many years, tearing parts of each other. These parts fallen into many different world, creating chaos or order in them. No one world was invaded by both parts. Nevertheless, big parts of those divines fell into a massive start, they they met again, fought again. However, these parts of the divines were too small to fight for long, they got tired and the star happily swallowed them up. For millenniums they were locked in the heart of the start, but every start dies sooner or later.
As star grow bigger and started to fuse heavier elements, its core become more and more dense, squeezing everything inside. Hotter and hotter, but more unstable, until the start finally exploded, leaving massive cloud of hot plasma with many different elements in it and the core. Core was dense, full of energy and rapidly spinning while projecting outwards radiation beams out of its poles. Yet, the core was too small, to contain divine power in it. Soon after star exploded, so did the core, releasing newly born god of chaos and order. However, still without mind of his own, he ventured into cosmos aimlessly, until one planned happened to be in his way. That planet was Runeterra.
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After Time When this new god landed in Valoran, he found many things. Humans, plants, water, air, magic, demons, angles and many more. He observed them, tried to learn what they are and he is.They kept his distance from people, observing them from a far, but existence of a new god couldn't be overseen. First to encounter this new got was a demon priest Kahalen. He greeted the god, offered to help him and serve him. Day by day, Kahalen served this god, while secretly observing, watching and planing to take control of this god.
One day Kahalen managed to trick new god into his ritual, where Kahalen tried to absorb this god into himself. But, power of chaos and order was too grate for him to take in and demon priest was splint into two, as the power of god got split. Two new entities were born out of god and Kahalen: everything which was evil was poured into Fallen; everything which was good was poured into Risen. However, these two entities couldn't share one world, so instead of existing at the same time and place, they divided time for each other. Alternative universe were created. In one universe Fallen walked, in the other universe Risen was. Each other them can change places with each other, but they both can't exists in one single universe. That is how they become divided.
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Risen He made friends with celestials and angels (Kayle, Soraka, etc) while working for good and order. He was welcomed into Demacia and become symbol of order. His whole existence radiated with strength and caring, because he does everything he can to protect people from harm. Whenever war starts, he is the first one to stop it: by reason, negotiations or by force. He value life above everything else. His words: The strong are this way for a reason. That reason is not to harm other, but to protect other from hard. Strength is given, it is a gift we must share. Stand tall, stand strong, protect this world, life of people, life of this planet, stand united for the better world. Each life is precious, each life is worth protection, because if the strong can't protect even a single life, then they do not deserve their strength. If you can't stand for something, if you can't save everyone you can, then you will fall for anything. This world needs hope, and i am ready to carry in on my shoulders.
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Fallen Vile, twisted, crazy son of a... well, chaos. Explosions, suffering, even murder is just an amusement for him. He is unpredictable, chaotic being. One time he could help you, other time he could slowly boil you in oil. His mood and opinion changes hundreds times per day. He is opposite of opposite of opposite. Nothing he does or says makes sense, because he is chaos itself. His words: What is so bad, if i have a little fun? Life is too boring, to be only on one side. I may help you, i may hinder you, isn't this uncertainty fun? I may be your best friend, or your worst nightmare. Loosen up a little, don't be so serious. You know, life is a game. If you play it boringly, then you lose. This game is about having as much fun as you can. It offers no fun, if you don't encounter challenges, unexpected twists and turns. What is the point of living a life as a single line? My life is a random drawing made by three years old. I have no other meaning, other than simple pure fun.
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#Mathups
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Fallen is good against:

Fallen is bad against:

Risen good against (as support):

Risen bad against (as support):

Fallen is good against poke champions with no steady dps, against melee champions with low mobility, against champion highly depended on hard CC, and against melee champion with no burst. Fallen is bad against champions with good mobility, against champion with high sustain, against champion with non-projectile CC, against champions with finishers, against champions with constant unblockable poke, against champion with heavy magic damage bust, and mostly against marksman champions.
Risen is good against poke focused marksman champions, against supports with no constant dps, against support with lower healing, against mostly all melee supports, against tanks and against low sustain bruisers. Risen is bad against champions with healing reductions, against champions with high bust damage, against champions with heavy constant dps, against supports with heavy CC, against tanks with heavy CC and/or with high mobility, and against champions with higher sustain than yours.
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#Quotes
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Quote on champion select: It's time to get serious.
Quote on game start: Divided, not diminished.
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Risen Quotes
Quotes on moving/attacking: Light reach everywhere. Walk the righteous path. Darkness, stand aside. Alfa is my sword. Removing corruption. Save yourself. I am the final fortress. Stand aside, evil.
Taunting: Come at me, bro. I will not surrender.
Joking: Does my sword looks like oversized toothpick?
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Fallen Quotes
Quotes on moving/attacking: I am shadow of darkness. I am the ray of light. If there would ne no light, there also would be no shadows. Only the light creates shadows. Omega is just a letter. Chaos is natural order of things. Become what you want. I am neither the killer, nor i am the savior. Definitely, but maybe.
Taunting: Dying is natural thing. Does doing what is natural scares you? I am person of many words. For you, i have two: become goo.
Joking: Do i need to pick my teeth? I need a toothpick for that.
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#Animations
~~ ~~ I am not programmer and i can't draw. All these were made with paint. I know they look lame, but that is the best i can do.
Fallen Q1 http://cdn.makeagif.com/media/2-08-2016/RBe6D2.gif
Fallen Q2 http://cdn.makeagif.com/media/2-08-2016/jH1wnU.gif
Fallen W http://cdn.makeagif.com/media/2-08-2016/7Jhk4T.gif
Fallen E http://cdn.makeagif.com/media/2-08-2016/iRIXwv.gif
Fallen R http://cdn.makeagif.com/media/2-08-2016/ZOnKBM.gif
Risen Q http://cdn.makeagif.com/media/2-08-2016/KHH1JX.gif