Yin Yang Champion

ninjahX·7/29/2019, 2:17:45 PM·1 votes·568 views

This one took me quite some time to figure out and I think it'd be pretty cool so tell me what you guys think

The way this champion works is similar to Nidalee and Jayce in that he has 7 abilities, but with a different take on the system.

All comments appreciated

Zhong ge, of Yin and Yang

HEALTH 582.8 – 2037.8 ATTACK DAMAGE 70 – 127.3 HEALTH REGEN. 8.5 – 18.1 ATTACK SPEED [*] 0.638 (+ 0 – 57.8%) ENERGY 200 ARMOR 36 – 87 ENERGY REGEN 20 MAGIC RESIST. 31.1 – 56.4 RANGE 125 MOVE. SPEED 350

**Passive ~ Perfect Harmony ~ Cooldown 35 / 25 / 20 / 15 seconds ** Dealing damage while in Yin stance grants him 5 stacks of Yang capped at 100. Receiving damage while in Yin stance grants him 10 stacks of Yang capped at 100. When he has 100 stacks of both activating his ultimate within the next 10 seconds grants him a 20 / 30 / 40 / 50% bonus increase to all of his stats for 10 seconds. If not activated within 10 seconds both stacks reset to 40 / 50 / 60 / 70.

All players can see a resource bar above his health bar tracking his Yin and Yang progression. It is split in two and fills up from the center towards the outside. Either a white aura for Yang or a Black aura for Yin will be visible for all to see.

Yin Stance

**Q ~ Defensive Spin ~ Cooldown 15 / 14 / 13 / 12 / 11 seconds ~ Range 350 ~ Cost 40 Energy ** Zhong strikes with a defensive spinning kick dealing 40 / 80 / 120 / 160 / 200 + (50% Bonus AD) and knocking them back 400 units. Afterwards their damage is reduced 13 / 16 / 19 / 22 / 25% for 2.5 seconds.

**W ~ Reversal ~ Cooldown 22 / 21 / 20 / 19 / 18 ~ Range 500 ~ Cost 80 / 75 / 60 / 55 / 50 Energy ** Zhong removes all crowd control effects and unleashes a shock wave dealing 70 / 120 / 170 / 220 / 270 + ( 80% AP) magic damage and slowing all by enemies by 60% for 1.5 seconds. If any crowd control effects were removed they are instead silenced for 1.5 seconds

**E ~ Evade! ~ Cooldown 15 seconds ~ Range 500 ~ Cost 50 Energy ** Zhong leaps out of the way avoiding danger. If he leaps away from an enemy champion he skillfully dodges all attacks becoming invulnerable for 1 second. If he would take damage while invulnerable he reduces the cooldown of his Yang stance abilities by 1 second.

R ~ Yin-Yang ~ Cooldown 0.5 seconds ~ Cost 5 Energy **Passive: **Receiving damage in Yin stance reduces the cooldown his abilities in Yang stance by 1 second. Active: Zhong switches to Yang stance. For 3 seconds his next damaging ability gains 10 / 15 / 20 / 25% bonus omnivamp and restores 25 energy.

Yang Stance

**Q ~ Close Quarters ~ Cooldown 13 / 12 / 11 / 10 / 9 ~ Range 600 ~ Cost 40 Energy ** Zhong lowers his defenses and closes the distance with target enemy striking them twice dealing 40 / 50 / 60 / 70 / 80 + (100% AD) physical damage each strike applying on hit effects. Afterwards he takes 15% increased damage for 2 seconds. Close Quarters can critically strike for 150%.

**W ~ Leg Sweep ~ Cooldown 15 / 14 / 13 / 12 / 11 ~ Range 350 ~ Cost 60 / 55 / 50 / 45 / 40 Energy ** Zhong unleashes a sweeping kick dealing 80 / 130 / 180 / 230 / 280 + (80% Bonus AD) physical damage and slowing all enemies by 40% for 1.5 seconds if they are already under any form of crowd control they are instead stunned for 1.5 seconds.

**E ~ Quivering Palm ~ Cooldown 12 seconds ~ Range 400 ~ Cost 50 energy ** Zhong thrusts his palm at target enemy dealing 60 / 110 / 170 / 220 / 270 + (80% AP) magic damage. For the next 3 / 3.5 / 4 / 4.5 / 5 seconds all subsequent damage he deals causes their insides to rupture dealing 15 / 20 / 25 / 30 / 35% of the damage dealt over the duration as magic damage

R ~ Yin-Yang ~ Cooldown 0.5 seconds ~ Cost 5 Energy Passive: Dealing damage to an enemy in Yang stance reduces the cooldown of his abilities in Yin stance by 1 second. Active: Zhong switches to Yin stance. For 3 seconds his next basic ability cast grants him 5 / 10 / 15 / 20% tenacity for 2.5 seconds and restores 25 energy.

2 Comments

Sir Saltarin7/29/2019, 2:41:33 PM3 votes

Kindred