ANS, THE HUNTER

39041022DEL1·6/18/2015, 2:00:45 AM·0 votes·673 views

Passive: (Artificer) At max level abilitie, The traps are more effective. Snare: The range of the trip wire is doubled Caltrops: The caltrops Radius is increased by 30% Enfeebled Poison: The effect of the poison is increased by 15% Wall mine: Collision range increased by 15%

Q: Snare: Ans creates a Trip Wire on the ground for 10 seconds. Any champion that goes through the Trip wire is snared and rooted for 1.25 seconds. This can only effect one enemy.

W. Caltrops: Ans throws Caltrops on the ground in a radius. Enemies that walk through the caltrops are slowed by 20/25/30/35% and take 2/3/4/5% of their current health as magic damage every second they are on the caltrops. Anyone that leaves the area are slowed for 1 second.

E. Enfeeble Poison: Ans applies poison to himself or ally's weapon that slowly weakens enemies.. Next Basic attack or ability poison's the enemy doing 40/80/120/160 + (0.6 AP) + 2/4/6/8% of missing health as magic damage and applies a poison effect. Over the next 3 seconds, enemies get slowly more and more weakened doing reduced damage, slowed, and reduced attack speed by 0-6/4-12/8-18/12-22% over the duration.

R: Wall Mine: Ans attaches a mine to a wall that creates a gate that extends up to the next wall and stays up for 6 second. Any enemy champion that hits the Mine takes 110/240/320 + (0.8 AP) magic damage and are knocked backwards and stunned for 1/1.5/2 seconds. Any other champion near the collision take half the damage and stunned for half the duration.

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