Ann Marie, the Aristocrat

Krashino·3/23/2016, 11:57:05 PM·1 votes·411 views

(Backstory is being worked on, but the base details are below)

Ann Marie is the child of an extremely wealthy family. Being born of Noble Blood, she has always enjoyed the finer things of life. After an assassination attempt takes the lives of both her parents and siblings she fights to hunt down the assassin that took her parents from her.

Ann Marie fights using an ancient hand mirror that has been handed down through her family for generations. This hand mirror allows her to fight by using focus bursts of light as well as mimicking her foes.

Ann Marie Basics Base Max LVL Health 450 - 1800 Health Regen 5 - 15 Mana 500 - 1500 Mana Regen 10 - 17 Melee 300 Attack Damage 50 - 100 Armor 20 - 85 Magic Res. 25 - 55 Mov Speed 345

Passive - Mirrored Aspect Ann Marie randomly marks an Allied OR Enemy Champion. Ann Marie benefits from 1/3rd of all of their Stats and gains all their Buffs and Debuffs while targetted, this effect changes every 60 seconds or after the Marked Champion dies. If the marked Champion is an ally, Ann Marie redirects 1/3rd of the damage dealt to that Champion to herself when she is close to that Champion.

Q - Beam Blast Range - Infinite Cost - 45/55/65/75/85 Cooldown - 8, 7.5, 7, 6.5, 6 Magic Damage - 50, 65, 90, 110, 150 (+30% AP) Ann Marie fires a beam of Light from her Mirror in a fixed Direction, this Beam continues until it hits a solid surface. After 300 Range the Beam quickly loses Damage. Enemies hit by the Beam are shown on the map for 4 seconds and take 1% of Ann Marie's AP in damage every second for 4 seconds. Beam Blast can theoretically hit for 0 damage if it travels far enough.

W - Reflect! Cost - 65/70/75/80/85 Cooldown - 35, 30, 25, 20, 15 Ann Marie reflects all damage back at her attacker for 4 seconds, attackers only take half the reflected damage back plus 5% of Ann Marie's AP.

E - Hat Trick! Cost - 80/85/90/95/100 Cooldown - 50, 45, 40, 35, 30 Ann Marie creates three Exact Replicas of herself(One in front, one in the Middle, one behind) she then takes the place of one of them. Ann Marie can then take the place of any of the other two Images of herself by targetting an Image and recasting Hat Trick, These Replicas will Mirror her exact Movements but cannot deal damage. An Image taking Damage will destroy the Image, an Image colliding with a Wall will destroy the Image, Ann Marie taking damage will destroy ALL the images but will also negate the damage taken. Hat Trick Cooldown does not start until Ann Marie loses all her Images. Each use of Hat trick to switch with an Image costs MP

R - Mirror Image Cost - 200 Cooldown - 100/90/80 Ann Marie creates a copy of a Target, this target is an exact replica in every way including stats and buffs, all attacks, movements, and abilities the Target does are Mirrored. Targeted effects casted by the Target will also be casted by the Image, targetting the Target. Skill Shots will also be casted targetting the Target. If a Target and its Mirror Image come in contact the Mirror Image will explode dealing 1/3rd of its Remaining HP to all effected enemies. If a Target and its Mirror Image fire a Skill Shot and that Skill Shot comes in contact with the Other Skill Shot of the same type, they will cancel each other out.

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