Swarm Champion Concept W.I.P, suggestions please

SiphonSlash·7/29/2015, 6:11:20 PM·3 votes·888 views

Hey guys, this is my first Champion concept, so feedback would be greatly appreciated!

Visuals and general overview Swarm is a group of bug like beings that fly together creating a brownish cloud to either be a tank or support your team.

> Abilities Passive

  • Swarm is made of creatures called Swarmlings. Swarm dies when all Swarmlings die. You gain additional Swarmlings scaling off your max HP. Swarm does not use mana, but instead uses Swarmlings (HP) to cast abilities.

> Q-Swarm rush

  • Swarm sends out Swarmlings at the cost of (4/5/6/7/8% Max HP) that deal (40/60/80/100/120 + 12% Max HP) magic damage.

> W-Sacrafice

  • Passive=Swarmling gains increased healing when out of combat
  • Active=Swarm rids itself of older Swarmlings, losing 5% current health, however this creates room for new Swarmlings that heal for (5% max hp+ 40% AP)

> E-Flight

  • Swarm dashes to target minion or monster and raises them into the air. Swarm can stay suspended for up to 2 seconds staying untargetable while dealing damage to it's target, or healing it if it is friendly.

> R-Call of the Queen

  • Swarm commands Swarmlings to travel to all areas of the map, granting complete vision for a few seconds, however greatly decreasing Swarm's health for the duration.

Items > item 3083 item 3065 item 3027 item 3068

Thanks for taking the time to look at this.

4 Comments

dakm1027/30/2015, 12:05:26 AM2 votes

hey man this is a cool idea except for the one small problem that if all the swarmlings are grouped up it results in one aoe spell wiping him out so if that happened then his ablilties would be impossible to pull off without killing himself. srry for shooting it down if the concept was tuned down then it would be epic

zaphod4247/30/2015, 10:02:12 AM1 votes

Yeah, the other guy is right, it's a great tank against single target damage, and would counter them well, but almost all champs have some form of aoe, which would just destroy you, like Orianna ult and w, or even assassins like Leblanc w would probably wipe you out very early game, as if each of the things has a little health, one hit, and they all die. :(

Sugar Mantis8/1/2015, 2:15:24 AM1 votes

What if, instead of being completely made of bugs, its one champion with pets like elise spider form. That way theres one "core" and several swarm creatures, that way one aoe spell wont decimate them, and shift the passive for more tankiness, something along the lines of Yorick's current passive. (Reduced dmg based on the amount of active pets)

For the q, maybe lower the dmg a lil but add a slow based on the number of swarmlings alive.

The W i see as a heal, but maybe allow it to be cast on allies as a barrier or spellshield, sacrificing an old swarmling.

The E is a pretty cool idea, I kind of imagine it like Tahm Kench's devour.

For the Ult, maybe something a little less drastic, like a global clairvoyance in a spot at the cost of some hp, but it doesnt have a long cd, just a pricey cost