Swarm Champion Concept W.I.P, suggestions please
Hey guys, this is my first Champion concept, so feedback would be greatly appreciated!
Visuals and general overview Swarm is a group of bug like beings that fly together creating a brownish cloud to either be a tank or support your team.
> Abilities Passive
- Swarm is made of creatures called Swarmlings. Swarm dies when all Swarmlings die. You gain additional Swarmlings scaling off your max HP. Swarm does not use mana, but instead uses Swarmlings (HP) to cast abilities.
> Q-Swarm rush
- Swarm sends out Swarmlings at the cost of (4/5/6/7/8% Max HP) that deal (40/60/80/100/120 + 12% Max HP) magic damage.
> W-Sacrafice
- Passive=Swarmling gains increased healing when out of combat
- Active=Swarm rids itself of older Swarmlings, losing 5% current health, however this creates room for new Swarmlings that heal for (5% max hp+ 40% AP)
> E-Flight
- Swarm dashes to target minion or monster and raises them into the air. Swarm can stay suspended for up to 2 seconds staying untargetable while dealing damage to it's target, or healing it if it is friendly.
> R-Call of the Queen
- Swarm commands Swarmlings to travel to all areas of the map, granting complete vision for a few seconds, however greatly decreasing Swarm's health for the duration.
Items
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Thanks for taking the time to look at this.
ult and w, or even assassins like
w would probably wipe you out very early game, as if each of the things has a little health, one hit, and they all die. :(