Featured Game Mode Ideas

SiphonSlash··2 votes·620 views

These are my future game mode thoughts

Shopping Havoc > -All base stats greatly reduced -Special shop similar to Black Market -Items that improves spells, such as Victor -An example of such item is an item that increases the length of AOE ground spells, such as Morgana's tormented soil or Singed's mega adhesive -Normal items get a 10% buff on all stats

All Your Base > -Similar to normal mode, there are capture points around summoner's rift that players can transport to. These points have similar traits to the Fountain, however they do not attack anyone. -The more you control, the stronger you are (buffs?)

Void Attack > -This is a game mode against bots -Void champions are unavailable to play as -You must defend your base; the enemy team (Void) does not have a Nexus -You win when you survive all waves -Each wave brings a different strategy of attack -For example, one wave may have Kha'Zix trying to sneak into your base while Cho'Gath serves as a distraction, and the next wave may have Kassadin, Vel'Koz, and Kog'Maw rushing down Mid lane -The Void characters would have unique interactions and strategies

  • Kha'Zix stays safe, and will not turret dive unless there is a secure kill-pure assassin
  • When Vel'Koz kills you, he learns, and gains power
  • Cho'Gath is extremely aggressive

Attack Damage Attack > All AD is increased and all AP is decreased

More coming soon

2 Comments

HTM Neru2 votes

Liking the void attack one. Personally I want them to make a One for All U.R.F mode so I can see how fast 5 Jayce mid can push for Nexus.

SiphonSlash1 votes

I really like your idea of All for One URF. Regarding void attack, I'm not sure if this would work, but it would be cool if the different 'areas' (void, piltover, etc.) would be different 'levels'

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