9 Comments

ZaneShadow2 votes

Hey again Anime!

Wow, your full gameplay one is supper similar to some of my own thoughts, though yours is greatly improved in some areas. I really love a lot of your idea!

I think yours is a great improvement except the removal of burnouts bonus damage per Auto and Auto’s reducing Q’s cooldown. I think that it adds a unique aspect to Shyvana and encourages a more aggressive build/playstyles than if she were to lose that and be more cooldown based.

I’m not saying that I’m necessarily right about that, especially since you kept the marked passive on her flame breath. It’s just my personal feelings in regards to that.

Also, you could make it so that if she’s already in dragon form and casts Dragon’s Leap (w), she does a little magic damage, but also has the Ap ratio her current R does, just because I love my ap Shyvana hahaha.

Btw, what have you been building on Shyvana? I’ve been experimenting with a few builds but want to hear what everyone else is doing.

Frosted Tips2 votes

Nice to see you again as well. I took some inspiration from yours so that is why you see the similarities. I thought your base concept was great and I just tried to alter what I thought needed adjustment.

I have been pretty much only playing her jungle as of recent, but I have been trying to start using exhaust instead of flash for better early gank potential, so my build has been pretty consistent. Usually item 1416 > item 3047 / item 3111 > item 3022 > item 3742 / item 3143 > item 3065 > item 3026 and while it is down item 3812

ZaneShadow2 votes

Huh, exhaust in the jungle huh? I’ll have to let my brother know to give that a shot (he occasionally plays her jungle). Might make ganking pre 6 worth it, something that he always tells me is impossible with her.

Have you heard about the upcoming buffs they’ve got planned for her next patch?

Frosted Tips2 votes

I know I saw some buff to her E on-hit with a pretty decent increase in damage, but idk if there was anymore and my problem with the damage increases is that her problem is not damage it is sticking onto champions so IMO that change is not a good one.

Edit: Forgot about the pointless doubling of her bonus damage to dragon. I actually really hate that change. It makes her even less interactive with the enemy.

ZaneShadow2 votes

{quoted}

I know I saw some buff to her E on-hit with a pretty decent increase in damage, but idk if there was anymore and my problem with the damage increases is that her problem is not damage it is sticking onto champions so IMO that change is not a good one.

Edit: Forgot about the pointless doubling of her bonus damage to dragon. I actually really hate that change. It makes her even less interactive with the enemy.

Haha ya, I agree too, on both fronts. Other Jugernaughts like Darius, Yorick, or Nasus pack slows into their kits naturally since it’s so important in terms of preventing escape. Luckily I’ve got Rylize in the top lane and can slow with a fireball, but jungle Shyvana must be rough with having to rely on teammates to hold people long enough for Frozen Mallet to take effect.

Also, as a top Shyvana player, tying more of her power into dragon sneaks is annoying. It’s unique, but so is turning into a dragon :/ wish they’d focus more on that then killing dragons.

Velzard of Koz2 votes

It applies on-hit effects twice to all targets hit.

I'd tread carefully there. Multi-target on-hits are iffy. Even Yasuo's Q applies on-hits only on first target hit. While many on-hits would feel good like that, imagine what Hydra would look like.

Frosted Tips3 votes

Yeah that may need to be looked into thanks for letting me know.

Ionian Vulpix2 votes

I like it, but my favorite thing about Shyv is the dash on her ultimate. I know it's her W, but I still feel like her ultimate should give her a more terrifying entrance when she transforms. At least as she currently is, she body slams through people while transforming.

14daysuspensionk1 votes

Her in-game dragon form VGU is pretty fucking atrocius, everything about it looks messy. The wings and the torso mainly. It might be intentional but it doesn't make her look very intimidating. Also her dragon form E is pretty short since you can never really land it on someone running away.

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