Hey again Anime!
Wow, your full gameplay one is supper similar to some of my own thoughts, though yours is greatly improved in some areas. I really love a lot of your idea!
I think yours is a great improvement except the removal of burnouts bonus damage per Auto and Auto’s reducing Q’s cooldown. I think that it adds a unique aspect to Shyvana and encourages a more aggressive build/playstyles than if she were to lose that and be more cooldown based.
I’m not saying that I’m necessarily right about that, especially since you kept the marked passive on her flame breath. It’s just my personal feelings in regards to that.
Also, you could make it so that if she’s already in dragon form and casts Dragon’s Leap (w), she does a little magic damage, but also has the Ap ratio her current R does, just because I love my ap Shyvana hahaha.
Btw, what have you been building on Shyvana? I’ve been experimenting with a few builds but want to hear what everyone else is doing.