(Champion Concept) Gala'Sun - The Forbidden One
http://i65.tinypic.com/34fbln7.png
Artwork is from YU-GI-OH trading card game.
Role: tank Type: melee
If i make mistakes, sorry. English isn't my good language.
#Abilities
Passive: Deprive Flesh Every 30 seconds, your next basic attack against enemy minions will instantly kill it, consuming its flesh and granting you a health shield, equal to minion's max health. If this shield is not broken over 30 seconds, applying a new shield, though this passive, will replace the old one. Cooldown on this ability gets instantly reduced to 0 seconds, when you drop at 15% or bellow of your maximum health (can't happen more often than once every 80 seconds).
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Q: Infinity Portal Passive: heal yourself for 10 / 15 / 20 / 25 / 30 health every time you kill an enemy, except when you kill an enemy minion with your Deprive Flesh passive.
Active: Channel dark energies in a cone, sucking enemies towards you. Enemy minions pulled to you will be killed instaly. First enemy champion pulled into will suffer 100 / 130 / 160 / 190 / 220 (+ 70% of AP) magic damage. Sucking in an enemy champion will automatically cancel this ability. You can't move while sucking in and movement will cancel this effect Sucking in will not stop no matter what, while you are in Ascended Voidborn form, unless you will move. Same enemy will be damaged only once per cast.
| Range: 400 | | Cone angle: 120 degree | | Channeling duration: 2.5 seconds | | Pulling speed: 200 / 250 / 300 / 350 / 400 | | Mana cost: 10 / 12 / 14 / 16 / 18 per 0.5 seconds | | Cooldown: 10 seconds |
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W: Infinity Claws Passive: increase your maximum movement speed by 8 / 10 / 12 / 14 / 16%.
Active: For next 5 seconds, your basic attacks will cause bonus 10 / 12 / 14 / 16 / 18 (+ 5% of AP) true damage on hit. Each basic attack, after the first one, will cause double bonus true damage than previous ones. If you manage to hit same enemy 4 times, then 5th basic attacks will release a wave of infinity energy, dealing 30 / 45 / 60 / 75 / 90 (+ 15% of AP) true damage to your main target and all enemies behind him. Energy wave will stun all damaged enemies for 1 second, while you are in Ascended Voidborn form.
| Range of wave: 350 | | Angle of wave: 90 degree | | Mana cost: 50 / 56 / 62 / 68 / 74 | | Cooldown: 12 seconds |
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E: Infinity Eye When you get a vision on enemy champion (they are in your vision range), start analyzing him over time. If you manage to keep a vision on enemy champion for 5 seconds, expose your target's weaknesses. Activating this ability will burn nearby exposed enemies for 40 / 50 / 60 / 70 / 80 (+ 25% of AP) magic damage. When you lose vision of enemy champion for more than 3 seconds, lose all insight you gathered on that enemy. Damaging enemies will grant true sight on them for 3 seconds, while you are in Ascended Voidborn form.
| Radius of damage dealing: 400 | | Mana cost: 30 / 33 / 36 / 39 / 42 | | Cooldown: 5 / 4.5 / 4 / 3.5 / 3 seconds |
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R: Ascended Voidborn Transform into golden form for 5 / 6 / 7 seconds. While in this form, your magic damage dealing abilities (Q and E) will deal 20 / 30 / 40% more damage and you become immune to all crowd control effects, including slows and stasis.
| Cooldown: 60 / 55 / 50 seconds | | Mana cost: 80 / 90 / 100 |
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#Story
During ancient times, in the long forgotten chapter of Shurima's past, in the Circle of Ascension, ancient people of Shurima had knowledge and power to turn into ascended beings. Ascended were the most powerful magic beings in Runeterra, capable in shaping the world how they like. However, this was also the time when people of Shurima discovered the void. Toying with powers they don't understand, they used void powers how they wished, opened void portals and done many other things. However, this led into something horrifying, as one of the voidborns got turned into an ascended being. Raw force of magic, elemental powers and the energies of void were combined into one truly great being, terrible, but still great.
Many people fell and were devoured by this ascended voidborn, even some other ascended were consumed, becoming a part of Gala'Sun - the ascended voidborn. During the crisis, ancient protectors of the Shurima stood united, fought against this monster. Only two of the guardians managed to survive, but they succeeded in killing the ascended voidborn. A massive tomb, in form op upside down pyramid were built. All victims and the creature itself were burred in it, and forgotten.
Yet, after many years, someone have dug up the tomb and too the corpse of Gala'Sun to the shadow isles. There vile rituals were used, bringing back Gala'Sun back to life. However, rituals weren't as successful, so Gala'Sun wasn't resurrected in his most powerful state, but rather into voidborn and an undead hybrid form. Those, who resurrected it, thought that they can control this being, but they were wrong. Them were consumed by Gala'Sun. Free and mostly alive, Gala'Sun is hungry, he wants to absorb every other living creature into himself and become ascended again. And even more, his hunger is endless, causing him to crave even the gods. The stronger creatures he absorbs, the stronger he become.