Champion Concept: The Spatial Thief
A teleporting AP assassin who relies on carefully planned set ups to deal damage.
Passive: Dimensional Blade--- After casting a spell, the next basic attack deals a small amount of AP as magic damage (can hold 3 charges).
Q: Swap port---- Channels for a split second before firing a skill shot. Landing the shot will cause you to swap places with the target, and leave behind a portal trap. If a champion steps on portal trap, they are caught half way for .5 seconds before it collapses dealing magic damage. If an enemy champion other than the one targeted is caught in the trap before the swap port completes; they are both tele-fragged and take a small amount of magic damage. The one swapped does have a short amount of time to get off the portal before it traps them (but if they move back on on-accident...)
W: Reverse Jump---- This champion teleports to the most recently opened portal trap, leaving behind a new portal trap. If a champion was caught in the portal trap you are moving to; they are tele-fragged and take magic damage.
E: Spacial Jump---- This champion teleports a short distance leaving behind a portal trap. If a champion steps on the portal trap, they are caught half way for .75 seconds before it collapses dealing magic damage.
R: Dimensional Collapse---- This champion disappears for a split second along with any enemies ensnared by a portal trap. This enemy will then reappear along with ensnared champions dealing aoe magic damage.
I am not going to get into scaling or base damage ratios; as that would require testing. Any suggestions on balancing issues is appreciated. Overall, I don't think this champion should be more of an overall menace rather than someone who can instantly splat people leblanc style.
Also, portal traps only last a certain amount of time. They aren't Rek-Sai portals or teemo mushrooms. I don't know what the duration should be though.