Roku, the New Moon Nightmare
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Roku is a creature of the unknown, Newmoon island, who spreads nightmares to his enemies. He works as an AoE peeling support, a pick support, or in some cases a tanky ability power mage.
Attributes: Support, Mage
Lore There once lived a strong man, named Roku. Roku led a tribe of fierce, merciless, and brutal warriors known as Azadi. The Azadi tribe feared no evil, but rather studied them. They took intrigue in these mysterious spirits, and often embarked to areas which would prove to be certain death to those who were weak. But the day came, when Roku had sang songs and told tales of a dark land known as Newmoon. The isle was said to only be seen during a New Moon, and those who do not leave within very short time, never get the chance to again. Feeling adventurous, Roku and his tribe prepared for the trip of their life.
Arriving at Newmoon, Roku could sense that he was not safe. The waters felt threatening, and unwelcoming to him and his tribe. A part of him felt it was best to return home, where his worries would be put to rest. Instead, he listened to his pride. He drove his warriors onwards into the opening rivers of Newmoon. As they traveled on the water, Roku gazed around the pitch black surroundings. He repeatedly spotted a mysterious figure, but only believed it to be a hallucination. Their travels on water came to an end, as they reached a cul-de-sac on the riverbed. The group dismounted their boats, and embarked deeper into the forests. The warriors grew confused and afraid after time. They had come across an old tree which had a note attached to it. “Get out!” it read, in seemingly painful and spiteful handwriting. Immediately after, the tree had spontaneously combust. The Azadi tribe stood in terror. A dark hole had grown from behind them, and they turned around to find a black figure with red eyes, slowly ascending from the black hole. The figure stood on the riser that was the cold ground.
The Azadi tribe stood, questioning the mysterious spirit. It only stared back. The stares ended, when a warrior had slowly approached and provoked the creature. The creature spawned several tendrils, each of which with a fatal touch. The Azadi tribe stood and fought to win this fight and save their very lives. The aftermath only ended with them losing both of which. The creature was not done however. It stared at Roku, and it approached him. Roku looked up, paraluzed around every part of his body. He glared back at the creature, before it caressed him. The creature had entered Roku’s body, and denied Roku any control. The death of Roku left only the spirit of the demon, and the body of the fallen leader. He was no longer Roku of the Azadi - he was Roku, the Nightmare of Newmoon.
http://pre01.deviantart.net/d3c3/th/pre/f/2013/067/0/b/tendrils_of_darkness_by_aikurisu-d5xfcbn.jpg (Disclaimer: Roku is genderless)
Friends
Rivals

Abilities
.:[Innate - Nightmare]:. Roku’s spell damage applies Drowsiness on his target. At 3 stacks, they become sleepy, being slowed by 40% and having a reduced sight radius for 2.5 seconds. Enemies that become sleepy cannot gain stacks of Drowsiness again for 4 seconds after waking up.
.:[Q - Rising Darkness]:. Roku draws a magical mark in the ground that lasts for 7 seconds. If Roku connects at least 3 marks to form a closed Polygon, it will lock, and fires will rise. All enemies inside are dealt 60/100/140/180/220 (0.6 AP) magic damage. Rising Darkness applies 2 stacks of Nightmare to all enemies.
CD: 3/2.5/2/1.5/1 Mana Cost: 20/30/40/50/60 Spell Variation: Click and Drag (Like Death Ray and the Equalizer)
.:[W - Dream Eater]:. Innate: Nightmare slow increased to 60%
Active: Roku creates a tether between himself and an enemy champion for 3 seconds. Each second, he steals 5% of their maximum health as magic damage, and reduces their armor and magic resistance by 5%. If any enemy champions pass through the tether, they immediately have 9/12/15/18/21% of their current health stolen. (This cannot happen more than once per champion)
Using Dream Eater on a Sleepy enemy champion will steal double the health
CD: 25/23/21/19/17 Mana Cost: 60/70/80/90/100 Spell Variation: Tether (Like Focused Resolve and Ethereal Chains)
.:[E - Dark Pulse]:. Roku fires a shadow ball, that deals 20/50/80/110/140 (0.3 AP) magic damage to the first enemy he hits. That enemy will begin to emit pulses that deal 20/30/40/50/60 (0.1 AP) magic damage to all OTHER units each second for 4 seconds. While Dark Void is active, he fires multiple Dark Pulses around him, and the cooldown is reduced to 2 seconds.
CD: 15/14/13/12/11 Mana Cost: 80 Spell Variation: Linear Skillshot
.:[R - Dark Void]:. Roku surrounds himself in a dark aura for 7 seconds. While surrounded, all sleepy enemy champions, have their sleep duration increased by 3 seconds, and take 50/90/130 (0.4 AP) magic damage each second. Sleepy enemies are also unable to use gap closers while under the Dark Void. Non sleepy enemies gain one stack of Drowziness per 0.5 seconds. (regardless of the cooldown)
CD: 115/95/75 Mana Cost: 100 Spell Variation: Aoe
Recommended Items:
Starter
OR
Essential
OR
Offensive Items
Defensive Items
Consumables

Power Levels (Rated 1-10) Damage: 5 Early Game: 6 Mid Game: 8 Late Game: 6 Engage: 7 Poke: 4 Split Push: 2 Tankiness: 6 CC: 6 Peel: 9 Disengage: 7
Tips
Playing As Roku
- Roku is a powerful support, due to his good crowd control. He can also play the frontline.
- Roku is strongest in small areas because of his area of effect power.
- Roku is great with making quick picks if he has followup.
Playing Against Roku
- Always be aware of Roku’s marks. Being lured into them can prove deadly.
- Spread out to avoid Roku’s AoE destructon!
- Roku cannot sustain his team, however he can peel very well with Nightmare. Be aware of the risks before making a move.