(Champion Concept) Mora - The Reaper-in-training
#Updates 2016-03-09: Changed some number on abilities. 2016-03-31: Added reviews.
Artwork is from manga called Monster Musume no Iru Nichijou.
Abilities are stitched together form all other my concept. Best stuff in one full package.
Role: mage, support Type: melee
I think it would be funny to have shy and socially awkward grim reaper girl as a champion. She is from underworld, and underworld creatures have different beauty standards. There she is deemed ugly and living most of her life like that made her thing and act in certain way, never thinking she would be called beautiful. However, she had a "little bit" different experience, when she visited the world of the living. She is a bit of an air head, clumsy and naive, but you can read more about her in Story part.
[sorry for all mistakes i make, the english isn't strong with me]
#Abilities
Passive: Light Headed When game starts, your head will spawn somewhere in jungle. If you walk over it, you will pick it, gaining some bonus stats. If you happen to get killed, your head will respawn in random location in jungle.
| Bonus ability power while holding your head: 3 per level | | Bonus magic penetration while holding your head: 0.8 per level |
Passive: Scythe Of Life Whenever you heal or shield an ally, you enter True Reaper form for 4 seconds, becoming more focused on dealing damage.
| Bonus damage done in true reaper form: 5% | | Cooldown: 8 seconds; can't be reduced lower |
She does lose her head, literally. Little bit like a roaming support, you should walk around the jungle, searching for your head. While benefits it provides isn't super great, but something is always better than nothing. Active heals (including those who heals nearby allies/ ally when you kill stuff) and shield from items will activate your true reaper form.
Q: Fake Heal/ Ferryman's Coins Fake heal: shield targeted ally with shield absorbing up to 40 / 60 / 80 / 100 / 120 (+ 40% of AP) (+ 22% of target's missing health) damage over 3 seconds.
While in ture reaper form, this ability transforms into Ferryman's Coins: blast death enemies in a wide cone, dealing 60 / 90 / 120 / 150 / 180 (+ 40% of AP) magic damage to them. If there is an ally champion nearby, then all gold gained through killing enemies with this ability will be transferred to that nearby ally champion.
| Range of shield: 600 | | Range of cone: 500 | | Range of gold transfer: 600; closes ally champion is chosen | | Mana cost: 30 / 36 / 42 / 48 / 54 | | Cooldown: 10 seconds |
When one form is on cooldown, then other form will also be on cooldown, so you can't use one form after another. This applies to all other abilities with two forms.
W: Life For Life/ Omega Scythe Life For Life: target an enemy and start draining life out of him while channeling, over 2 seconds. Each 0.5 seconds deal 20 / 30 / 40 / 50 / 60 (+ 20% of AP) magic damage to your target. When you finish channeling or when it gets interrupted, heal yourself for 30 / 32.5 / 35 / 37.5 / 40% of damage done with this ability. Also, if there is an ally champion nearby, then heal him for the same amount.
While in true reaper form, this ability transforms into Omega Scythe: two uses combo ability.
First use: swing your scythe in front of you in a cone, dealing 40 / 65 / 90 / 115 / 140 (+ 90% of AD) physical damage and marking hit enemies for 3 seconds.
Second use: ravage souls of marked enemies, dealing 30 / 50 / 70 / 90 / 110 (+ 20% of AP) magic damage to them and reduce their movement speed by 30% for 2 seconds.
| Range of drain: 450 | | Range to break drain link: 700 | | Range to heal nearby ally: 400 | | Range of cone attack: 350 | | Range of mark trigger: 600 | | Mana cost: 40 / 45 / 50 / 55 / 60 | | Cooldown: 8 seconds |
While in true reaper form, second use doesn't have cooldown and cost no mana. However, you can use it only withing 3 seconds window after using a cone attack. Also, both forms of this ability shares cooldown, so you can't use one form after another. You can cancel drain by walking.
E: Obelisk Of Death Place an obelisk into targeted location for 10 seconds. It will emit an aura, dealing 10 / 15 / 20 / 25 / 30 (+ 5% of AP) magic damage to nearby enemies every second. Ally champions in this aura get their movement speed increased by 4 / 5 / 6 / 7 / 8%. Also, every 3 seconds obelisk will shoot a magical bolt at random enemy, dealing 30 / 40 / 50 / 60 / 70 (+ 15% of AP) magic damage to him (when choosing an enemy to attack, it will have same rules as turrets).
If you enter aura of this obelisk, then your Scythe Of Life will automatically trigger, causing you to enter true reaper form. You will not exit true reaper form as long as you remain in aura of your obelisk.
| Health of obelisk: 400 / 600 / 800 / 1000 / 1200 | | Armor of obelisk: 40 / 50 / 60 / 70 / 80 | | Magic resist of obelisk: 90 | | Range to summon obelisk: 600 | | Radius of obelisk: 60 | | Radius of obelisk's aura: 350 | | Attack range of obelisk: 350 | | Mana cost: 80 / 85 / 90 / 95 / 100 | | Cooldown: 20 seconds |
If enemies stay in aura, attack you and therefore suffers a lot of damage, then they don't know #1 rule in games: don't stand in the fire. On serious note, this ability could potentially deal good damage, if enemies stay in damaging aura and do not destroy the obelisk. Range enemies can safely attack it from range, so while playing support it might not be the best ability to often, except to enter true reaper form easily. Even if passive for transforming into true reaper is on cooldown, entering into area of the aura will cause you to transform into true reaper.
R: Ghostly Storms Passive: when you enter true reaper form, vicious souls will start to swirl around you, dealing 10 / 20 / 30 (+ 5% of AP) magic damage to nearby enemies every second. (this passive is disabled while you are without your head)
| Radius: 300 |
Active: three uses combo ability.
First use: swing your scythe, causing vicious ghost strike enemies in front of you and deal 50 / 60 / 70 (+ 15% of AP) magic damage to them.
Second use: charge a short distance and strike your scythe in front of you, causing violent ghost to erupt from bellow, dealing 40 / 45 / 50 (+ 15% of AP) magic damage to enemies in the area and knock damaged enemies into the air for 0.7 seconds.
Third use: release a wave of ghost, dealing 80 / 100 / 120 (+ 40% of AP) magic damage to enemies in front of you and knock them back.
Using third use of this ability will cause you to lose your head, causing it to spawn in random location in the jungle.
| Global cooldown between uses: 0.5 seconds | | Maximum duration between uses: 2 seconds | | Range of swing from first use: 400 | | Charge range of second use: 300 | Radius of second use: 200 | | Range of third use: 400 | | Width of wave: 200 | | Wave's knock back distance: 300 | | Mana cost for each use: 40 / 50 / 60 | | Cooldown: 140 seconds |
You can spam each use more often than ever 0.5, a little bit similar to Riven's broken wing. However, if you don't use it 2 seconds after you previously used it, then it goes on cooldown. After third use it will also goes on cooldown. In many ways, this ability is similar to Riven's ability, but have way more range and deals so what lower damage, have way less CC, have actual mana cost and long cooldown, but wider range should compensate for that. Also, same enemies can be damaged and knocked back multiple times with third use. On other note, when releasing wave of ghosts, one of then snatches her head and the animation for it would look pretty funny.
#Little Quotes On Abilities (not in game quotes)
(1 Passive) - Elders always say i am light headed, so that is why i always lose my head. My head is not a decoration, you know.
(2 passive) - I can be frightening when i want, because i am the grim reaper. Not a full fledged reaper right now, but one day i will be.
(1 Q) - Balance pf the wold is between life and death. My kind, the reapers, are to preserve that balance. But... but i am not really good on healing stuff. Could you pretend that i healed you?
(2 Q) - I am an emissary of death, I am an envoy into the underworld. I don't deem you worthy of a peaceful afterlife and your gold will not bribe me.
(1 W) - We, the reapers, are to ensure the balance of this world. We takes lives, so that new lives could flourish. But sometimes... life is so sticky and gets in my hair, yuk. (referring to pant parts, tar, mud, bugs and similar things, and not what you though about, you perv)
(2 W) - Feel the true power of the reaper's scythe. Feel your living essence sapped away.
(E) - Wait, i know this... Stand straight, relax your shoulders, focus the power of death, clear your mind aaaaand summon the obelisk... Why my obelisks always look... so strange? It's...
(R) - True reaper have power of death in their hands. They can employed thousands of vicious souls, command them to do the reaper's bidding. There is no soul we can not take, but each soul have a right time to be taken. Our job isn't about killing, it is also about... that other stuff. Giving something... Ech, how it is called again? Oh, right, giving life. Wait, that sounds wrong somehow.
#Story (As monologue, mostly)
Hel... Hilo.., I mean hi, hello. I am an incarnate of death, one of the noble grim reapers. Well... not... not full fledged one, yet, but i am reaper-in-training and i am currently attending the Great Academy of Death in the underworld. I am... just got a bit lost and skipped a lot of lectures, but i am still a student there. It is not my fault i got lost, but let me explain from the start to finish.
From the young age, i always wanted to be a reaper, as my papa. He is one of the envoys, who is working right besides the gate of underworld, taking spirits to places they belong. He is so cool and when i was little, he sometimes took me together with him, allowing me to see how he is doing his job. I was like, wow, i want to be just like him. My papa used to call me "sweety" and "little pale princess", he told me that i don't need to be like him, but knew he would be proud, if i followed his footsteps.
Soooo, when i got bigger, i joined Great Academy of Death. Other kids sometimes teased me, called me light headed and said stuff like "don't lose your head", but i didn't care. I have resolve and i can do anything others do. I want to be just like my papa, a grim reaper. I don't let mean kids to bring me down, they didn't discourage me. I worked very hard, studied very hard, learned what i should do and what i should be. When i reached seventh class, i was finally announced as a reaper-in-training and got my own scythe. I was so happy and proud in my self, yet, i was a little bit sad, because my mom couldn't see what i have accomplished.
Being reaper-in-training meant that i would get my own mentor to teach me the aspects of being the true reaper. I wanted my mentor to be my father, but... ech... I got a different reaper to teach me. All is fine, i am not a weak little girl and i will not cry over matter like these. So... well... at academy, we were touched, that one of the first things the reaper must do, is to inflict fear into hearts of the living, cause spirits to tremble and show authority over life and death. I was, like, not very good with it, but i could be scary, if i wanted to. My mentor had no belief in me, but i decided to show him, to prove that i can be scary.
We had a simple mission to visit the world of the living and retrieve one lost soul. As we wandered around, i decided to practice my, umm, scaring powers. I found some simple minded human men, they looked like a perfect victims. As they were lying near the giant stationary water with strange sticks with threads stretched into the water, i slowly approached them. Out of shadows, i walked with confidence, i said unto them "Mortals, look at me", but everything gone so wrong after that. They weren't scared at all, they were scary themselves. They walked to me, started talking about strange things, asked to join them and "swim" in the water. They said to take my clothes, jump into water with them... but... but..... BUT..... i was so afraid, i didn't knew what to say, i just wanted to hide, so i took my head of and covered it behind myself. I didn't know what happened after that, because those mortal men started to scream like little girls and ran from me. It worked, i had scared them, and as i realized it, i wanted to chase them for a bit, but i tripped and lost my head. Ohh the horror, i fell down, rolled and rolled and rolled and rolled and rolled. I felt very sick. As i searched for my head, i got even more lost. I knew my mentor wasn't gonna to wait and it was way pass the time i should have returned.
You... YOU CAN'T IMAGINE THE HARDSHIPS I HAD TO ENDURE. There were humans screaming, some even attacked me. Just imagine how hard is to deal with something, when your head is one place and body in other. Fortunately, i had found my head, but i was a mess. All muddy and stuff, i went to nearby moving water to clean myself, but water was very strong and took my head, and once again i had to chase it. WHY ME?
Long story short, i can't really go back home, because i still don't know how to open gates into underworld, i don't have any place to go and i have nothing to do. Everyone runs from me, when they see that i can take off my head, i am exhausted and i just want to get a break.
(Swain) - Very well. You are welcome in Noxus. Noxus will be your new home.
#Reviews http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/6YdnX5EH-xajahr-the-void-guard-ranged-ap-health-scaling-tank?show=flat&comment=0019 http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/UeEuw01A-super-massive-champion-concept-exedo-kiel-the-monster-god?show=flat&comment=000a