Champion Ability Concepts
With Riot's current trend of weird, unique champions and abilities, I thought I'd help them out with some ideas.
- A passive that stacks every minute and gives AP/Mana (time-theme).
- An ultimate that possesses an enemy champion, giving control over their actions.
- A champion that takes over the bodies of those it kills and uses their abilities. Some kind of ghost/alien?
- An ability which enhances damage dealt by an allied tower.
- A champion that can slowly repair towers
- A champion that respawns at their death-point instead of at fountain.
- A bat-theme champion
- A champion that manipulates gravity
- A champion that can destroy terrain
- A champion that can ghost through terrain
- A champion that can create semi-permanent terrain by channeling
- A champion that can hide inside terrain
- A champion that can directly control minions, and maybe enhance them/make extra.
- A champion who can do the above with jungle monsters
- An ultimate that sacrifices the user to deal massive damage
- A passive that allows the user to store extra items
- An ability which creates a long-lasting shrine with a healing/buff aura
- A ghost champion that is partially immune to physical damage, and weak against magic damage (negative MR)
- An ability that makes CC effects last longer
- An ultimate which gives vision of the entire map for a second or two
- A champion whose basic attacks scale with something other than AD
- A champion whose basic attack is damage over time rather than a missile/single strike.
- A champion who loses health every second, and has to constantly be fighting someone to stay alive
- A champion with multiple lives
- An ultimate which rewinds the entire game by a few seconds
Hope some of these were cool/viable!
P.S. An ability that increases Attack Speed above 2.5 maybe? Oh wait You had one and then you FUCKING GOT RID OF IT