Armouro, The Mystic Edge
Armouro comes from a long ancestry of beast slayers that take pride in challenging and defeating Runeterra's most elite threats. His family's legacy was known for keeping tranquility among the land when the savage wild life became too unruly. His father Cyrus Silas would chaperon travelers anywhere from Kaladoun to the Plague Jungles in exchange of coin and rune to ensure the travelers safe passage and protection from thieves and witches. Foreigners would take a trips out of their travel path just to seek the protection of a Silas Beast Slayer, knowing their chances of survival would increase ten-fold on there journey toward their destination. Over the course of the Silas history, Armouro's ancestors where able to forge travel paths (Also know as Lanes) throughout Runeterra as a means of safer passing. With these avenue's in place, a decent system was set in motion. Though all seemed well, his brave father soon perished; as predicted by his lineage's curse.
During the feud between Demacia and Noxus, Cyrus was hired by an outside source to create three lanes in order to keep soldiers away from the jungle area. Though the work was tough, Cyrus had completed the task in a few years. One day he decided to roam outside of the normal route to get a glimpse of what Summoners Rift's jungle was all about. It had been awhile since he had a little action because of all of the order he had constructed during his life's journey. However Cyrus encountered something he surely knew he would fall too. Baron Nashor. Entrusted with a family heirloom, The Myst Blade, Cyrus battled the monster for a days before meeting a terrible fate. When word got back to Amouro though, it came as no surprise. Every beast slayer in Amouro's family had eventually fallen to Baron and if Armouro was not careful, he would be next.
Armouro, who had now acquired the Myst Blade, decided to set his pride to the side and humble himself. It would now be him that would be seeking help from others and not the other way around. Still young and full of revenge, he has made his way into The League of Legends to seek out and destroy his family's curse. And will eliminate anyone who stands in his way.
The will of fate is no match for a prodigy's retribution
- Armouro Silas
ROLE: Fighter/Assassin
Recommended Lanes Mid/Top/Jungle
Stats >HEALTH: 427 (+99) HEALTH REGENERATION: 7.45 (+0.75) MANNA: 285 (+40) MANNA REGENERATION: 8 (0.75 RANGE: 125 (Melee) ATTACK DAMAGE: 52.91 (+3.2) ATTACK SPEED: 0.658 (+1.67%) ARMOR: 18.75 (+4) MAGIC RES: 30 (+1.25) MOVEMENT SPEED: 345
Abilities:
(Passive) Spell Warding: >Armouro's Blade is enchanted with mystical energy that is bound to his family's essence. The magical energy is stored, converting (50/75/100/125 + 1.5 per Bonus Magic Resist) into a Magic Damage Shield. After the shield is lost, this passive will remain on cool-down until no damage is taken from an enemy champion for 10/7/6)] seconds. After the cool down resets Armouro will recover 25% of the maximum shield strength over 4 seconds up to 100%. Cool down is reduced at levels 1/7/13
-Besides the Purple Shield over the health Bar, Armouro will know when his passive his active by the black, ink-like aura around his body. The base numbers increase with your Ultimate.
(Q) Shield Breaker: >Armouro steps into a powerful downward slash! Dealing (40/70/100/130/160 + 1.1/1.2/1.3/1.4/1.5 per Bonus Attack Damage) Physical Damage while shattering any damage shields the enemy has active at the time. However, Shattering a shield causes Armouro to halve damage from this skill.
- Slash would resemble Haohmaru from Samurai Showdown http://www.samuraispirits.net/download/khaohmaru1.jpg
Cool Down 9/8/7/6/5 Cost 30/35/40/45/50 Range 300
(W) Luminous Wave: >Releases a beaming slash of condensed light in a targeted direction. Dealing (70/115/160/205/250 + 1 per _Total Attack Damage) as Physical damage to enemies in a line. Reducing their vision 2 seconds. Minions and Monsters take an additional 75/100/125/150/175 damage.
Cool Down 12/11/10/9/8 Cost 35/40/45/50/55 Range 850 (Projectile width with look similar to Ezreal or Sona ULT)
(E) Blade Rush >Gains 30/40/50/60/70% Movement Speed and 300 Attack Range for 3 seconds. While this movement bonus last, Armouro will blink and slash the attack targets back when in range on his next basic attack dealing an additional (50/80/110/140/170 + 0.2 per Bonus Attack Damage) physical damage and slowing the target by 70% for 1 seconds. Gaining a kill or assist resets the cool down of this ability
Cool Down 18/17/16/15/14 Cost 30
(R) Transcendent Assualt: > TOGGLE: Armouro Transcends into a heightened state of readiness. His Myst Blade gains a cool aura and he also has a set of Translucent, angelic wings. His Spell Warding passive is lost but he gains his bonus Magic Resist as Bonus Attack Damage and 30% Magic Pen. instead. While active, his damaging abilities and basic attacks deal (Champion level x 10 + 0.2/0.4/0.6 per bonus Attack Damage) as additional Magic Damage and his basic attacks cleave enemies in a 180 degree radius. This form drains 6% of your Max manna per basic attack or ability and cannot be used under 6% .
Cool Down 30 seconds after deactivation Cost None to activate
Speech
Selecting
I fear no man... nor beast!
Spawning
I'll take my fathers path, but I won't accept my fathers fate. So this... is where it happens (Summoners Rift) I see the lanes ahead, Thank you father.
Movement
I am the legend within No one will stand in my way! Where, is the strongest creature I know my mission Tradition will be broken Should I stay on route?
**Attacking/Killing Monsters (Other than Blue/Red Buff, Vilemaw, Dragon, Baron)
A rare breed Extinction!
Killing Red/Blue/Dragon/Baron
The sentinel's essence flows (Blue Buff) Virtuous restoration (Blue Buff) The power of Brambleback! (Red Buff) I feel... stronger! (Red Buff) You have witnessed a Dragon-Slayer! (Dragon) Loud, sinister global laugh (Baron) The curse... has been lifted (Baron) Fate has been broken (Baron
Friends
,
,
,
Enemies
,
,
,
Starting Items:

Core Items
,
,
Offensive
,
, 
Defensive
,
, 
SKIN IDEAS
Classic Armouro
**Justicar Armouro: ** >Armouro has Blue and Gold Armor with a distinct Gold Glow on his Myst Blade. His Wings are a goldish-blue as well.
Beast Hunter Armouro: > Armouro looks more like a classic beast hunter, his Plate Armor his replaced with a Leather-Like look and he wears a Runeterra animal fur as a cape.
Warring Kingdoms Armouro >Armouro takes on more of an Asian approach with his armor. The colors are Red and Beige and his Mystic Blade displays a different Glow.