Ian, The Mercenary

LilStacey87·7/31/2015, 8:20:51 PM·9 votes·4,162 views

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Hello guys/girls. I thought of this character while I was at work on the job. He's a heavy AD Guan Dao user with AOE(ish) melee power and great push potential. I came up with all the moves myself and I'm very proud of him so far. My goal was to make a nice bursty Melee champ who isn't reliant on attack speed or AA's, and is more focused on AD casting rather than basic attacks, but still an up in your face type of guy. With that being said, his Ability ratio's are a little high, but I think he should be classified as a fighter because of his durability. PLEASE UP VOTE IF YOU ENJOYED THIS CONCEPT

Role:

Primary: Fighter Secondary: None

Usage: Offensive Threat,Top Lane, Split-Pusher, potential Jungler

**THEME Song... listen to it while you read to vibe with me... And please disregard the inappropriate tittle. ** https://www.youtube.com/watch?v=2SnmEC8hTCs

LORE

A tall stalwart man walks towards a group of Ionian women and children, a serrated blade-edged whip slowly drops from his left hand and a small platoon of his soldiers stand behind him and watch was he begins to speak.

"Stupid Ionian's... they're so focused on their views of PEACE and ENLIGHTENMENT that they never focus on whats going on in the real world. It doesn't matter, soon the job will be done and this village will be ours."

-The soldiers start to laugh and talk gibberish about what they're going to do after they take over the area... -Suddenly, a little Ionian boy breaks away from his elder's constraint. He frees himself from the group of innocents, and steps in between the brute and his loved ones with a small knife in hand...

-The large man begins to give a sinister laugh. Mocking the young child he says, "Don't do it boy! It's not worth your life! HAHAHAHA-"

-Just then, everyone paused and turned towards the village alley where a noise was heard. It was the sound of steel hitting the floor; and dragging against rock and dirt. A shadowy figure began to come closer toward the platoon of savages, eventually making his was between the boy and the brute. Nudging the boy behind him he uttered to the man,

"You know nothing about worth! But I do. I also know your wanted here; 1700 gold I believe..."

" -The barbarian taunted. You've got your facts all wrong Ionian! How can you be sure it's me?"

"I'm not Ionian; however the Ionian Emperor who hired me let me know that their are about four wanted criminals in the area that use whips. I'm here because you are who I'm looking for, the strongest and most valuable. Don't get me wrong, I do it for the money... but the real payment is in the challenge of the opponent... and you are definitely worth that payment. Now prepare to die, because returning you alive isn't in my contract!"

-The barbarian's eyes grew wide as he seen the brash mercenary grip his guan-dao readily. He nervously shouted, "B-But you said there are four guys! How do you know if I'm the righ---"

-The Mercenary darted forward; and before anyone knew what happened his blade was deeply rooted in the pillager's chest, slowly pushing him back toward the platoon of soldiers who stood behind him. The mercenary gave his target a stern look in the eyes and replied,

"Only one of the four is left handed!"

The blade was withdrawn from the man with ease, only to be whirled around one last time, executing the remaining threats. After wiping his blade, Ian (The Mercenary) reached in his adversaries pouches for any valuables. He found lots of gold coin as well as a shiny bracelet which he removed from the leader's arm.

"Now that that's out of the way, I can finally see what's going on outside of the country..."

He turned toward the family who had watched the whole fight in the corner. He tossed the village elder the bags of coin, and handed the brave young boy the bracelet. After a brief moment, Ian picked up the lifeless body and threw it over his shoulder. Nonchalantly he murmured...

-"I have to return this body to my Lord, you all should go back to in your homes... get some rest..."

Height: 5'10 Weight: 200lbs

Health: 560.8/ +85 per level Health Regen: 4.34/ +0.8 per level Energy: 200 Energy Regen: 50 Attack Damage: 56.25/ +3.75 per level Attack Speed: 0.487/ 1.00% per level Armor: 25.212/ +3.4 per level Magic Resist: 32.1/ 1.25 per level Range: 150 Movement Speed: 345 Weapon: Guan Dao Chinese Sword

Abilities Passive: Ian's Will- Dealing damage with abilities Wound your target, decreasing their movement speed by 20 and granting Ian 20 MS for 3 seconds. Subsequent abilities after the initial Wound will further decrease MS by 10 and grant Ian 10 MS. This passive only stacks 3 times (Max MS decrease -40) but Ian gains more MS if Multiple Champions are hit.

Q: Rending Slash A hard slash that deals 70/100/130//160/190 (+1.2 Bonus AD)(+Maximum Mercenary's Reward Bonus) to a target and cleaves nearby enemy targets as well. Rending Slash's rending slash holds charges and strikes with 20% Armor Pen against wounded targets (Does not effect AA's or other abilities).

Cost: 35 Energy Holds 3 Charges that gains 1 charge every: 13/11/9/7/5 seconds (1 sec global cooldown) Type: Single-Target Range: 300 Additional Info: This ability is not a basic attack, it cannot proc Life-steal or On-hit effects. This ability would operate a bit like Lucian's "Q" because while selecting a unit target, a horizontal area is still effected by the slash if they were to be in range.

W: Bountiful Gain Passive: Ian will Mark the highest valued (The enemy who is worth the most Gold for killing) target(s) within 800 radius. If more than one target is worth the same amount of Gold when killed, all targets will be marked. Ian takes 25% less damage from those marked targets. Active: Ian prepares himself for further confrontation, gaining a damage shield equal to 50/110/170/230/290 (+ Maximum/Highest Mercenary's Reward gold bonus) and allowing Rending Slash and Thrust to have range (gap closing properties) on Marked targets (only). Hitting an enemy target like this refunds energy and health and applies wounded.

Cost: 15 Energy Cooldown: 15/13/11/9/7 Type: Self-Cast Range: 150

E: Thrust Ian's next does stabbing gut thrust with the tip of his Gaun Dao that deals 50/80/110/140/170 (+75% bonus Attack Damage)(+Maximum Mercenary's Reward Bonus) physical damage and pushing the target back to 275 range and carrying all targets along the way. Thrusting an already Wounded Target stuns that targets for 0.5 seconds per stack.

Cost: 50 Energy Cooldown: 8 at all ranks Type: Single-Target spell Range: 150

R: Mercenary's Reward PASSIVE- Ian takes 20% Of the Gold Value from enemy champion kills or assist and stores it for bonuses on abilities. Ian only uses the Maximum bonus from this effect and multiple kills do not stack. The passives damage is lost after Ian dies or uses his Ult. Example: If you "Shutdown" an enemy 3 times (500g per shutdown); Then his Bonus Damage/Shield is only increased by 100 (20% of 500) and not 300

Ian gains 250% Movement speed an 99% Tenacity as he runs to a enemy Champion. During the charge Ian loses 40 energy per second until reaching his target (Maximum of 5 seconds of running without Runes or Masteries). While chasing the opponent, Ian will have Truesight on them but cannot enter any commands until the target is reached. When he gets to them, he does a very hard slash through the opponent and deals 250/300/350 (+ 100% Total Attack Damage) (+ Maximum/Highest Mercenary's Reward gold bonus), returning 50 energy and inflicting them with the Wounded debuff. Also, the total ULT last 5 seconds after the strike. Granting Truesight on the target 50% Movement when running towards the opponent for the duration.

Cost: 0 Energy (to activate) Cooldown: 120/90/60 Type: Steroid Range: 1750 **IMPORTANT NOTES: ** Think of this as a Melee version Caitlyn's Ultimate, except Ian cannot go over terrain and must take the auto-run path to the opponent. The quicker you hit the opponent, the more beneficial. If an opponent outruns Ian after activation it cancel Mercenary's Reward

Quotes Selection This is defiantly going to be worth my while.

Movement Where's the target? Know your worth, It'll make my job much easier. Let's go for the easy targets first! How much for the minions

First Blood with Mercenary's Reward active Your mistake cost you.... your life.

First Blood assist with Mercenary's Reward active I wanted that one!

Other Mercenary's Reward quotes (kill/assist) GIMME THAT! (kill) PAY UP! (kill) How rewarding! (Kill) ... (Kill) ... (Assist) Hmm, Im loosing my touch. (assist)

Activating Mercenary's Reward on faction Champion There's no where to hide Demacian! A Noxian's head is worth more than Gold itself! Ionia/Zaun/Piltover will miss you! End of the road pirate! (if they are from Blidgewater) Back to the Shadow Isles! No mercy for the cute-n-cuddling (if they are from Bandle City) Meet the REAL SANDMAN (Shimura) Say hello to the watchers for me! (Freljord)

Running out of Energy/Not reaching a champion during Mercenary's Reward They got away.... Uggh... couldn't get em. It's not worth it...

Joke: -You know, I've been doing this for awhile and I still wonder.... What is, the worth of a soul? (Thresh ref.) -Everything comes with a price... That's why I'm here!

Taunt -I hope you don't value your life, because I...... do!

Lore: REWORKING

Core Items: item 3158 ,item 3071 ,item 3074 ,item 3143, item 3065

Recommended Trinket: item 3363

Reasons- The Farsight Orb is a great tool because- A. The opponent jukes you and you know where they are but you just need vision to use you Ult to catch up. B. You're fighting a Mage who ran into a brush to gain cooldown time so they can to CC you... Farsight the Brush and use your Ult to close the gap. C. It's a great Clairvoyance replacement D. Since your only Non-Ult ability that gives mobilty is only a 25% buff... Farsight Orb can be used so you dont have to face-check as much.

Other Concepts Jungler- Orion

Tank- Sanders

Support- Rejinn

ALSO. IF YOU WANT TO GET A VISUAL OF HOW THIS CHAMPION WOULD PLAY ON THE FIELDS OF JUSTICE, LOOK UP "GUAN YU" From the DYNASTY WARRIORS SERIES.

11 Comments

ShaolinHeart7/31/2015, 9:08:54 PM2 votes

I absolutely love this... Like, I don't have anything I think I could add. Just, holy hell man, I'm blown away by how much I actually like this.

802 AdmiralJuice8/3/2015, 2:45:29 PM2 votes

Too Strong and can steam roll too easy gaing both ad ratios and up too 40% q does 487.5 without other items just a shutdown merc reward Shield for 490 with the same shutdown merc reward no items and the also read the numbers on the passive it adds to 120 % of subtracted attack speed and ability power doesnt that just seem broken especially with two aoe applyers maybe if you could have one wounded opponent but this is redic especially if they are marked that would mean that they have no attack speed at all no ability power and dealt 25% less damage, Howerver i love the Concept of the Champion and the whole kit could work nicely with the right numbers most ad champion need items to deal his kind of damage and so you need to real this back 5 bonus points for the Guan yu Nod

LilStacey878/2/2015, 6:19:01 AM1 votes

Did some editing for clarity! NOTICE ME SENPAI!

LilStacey878/4/2015, 2:08:09 AM1 votes

Please check out the Reworked Lore-KIT- and Theme Song I added!

Candurill8/4/2015, 9:04:42 PM1 votes

Very cool :D I like the idea and the story of his lore. Although a bounty hunter has already been done in league, this one takes it on a different route with his kit. Especially his unique interaction with gold gain!! Ive wanted to make a champion that was influenced by gold or influences gold income and you just did it!! very interesting and very unique!! :D I do believe that the slow and the MS gain of his passive are a tad bit OP...this will mean that no champion will EVER be able to escape his grasp...unless he gets stunned...but other then that, good concept :D

Flintfall8/13/2015, 6:37:17 PM1 votes

Holy cow, I really like what you did with the ultimate, looks awesome.

The only problem I have with the kit is that having 25% damage reduction from the entire enemy team might be a bit much. What about changing the W so that when Ian marks multiple targets he only gets 12.75% damage reduction from them? Still meaningful without giving him a strong and flat defensive tool.

Other than that looks great, I would definitely consider him an interesting release if Riot had put him out.