How hard you can make?
There have been several "hardest moba characters ever" in various forums. As I have played lol, dota and hon, there are only few seriously hard-to play characters.
Here, it is your time to unleash your concept for "hardest chamption to play"! Design the skills as it was playable in league of the legends naturally.
Only skills are needed. Don't forget that it must be still playable, and have reason to player pic that character. There is no filler champs!
To get idea what is hard, here is three hard examples
Orianna (league)
- abilities base on orb, which can be moved by abilities. Without fast reflexes and right control over it, you cannot do anything useful.
Invoker (dota)
- q, w and e crete just howering orb around him, (max 3) which simply add some stats. But his r creates spell for him, based on which orbs he has. So there is total of 10 spells, and must cast right one of them in right time to do your job. You need sharp memory and fast fingers to be at least decent.
Meepo (dota)
- His ult gives you one more meepo per level, and they all can be moved seperatedly. Pro is that, well, you have many characters to attack with, but con is that if one dies, they all do. At max you have to control 5 meepos, cast their abilities, move them in and out of battle and attack, this all real time all the time. Just to note they all are quite squishy.
flint. It synergy with his Q and E: Q for stun and E for bonus damage.
His E is aoe that deals bonus damage if an enemy is knocked or dragged into it.