(Champion Concept) Asele, The Broken Army
LORE: Long ago, an evil tyrant ruled most of Valoran. It took many armies and many lives to finally take him down, but for the better, the king was finally killed. Although any followers of this king soon passed, one follower in particular who was very close to the old king wasn't so quick to fade. She used magic to not only make herself unable to age, but lets her summon the spirits of the old army in physical form to fight with her. She uses this gift to make sure that Valoran doesn't forget the legacy of the old king.
Passive: Old Kings Legacy Asele doesn't auto attack, instead, she uses the souls brought back in physical form to attack for her. Right clicking an enemy champion, minion, monster will cause a soul to grow off of their back (On a cool down, kind of like Poppy's passive). This soul will attack 3 times, either a unit close to the host, or the host itself. Once the soul has attacked 3 times, the soul will fade away. Asele can spawn a soul on herself and her allies too, to serve as 3 melee autos that she controls. The souls attack speed is locked at 1.5
Q: Bring me to life (Working title) Asele Spawns a soul on the ground, this soul will auto any unit that comes near it. This soul is untargetable. This ability has no mana cost and a 1 second cool down, however, Asele can only have 3 souls up at a time.
W: Souls Hold A soul that asele spawns with her passive on an enemy champion will hold them down, silencing them and disarming them for 1 second and marking them for 5 seconds. If another one of her souls attacks a marked enemy champion, they are stunned for 1 second.
E: Armies Rage Every soul spawn will thrash out in rage, doing aoe damage. Asele heals for a portion of the damage done. (this abilitys heal doesn't work with the souls spawned from her ult)
R: Rise Against Asele causes a soul to burst out of every unit in a radius near her. These souls have longer range on their autos, and have unlimited autos for 3 seconds. Non champion units and non epic monsters or buffs will keep their souls and follow Asele until they are either killed, or Asele is killed.
I wanted to try and come up with a shaman style champion. I was inspired a bit by Robin from One Piece, where she can grow her limps off of anything. I also thought that she would fit best in the jungle, or maybe as an aggressive support. I would love to hear feedback or suggestions.