Make the most hated champion you can

Miku Lv99·5/4/2015, 1:01:40 AM·1 votes·424 views

What would be the absolutely most hated possible champion if he/she were added to the game? Also, you can't do things that are outside of the game's jurisdiction like say that you can actually steal money from people in real life or something ridiculous like that.

Here's what I'd say:

Passive: Whenever a champion on your team gets a kill or assist, all cooldowns of all abilities and summoner spells of all players on your team are completely reset. Also, if any of them have a cost, refund the cost to the champion it belongs to for each cooldown reset this way. Additionally, the killed enemy champion loses 1 ad, 1 movespeed, 1 ap, 1 armor, and 1 mr for the rest of the game and you gain all the lost stats for the rest of the game. And the killed champion also loses half of his or her gold.

Q: Instantly teleport 600/700/800/900/1000 + 3AP units towards the cursor. Only usable when there's an enemy champion within 2000 units and the cooldown is reduced by 1 second for each such champion beyond the first. Knocks up all enemies within a 200 unit radius of where you teleport to for 0.5 seconds. 9/8/7/6/5 second cooldown. No cost.

W: Creates a field of radius 600 that heals allies for 50/60/70/80/90 + .4AP health/second and silences all enemy champions in the area. Additionally, all enemy champion in the area lose 30/40/50/60/70% bonus armor and mr. Lasts for 3 seconds and if an enemy is caught in it when it ends, teleport them to a random point anywhere on the map. Range is 500 units. If this heals an allied champion enough that they would have died if not for it, then its cooldown resets and the heal is doubled for each such reset. The heal amount resets back to normal if it hasn't gotten such a reset with 10 seconds. 12/11/10/9/8 second cooldown. No cost.

E: Grants self or any ally a spellshield. If the spellshield blocks an ability, the enemy that cast the ability is affected by it instead. In this case, it does an additional 50/100/150/200/250 + .8AP magic damage and if it causes CC or any other debuff, it lasts for an extra (20/30/40/50/60 + 0.1AP)% longer than usual. 15/14/13/12/11 second cooldown. No cost.

R: Activate this on any champion on either team except yourself. You now gain 5 charges of their ultimate that you can use within the next 20 seconds. You do not have to pay any resources to use their ultimate. You get the level of their ultimate that is the level this ultimate is. And if that ultimate does anything variable like Syndra's, it always does it as though you had the absolute maximum. And if you kill an enemy champion with their own ultimate, they join your team for the rest of the game. 300/270/240 second cooldown. No cost.

Oh and by the way, you have 700 base attack range and 600 base movespeed.

No one would ever want to play against this champion. Can anyone make one even worse?

6 Comments

junglerboy165/4/2015, 1:42:55 AM2 votes

why make a new one when this guy Teemo is already universally accepted as an insane devil spawn?

Tamur5/4/2015, 3:58:31 AM2 votes

Passive Vladimir

Q Veigar

W Sion

E Nunu

R DrMundo

UberAffe5/4/2015, 2:03:14 AM1 votes

q passive: karthus ult every 40 seconds active: ez ult on a 30 second cd no cost, double the missile speed of ez's w passive: soraka ult every 40 seconds active: leblanc's dash on a 3 second cd 600 range no cost e passive: TF's vision from ult every 20 second active: teemo shrooms on a 10 second cd, can be placed globally no cost no cap r First active: (malph ult) 40cd no cost has 1300 range Second active: while the first is on cd you can stun all enemies that you have damaged in the last 20 seconds, 15 second cd

passive any champions within 700 range are silenced for 7 seconds every time this champion uses an ability passive 2 hitting an enemy champion with any ability reduces all cd's by 50% for all allies

Laugh- alternates between teemo and lux, is heard globally and can not be muted Taunt- "you belong in a museum"

Miku Lv995/4/2015, 2:34:52 AM1 votes

Hmm, that gives me an idea. I should tack on to my champion's passive to also create teemo shroom's randomly like bard creates chimes. Except it creates shrooms at 20x the rate at which Bard creates chimes. And they have an aoe of 5000 and are set off whenever any enemy enters that aoe.

PerishSoftly5/4/2015, 5:20:12 AM1 votes

Passive: Hitting an enemy with a damaging ability marks them for a few seconds. Auto attacking them consumes the mark to deal bonus magic damage based on level and AP

Q: Line skillshot that snares up to 2 targets and has medium-high damage.

W: Self-shield that refreshes after 2 seconds. Additionally it shields allies along a skillshot.

E: Zoning slow field that can be detonated manually or after 5 seconds to deal high magic damage.

R: Long range AoE line skillshot that deals high raw damage, with excellent scaling. Also detonates any live passive procs it hits and re-applies the passive.

Misc: Annoying-ass laugh.