[Champion Concept] Vestrine, The Mountaineer
Vestrine would look like a young lady with mountaineer clothing. I'm sure anyone who is reading this can picture that. Vestrine will most likely be played in the jg or top lane. Her main weapon is a rock climber's pick.
Passive - Mountaineer's Experience While near a wall, Vestrine gains additional move speed.
Q - Passive - Vestrine gains a spike every 10/8.5/7/5.5/4 seconds. Active - Vestrine throws out a spike and deals physical damage. Enemies hit with two spikes within 5 seconds are pinned to the ground and rooted for 1.5 seconds.
W - Passive - Auto attacks and abilities passively generate avalanche counters on enemies. If the target has 3 avalanche counters, the next ability or auto attack that hits them while they are near a wall will stun them for 1 second and deal additional damage. Active - Vestrine swipes her pick in front of her dealing aoe physical damage.
E - Rock Climbing Vestrine uses a grappling hook and hooks onto a wall or champion. If it hits a wall Vestrine can then reactivate "Rock Climbing" to go over the wall, else she can just move away from the wall. If it hits a champion, it acts like a thresh hook but she cannot go onto the champion.
R - Partners of the Rock Vestrine summons a boulder that starts rolling from a great distance away. (anti global ult) The bolder goes over walls and slows anyone it runs over on the way to Vestrine.
Hope you guys like my idea, it is pretty rudimentary , but still cool. Please leave feedback and up vote if you enjoy what you see :)