Kha'Zam, the Voidmind

Shirotaki·12/16/2019, 1:05:46 AM·4 votes·3,817 views

Kha’Zam, the Voidmind

Description: _Kha'Zam is a mage with simple controls who deals damage through a special channeled ability: Beam. Beam is a tether that lasts until Kha'Zam loses sight of the target, making it extremely powerful on fleeing foes. He is extremely weak to physical damage and generally has low durability, but his relatively high magic resistance allows him to take a little bit of magic damage in fights. _


Health: 430 - 1620 Armor: 5 – 39 Magic Resist: 48 - 65

Void Sight (Passive): Kha’Zam has 30% increased sight range and can see through terrain. This effect is not shared with his allies.

Beam (Q): Channel in place, tethering to a unit within 1200 range and dealing 5/10/15/20/25 + 0.1 AP magic damage per quarter-second to it. Lasts until Kha’Zam loses sight of the target or the spell is cancelled. Drains mana every second.

Force Field (W): Blasts a 400-radius area with a force field, causing all units to be stunned briefly and knocked away from the center of the field. The force field then remains for 6 seconds, reducing crowd-control durations and damage from all attacks, abilities, effects, or spells that cross the force field’s perimeter.

Void Shift (E): After a 3-second delay, teleport the target location. The placement of the arrival site is global, but the teleport is cancelled if Kha’Zam is not within range (800/1100/1400/1700/2000) when the 3 seconds is up. Does not interrupt channels.

Antigravity (R): Instantly lift an enemy champion within 600 range into the air and reveal it for 2 seconds (200/150/100 second cooldown).

4 Comments

Shmeeve12/16/2019, 4:04:21 AM3 votes

That name makes me imagine Kha'zix pulling a shazam and yelling "KHAZAM" and is in a superhero suit with powers. My mind is wack.

Spaceman7112/16/2019, 4:32:32 AM1 votes

I'd change his passive to "You can see enemy champions within (normal sight range+300)." That way he doesn't gain extra objective control for free. I'd rework beam slightly: let him move, but at a slower speed and also have it be a toggle, not a channel. That way he can continue to do stuff without just sitting in place. Ult is a cool idea, but missing something: I would say damage but I'm also hesitant to add more damage to the kit, especially considering what I'm about to say about his W. W should do a bit (not much) damage and lose the damage reduction: it feels a bit overloaded to me right now and he needs some other damage in his kit other than his Beam. Given the changes I've suggested for his Q, I'd probably end up replacing E, but I'm not sure with what: just some other escape or maybe another weak AOE damage option.

ThisName1sDumb12/16/2019, 5:43:26 AM1 votes

The name sounds more like a wizard Kha'Zix skin or something than a whole new champ.