Item Concept: The Creator's Staff. Something to help with towers
I think we all can agree that towers are pretty bad. So I was thinking of an item that can help buff then if you build it. Now bear with me on this, it is pretty unique idea and has augmentations so you can choose what your towers do.
First of all the build path
+
+300 gold (total 3k) +500 gold for augmentation (total 3.5k)
Stats: 40 armour, 25 mr, +250% hp regen , +200hp
Unique passive: legion grants nearby allies 10mr
Unique Passive: increases ms when moving towards a turret
Not very impressive at the moment, right? But for 500 more gold you can augment this item for a bonus effect. Passives in bold can't be team stacked ie. having 5 team members with the same augmentation will only grant the effect of having 1 person with that augmentation. _ Italic_ means that it is an active augment. normal writing means it is a passive but can be team stacked (having 5 members with the same item augment means the passive is 5 times as strong) Apart from the actives, this item affects all ally turrets Final note: You can't have more than 1 of this item per team member (like jungle items)
Onto the augmentations!
Unique Passive: shockwave - when the turret fires a missile, also sends a shockwave that does aoe dmg to the surrounding area equal to 1/4 of the missile damage Comment: This helps with the massive minion waves when your turret is just focusing 1 minion at a time. Edit: might become an active which is global and cd is 1 min but shockwaves last for 30 sec
Unique Passive: Plunder- For every minion killed by the turret, add 3 gold to the 'bank'. Upon destruction, the bank is depleted and team members gain an equal share of what was in the bank Comment: helps losing team gain something back. also since turrets get easily destoyed, there won't be much in the bank for destroying consecutive turrets
Unique Active: Revive - (5 min cd) Revive an ally turret with half hp comment: something like azir passive but longer cd. doesn't work with enemy dead turrets Edit: clear rules must be set such as only 1 revive per turret/game or that this item only works on inhibs
Unique Passive: rapid fire- increase turret attack speed by 10% comment: can be team stacked so 5 members with this augment means 50% bonus attack speed
Unique Passive: Void Summon - choose a ally turret and make it a portal for voidlings (lasts for 2 min, 3 min cd) comment: you can also buy portal and have loads of voidlings! only works on 1 turret at a time per person (so you can't have 1 turret bearing 5 voidlings at a time but you can have 5 seperate turrets each with this active on them) Note: useless when all your turrets are dead
Unique Passive: Last Chance - For every ally turret + inhibs dead, reduce death timers by 2 seconds Comment: All 11 turrets and 3 inhibs gone? that's a 28 sec death timer reduction. Does not team stack so you can't have instant revives. RIP Revive summoner spell. (but if it's that stage then you are unlikely to win)
Unique Passive: Power comes with age - every minute, towers gain 100 max hp, 10 attack, 1 armour and 1 mr. Edit: Probably gonna be a 10 min cap of 1k hp, 100 attack, 10 armour, 1 mr (like ROA) comment: you need to buy this item first b4 the towers slowly grow more powerful. Maybe towers become too powerful in hour long games so numbers may be tweaked or have a cap? (if someone buys this augment at 20 minutes and the game goes on for an hour that would mean towers have 40k more hp and 400 attack.....so a cap is most likely needed)
Unique Passive: Shield -Upon receiving damage under the tower from a champion allies under the tower receive a 200 hp shield (30 sec cd). stackable so 5 team members with this gain 1k shield. Edit: someone said shield may be too strong so possibly have 200 base +50 per person with this augment
Pros: stronger towers! different combination of aumentations (I added several augmentations so if it does turn into an item, as unlikely as that is, some can be scrapped) Unique
Cons: May become the must have item Too stong towers? doubt it but it is possible towers too weak still? yeah possible No one buys it - may take time for people to use like the zzrot portal
TLDR: a 3k item with alright tank stats that you can augment for 500 gold more for bonus effects on your towers.
Hope people upvote this and comment on possible other augmentations and ideas plus feedback