[Champion Concept] Shirudo, The Protector
"Watashi wa mujitsu o hogo shimasu" ( "I will protect the innocent" )<
THE FINAL VERDICT:
Well the end of the November CCOS has come. It looks like we didn't hit the top 5, but we didn't get last either, so that's good! Anyway I received a score of 118. and that 118 I am very proud of.
Don't worry, if you're reading this now Shirudo isn't gonna retire just yet. I will update this champion with the feedback I got from the judge that judged me in the CCOS.
Anyway, I already have an idea for the next CCOS, and trust me, shes kinda a joke.
Until then!!!
-Aqua
Image:
I failed to put an image here so im just gonna... https://s-media-cache-ak0.pinimg.com/736x/aa/58/19/aa58195b52211519614fe99564830940.jpg
LAST MINUTE EDIT 11/30/15
Added walk, attack, recall, death, taunt, dance, joke, and laugh animations
ADDITIONAL EDIT 11/28/15
Added costs, cooldowns, damages, etc to all abilities
FEEDBACK EDIT 11/18/15
Thank you Warchief Rylon for this ability fix
- Changed W timers.
FEEDBACK EDIT 11/28/15:
Thank you to ShatteredSkys for this hot fix
- Nerfed Q shield and heal
- Nerfed W time to 2/2.5/3 minutes long, now guarantees stun
- Modified Lore *Added a lot more stuff, see below
Lore
Once upon a time Shirudo was a cheerful and happy person. As a royal guard in a faraway land now forgotten, she enjoyed her life guarding the king of that land, mainly because she was the kings daughter. That all changed one day when her land was attacked by Ionia and, just like that, her whole race, including her king, were killed. Being one of the few survivors of the attack, she didnt know what to do or where to go. She was heartbroken over the loss of her father and the loss of her country. She at first wanted vengeance, but she realized she was one of the only people from her homeland that could actually fight, and her against all of Ionias army didnt seem good to her. She wandered the land, searching for a way to become stronger to avenge her father. She then came to the league of legends and realized she could use her skills of protection and the powers of her homeland in the fields of justice. Now she is in the league, doing what she does best while training herself for the trials ahead of her.
Kit Passive: Piercing Light
Shirudo's basic attacks go through enemy units, but deals normal damgae through all of them (Think azir sand soilders)
_Q: Striking Light _
Shirudo thrusts her pike in a direction, dealing physical damage to all enemies hit and providing a shield equal to one fourth of the damage dealt across all enemies hit. Shirudo can then recast this ability again to take the shield away from her and give it to a target ally in the form of a flat heal
Damage: 20/40/60/80/100
Cost: 65/60/55/50 mana
Cooldown: 8 seconds
W: Ars Nova
Shirudo calls upon the power of her ancestors to overload herself. For 2 minutes she will apply stacks of Cracking Light to enemies. If a enemy receives 3 stacks of Cracking Light they will take magic damage and become stunned. These stacks will not be able to stun that target for a set amount of time after a stun happens, but it will still apply the magic damage bonus. After this ability ends she will take some flat damage to herself and stun herself. This ability cant kill her, but if she takes lethal damage she will instead just take a stun
Stun duration: 1/1.25/1.5/1.75/2 seconds (on both enemies and you)
Time: 2 minutes
Cost: 50/55/60/65/70 mana
Cooldown: 22/20/18/16/14 seconds
E: Guard stance/Flank stance
Guarding light:
Passive: If in Flank stance, casting this ability puts Shirudo in Guard Stance. In Guard stance she gains bonus health regen.
Active: Shurido dashes foward, creating a ring around herself. Any allied minions or champions that are in the ring will take reduced damage for a short time.
Cost: 75/70/65/60/55 mana
Cooldown: 12/11/10/9/8 seconds
Active time: 3/3.5/4/4.5/5 seconds
Flanking Light:
Passive: If in Guard stance, casting this ability puts Shirudo in Flank Stance. In Flank stance she gains more bonus movement speed
Active: Shirudo dashes foward, dealing damage to anyone she hits when she dashes through them. This ability's cooldown is instantly reset if Flanking Light kills an enemy
Active damage: 70/90/110/130/150 damage
Cost: 75/70/65/60/55 mana
Cooldown: 12/11/10/9/8 seconds
R: Garrison
Shirudo calls on her team to gather with her. On cast she creates a ring around herself. She then begins to stand still and channel this ability. She can then recast this whenever she likes, giving her and whoever was inside the ring bonus movement speed, attack speed, and a small shield. This bonus stays the same for ally champions, however this boost becomes more powerful on Shirudo the more people Shirudo has when she casts this ability.
Cost: 100 mana
Cooldown: 120/100/80
Laning
Shirudo is a utility tank that can go from dealing damage to supporting allies if needed. She iswhat I like to call a Paladin. Paladins are champions that can be support but can also go top lane. A good example is Shen, Lulu, or even Taric. Shirudo is the newest addition to the Paladin lineup, so im going to run through a few tips in both top and support
Playing as
IN TOP
Use your passive to farm and poke at enemies in lane. Try to get a lot of minions in a group so you can strike multiple ones with your basic attack. Your Q is good for a shield, since you cant really heal anyone if your by yourself up top. In fights make sure to Q your opponent so you can get a bit of a shield while fighting. Your W is good for fighting enemies, but be careful when to use it as it can sometimes screw you over with the flat true damage it gives you. Your E is a bit complicated to use. Guard stance is good for that health regen, but the shield isnt useful in a fight unless your pushing. Flank stance is not only good as an active for farming and fighting, you can also do some crazy stuff with your Flank stance and your W. Your R isnt good much when your top but for a gank its may be good, even just for the two of you (assuming its just you and your jungler ganking)
IN BOT
Use your passive to strike both the enemy adc and support in lane when fighting. With your Q make sure when to know if your going to use it to heal your adc or keep the shield. Take the shield if your tanking some damage. Your W is good for setting up some stuns that your adc can jump on. Be careful with the flat damage onto you after, as that could screw you up. You can use your E up to full potential in the bot lane. Your guard stance is good for not only tanking damage but also guarding your adc when fighting. Your flank stance, as mentioned above, can be good for setting up quick stuns for your adc. When using your ult dont be afraid to use it on just you and your adc, as this is still viable in a fight. This could be the perfect thing to chase down a low enemy or just run away from a jungle gank.
IN TEAMFIGHTS
Use your passive to hit as many enemies as possible when fighting. With your Q use it wisely, as it can be used for a shield to tank damage or a heal to restore some health to your low allies in a fight. Dont overdue your W in a teamfight, as the whole enemy team could jump on you if your health is low after it. Use your Guard stance when fighting to protect your team a bit, and use your Flank stance when picking off stragglers or when catching out an enemy champ. Your ult is perfect with as many peoploe as possible, so in teamfights its good to initiate a fight, to chase down enemies, or to get your entire team out of battle.
PLAYING AGAINST
IN TOP
Her passive is really good at farming multiple minions, so try to deny her farm. If she ends up fighting you try not to stay somewhere where she can Q multiple targets and get a bigger shield. Her W may screw you up with the stun on you and magic damage, but make sure to try and get some poke off when she get stunned at the end of her W. Try to CC her at the end so you can get poke up, so that after that she cant really get out much either (You will know when her W will end when she starts to stop glowing). Her E is good in both Guard and Flank. The increase health regen of Guard and the increased attack speed of Flank could screw you up, but if you know how to get around those you will be fine. Dont worry about the Guard active, but The flank active is good far farming and engaging. Also be careful when running, as when the Flank stance dash kills anything the cooldown resets. Lastly if you see her begin to channel her ult that may be that your getting ganked, so look for that and be careful.
IN BOT
In bot be careful when standing near each other, as the passive and Q will do damage to both of you. With her W she can easily stun one of you bot, and cause her ADC to jump on that one person. You may want to get some kind of champion that can out maneuver her, as when she goes in to stun it could be a kill for her or her ADC. When she gets stunned after this ability its your chance for your support to land some cc so your adc can get poke off. With her E remember that the Flank stance ring doesnt apply to her, so she doesnt have any damage resistant. That said try to stop her from meeting up with her ADC to shield them while fighting. Her flank stance is good for making those stuns, so like mentioned above take time to stop her if she takes the advantage to go in. Lastly be careful with the Ult as it could turn a teamfight around, seeing as she can cast this to get the bonus shield and attack speed.
Build
Top lane
Take some tanky items to you know, be a tank. Also take some AD items to you know, kill stuff. You may want to take CDR to spam that Q, but thats just me.

Support
Take some tanky items to you know, be a tank. Also take some support items to you know, be a supp. You may want to take CDR to spam that Q, but thats just me

ACTIONS
Walk
Shirudo walks with her spear in hand (Think Pantheon)
On movement:
"My Ancestors guide me" "I walk for my homelands" "Defeat only leads to a later victory" "I will protect the innocent"
On Q:
"Shields up!" "For my homeland"
On W:
"This is stunning" "Ancestors power me!"
On E:
Guard Stance:
On dash:
"On guard!"
When protecting enemy:
"No worries I got you" "This should stop them"
Flank stance:
On dash:
"On flank!"
When hitting enemy:
"That must of hurt!" "Try to catch up!"
Recall:
Shirudo slams her pike into the ground. She then creates a semi circle of blue light above her. She then takes her pike out of the ground and thrusts it into the air. On the thrust the fire explodes above her.
(Easter egg: the explosion deals one magic damage in an aoe around her)
Joke:
Shirudo throws her pike into the air and suspends it in the air with her blue light (check the picture). She does this for 3 seconds before it falls onto her head, then the ground. She then picks it up.
"Ive been training to do this for pike falls oops" "My Ancestors will pike falls they meant to do that" "Check out this amazing pike falls ouch..."
Laugh:
Shirudo drives her pike into the ground, leans on it, and laughs quietly to herself
Dance:
Shirudo spins her pike continuously around her
https://49.media.tumblr.com/4a5a247e7fe0ba056422c8fdbe057c6a/tumblr_mom18xz7db1sstysro1_500.gif
^^^ like that but continuously around her
Taunt:
Shirudo uses her left hand to draw a blue character ( she draws a 块). She then swings her pike through it, causing it to blow away and disappear.
"My king told me to swings pike always defend the oppressed "Theres no way you will swings pike ever get past me" "I will avenge swings pike all who fell to Ionia"
Death:
Shirudo falls to one knee and drives her pike into the ground. She then falls onto her side. When she does her pike will glow blue, then the glow will fade away.