Champion Concept: Chamo
Chamo is a young Vastayan that looks up to Xayah and Rakan, seeking to join their cause. However, he has been put down time and time again due to his age. This does not stop him from lending a hand however, he just has to do so more secretively.
Chamo is part human, frog, and chameleon. In the game he takes on the roll of a sneaky hybrid jungler that offers less damage than other assassins, but more tools with which to help his team get kills. All of this mixes together to create a supportive character that gives the enemy team a really hard time and keeps them constantly on their toes, fearing his potent ambushes.
Passive: Sticky Tongue Every so often, Chamo's next attack becomes ranged, dealing bonus magic damage and pulling its target a short distance towards him. Attack Range: 450 Cooldown: 15/13/11/9 Magic Damage: 30-115 (+30% AP)
Q: Corrosive Strike Cooldown: 8 Mana: 45 Chamo slashes enemies in an area in front of him, dealing physical damage and poisoning enemies hit, dealing additional magic damage over 2 seconds. If no enemies are hit, Chamo gains the option to recast Corrosive Strike to fire a toxic projectile that deals no physical damage, but applies the poison to the first enemy hit as well as slowing them by 30% and reducing their armor for 2 seconds. Chamo heals for 60% of the physical damage Corrosive Strike deals to monsters. Physical Damage: 65/95/125/155/185 (+80% Bonus AD) Poison Magic Damage: 20/40/60/80/100 (+40% AP) Armor Reduction: 12/14/16/18/20%
W: Chamo - Flage Toggle Cooldown: 4.5/4/3.5/3/2.5 Mana Per Second: 20/18/16/14/12 Toggle On: Chamo becomes camouflaged so long as he hasn't taken champion or turret damage in the last 2 seconds seconds, draining mana over time. Standing still will reduce the detection radius of his camouflage. Camouflage Radius: 500 Camouflage Radius While Still: 250
Toggle Off: Chamo exits camouflage, gaining a burst of movement speed for 2 seconds if he has been stealthed for at least 4 seconds. Movement Speed: 20/25/30/35/40%
E: Surprise Attack Cooldown: 14/13/12/11/10 Mana: 65 Chamo jumps in the target direction after a delay, dealing physical damage to the first enemy hit. If used while near a wall, the range of the dash is increased and it will stun for 1 second. Deals bonus magic damage if activated while unseen. Physical Damage: 50/70/90/110/130 (+75% AD) Bonus Magic Damage: 30/50/70/90/110 (+45% AP)
R: Acid Rain Cooldown: 130/120/110 Mana: 100 Chamo spits acid that rains down on enemies in a line, dealing magic damage and slowing by 45% off 1.5 seconds. The area then becomes enveloped in a toxic cloud for 3 seconds that deals damage over time based on enemy max health and reduces enemy armor and magic resist by 25% so long as they remain within.
Initial Magic Damage: 100/150/200 (65% AP) (50% AD) Magic Damage Per Second: 2/2.5/3% Enemy Max Health (+0.75% per 100 AP)
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