Maverick, the Cloak and Dagger
125 range 325 movement speed resourceless low defensive stats, but high HP5 high base AD average base attack speed
Passive: Guile If Maverick is not visible to the enemy team OR breaks line of sight for 1.5 seconds, he gains the following buffs.
- His minimap icon is removed for enemies.
- His health bar is not visible to enemy champions.
- Only champions who are looking at Maverick (facing him with a direct line of sight and within 2000 range) can see him. Minions and sight wards cannot see him.
- His first basic attack will critically strike for 50% bonus damage.
These buffs linger for 1.5 seconds after entering combat, unless he broke Guile with a basic. Scoring a kill or assist refreshes Guile.
Q: In the Shadows 8 second cooldown (passive) Entering brush will cause Maverick to stealth for 2 seconds. Remaining in the bush will not refresh this buff. (active) Mark an enemy champion for 12 seconds (enemies cannot see their mark). Maverick gains 40/50/60/70/80% movement speed while he is not visible to that champion.
W: Secret Passageway Maverick has a system of hidden passages around the map. If he is both out of combat and unseen by enemies, he can click on one to travel to the other side of the passageway over 1 second. Passageways that are hidden under enemy towers are accessible only when the tower has been destroyed. At rank 1: Connects T1 towers to jungle camps on the enemy side Midlane to Raptors. Blueside botlane to redside Gromp. Redside botlane to blueside Krugs. Blueside toplane to redside Krugs. Redside toplane to blueside Gromp. At rank 2: Additionally connects scuttle crab. Bottomside scuttle crab vision point to Topside Scuttle Crab vision point. At rank 3: Additionally connects jungle buffs Redside red buff to Blueside Red buff. Redside blue buff to Blueside blue buff. At rank 4: Additionally connects epic monster camps to Wolves. Back of Dragon pit to Redside Wolves. Back of Baron pit to Blueside Wolves. At rank 5: Additionally connects all destroyed enemy structures to your Nexus
Making use of a passageway disables all other tunnels for 10 seconds, and disables that one for 30 seconds.
E: Sleight of Hand 4 second cooldown (passive) increase the critical strike damage from your passive to 60/70/80/90/100% bonus damage. Flashily throw a dagger in a target direction, dealing 70/90/110/130/150 (+1.0 AD) physical damage to the first enemy it hits. Nearby enemy champions will be distracted by the dagger, and will be forced to turn towards it for 2 seconds. This "Distraction" will interrupt channels and reduce their movement speed while walking backwards, but will be removed if they take damage from a champion. Champions will not be fooled by this more than once every 10 seconds.
R: Suprise Attack 50 second cooldown This spell is only available to cast while Guile is active. Blink behind a target enemy (1000 range) and stab them in the back (takes 1 second) This strike is a basic attack (applies onhit effects, can critically strike), except it deals 50/75/100% true damage. The target is disoriented for 1.5 seconds after they are struck. While disoriented, they will be unable to detect changes to their health bar, unable to detect Maverick, and have their movement/attacks slowed by 30/40/50%.
Maverick gains 50% movement speed for 2.5 seconds after he strikes.