Medieval knight character
His appearance is old armor and a torn cape, but as special as a weapon. He looks like a medieval knight.
P. Start with an attack speed of 2.0, but consume gauges when taking damage or attacking. When all gauges are depleted, attacks and skills become unavailable.
Q.
This cooldown is fixed at 1 second. Wields a sword. Not as straight as Yasuo, but as wide as Darius E.
Body burning state: 30% of damage is changed to fixed damage.
W. There is no cooldown.
Raise your shield to block all enemy attacks. If you block an attack within 0.1 seconds after casting a skill, you do not consume the gauge, but if you block it after 0.2 seconds, it consumes 80% of the current gauge. You cannot attack while defending. If you attack, your defense is released.
(This only neutralizes damage. Crowd control effects are not neutralized.)
E.
Roll a short range. While rolling, damage is greatly reduced.
When approaching an enemy, its range increases and it moves behind the enemy.
R.
[Can only be used on the rear of an enemy.]
If you have caught the enemy's rear, make a deadly attack.
Stabs an enemy's heart, dealing massive damage and restoring all gauges.
Damage to this skill causes the movement to cease immediately, and the enemy cannot control the unit while the motion continues. Also the player becomes invincible (but the motion is really short and concise)
If you kill an enemy with this skill, your character's body will ignite. While this flame is on, you don't consume the gauge to use the skill. The cooldown of this skill is also reduced by 50%. [slayer-pantheon-thumbs]