Special game mode suggestion 2

left3dead·7/2/2019, 5:03:57 AM·1 votes·1,179 views

Hi. I am a Korean user. There may be typos because you use it through Google Translator. I am going to propose three special game modes in total. I think this will be fun.

The first is skill combination mode. The player gains a total of 4 character cards at random, and can combine randomly among the acquired character cards to join Summoner's Rift.

For example, Garen can use Ezreal's Arcane Shift for the 'E' command. Not only this. All characters can use Yasuo's Wind Wall for the 'W' command. Combine your own character cards to create the best character. This alone would be fun enough, but I'll add another rule here.

Each character can add an effect to the desired skill. If you have acquired both Jax and Master Yi cards, you can add Jax's Relentless Assault (P) effect to Master Yi's Double Strike (P) skill. (However, you can add effects to only one skill)

This is the rule of the game.

  1. Before starting, the player gets 4 character cards. (Like Howling Abyss, you can get another card when you get your dice, but not more than 4. If you roll the dice, instead of winning another card, you must discard one of your own cards.)

  2. You can combine skills with the acquired character's card. However, only the skills corresponding to the same place. (You can add jhin's curtain call to the R skill but you can not add Deadly Flourish.)

  3. Use the acquired card to create a skill and select the character to play. (Attack ranged, stats, etc. will follow the character's performance.)

Another is the escape mode.

One player randomly becomes a monster and must find the remaining nine players. Nine players can kill monsters, survive for a limited time, or choose an option. A player identified by a monster is confined to a certain section. This can be rescued by other players. A number of objects are installed in the map. The player gets a chance to change to an object in the middle. Even if you are discovered by a monster, you can use Super Ghost to escape. Super Ghost increases movement speed by 200% and cooldown is 3 minutes.

If you can not rescue a player caught by a monster for 1 minute, it becomes a monster. As the number of friendly players decreases, survivors gain more attack power.

The game ends when all survivors die or monsters die. (Or players that have survived in time)

The last one is Deathmatch. You can play Summoner's Rift as a solo exhibition!

This is the rule.

  1. Death latency is reduced by 90%.

  2. It is not possible to return, but you can buy things from anywhere.

  3. Destroying the enemy will completely reset the cooldown.

  4. If you kill the enemy in a row, you become stronger. (However, death wait time is reduced to 70%.)

  5. When the final score reaches 100 within the game, the game is forcibly terminated and the player who has killed many people wins the final victory.

  6. Sometimes there are special events to bring all players together.

  7. The resurrected place is completely random.

thanks for reading.

[sg-jinx]

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