Zilean Rework

Antonella··5 votes·928 views

A lot of love went into these changes. Don't hesitate to tell me what you think. What do you like? What do you not like?

NEW PASSIVE: Within a decent sized radius, ally spell projectile speed is increased by 10%, slowing incoming enemy spell projectile speed by 10%.

NEW Q: Same as live. Stacks two bombs. Same Cooldown on bombs. No longer stuns, but slows for 50%

NEW W: Same as live.

NEW E: after a short delay Zilean bends time in a cone, intercepting enemy spell projectiles and sending them back as a skill shot, dealing 50% of the damage zilean would have taken. Does not apply effects.

NEW ULT: Zilean freezes time in a large radius. All champions that enter the bubble is frozen in time except for the ally champion that was originally ulted. Once the ally champion attacks an enemy champion, the spell is broken. Ult lasts 4 seconds.

5 Comments

regonas1 votes

Riot already broke Zilean from fun champ to boring champ. I don't think he need any more updates.

Antonella1 votes

{quoted}

Riot already broke Zilean from fun champ to boring champ. I don't think he need any more updates.

Thanks for commenting. You admit he's boring, so that should give riot more motivation to rework him a little bit, to make him more fun to play and more impactful then he already is. Currently there is no reason to pick Zilean over another champion. He's by all means, bottom of the barrel champion.

soh1gh21 votes

i just got out of a game playing zil mid and had tons of fun i personally like his kit how it is

qetzel1 votes

I don't really like the passive - it won't be easy to read in game. Readability and Clarity are very important.

The E will need more explanation. Do we think of it as a mirror reflecting the projectile or does it send the projectile back in time? How long does it stay up for - is it like Fiora's block or Braum's? How many projectiles can it block? How obvious is the cast and how long is the channel? How will it deal with really wide projectiles such as a Nami ultimate, "bendy" projectiles such as Diana's Q or pure CC projectiles like Elise's E? If it sends the projectile back in time, how will it deal with point and click abilities?

And the ultimate. Fuck man... That shit is OP. The nearest thing we have to that is Bard's ultimate. Of course, we balance for the kit, not the champion, but except for range that seems so much more powerful than Bard's. It will need a fairly long delay before hitting and a much shorter duration to feel fair for the opponents.

I actually really like the ultimate idea, but it needs a lot of work. The E could use some changing or clarifying, but overall it seems much more powerful than it currently does - well done on removing the stun to allow for the big EWE plays. A lot of people don't take into account overall power budget.

Nice ideas man.

Antonella1 votes

{quoted}

I don't really like the passive - it won't be easy to read in game. Readability and Clarity are very important.

The E will need more explanation. Do we think of it as a mirror reflecting the projectile or does it send the projectile back in time? How long does it stay up for - is it like Fiora's block or Braum's? How many projectiles can it block? How obvious is the cast and how long is the channel? How will it deal with really wide projectiles such as a Nami ultimate, "bendy" projectiles such as Diana's Q or pure CC projectiles like Elise's E? If it sends the projectile back in time, how will it deal with point and click abilities?

And the ultimate. Fuck man... That shit is OP. The nearest thing we have to that is Bard's ultimate. Of course, we balance for the kit, not the champion, but except for range that seems so much more powerful than Bard's. It will need a fairly long delay before hitting and a much shorter duration to feel fair for the opponents.

I actually really like the ultimate idea, but it needs a lot of work. The E could use some changing or clarifying, but overall it seems much more powerful than it currently does - well done on removing the stun to allow for the big EWE plays. A lot of people don't take into account overall power budget.

Nice ideas man.

Thanks for the comment! Let's talk E. I wrote this post trying to just layout a concept. I didn't really have the intent to put numbers, just throwing out the idea. I imagine his E to be like a Mirror with a .5-1 second cast animation to avoid panic E.

I would like if he blocked 1 projectile only. Ideally the first spell projectile to hit him. I would say it's similar to braum, it blocks 1 shot. But sends it back in form of a skill shot, dealing 50% of the damage (or less). I think it's fair that enemey units would block it, so it doesn't go through minions as a trade off to possibly a very powerful ability depending on what projectile you were hit by and by who.

The types of projectiles would be exactly the same as yasuo wall, except Zilean can't block auto attacks. They must be spells. This includes wide projectiles like namie wall. To keep this ability in check, no effects would transfer with the mirror shot. So you can't knock people up with the reverse nami wall. It would be very difficult to block elise's E because of elise's E's projectile speed. Depending on how far away she would be, would add in travel time. There would have to be some level of prediction involved to block some projectiles because of how long the cast animation would be and how fast an enemy projectile is. One more thing for this paragraph. It would indeed block point and click abilities if they are coded as projectiles. Anything yasuo or braum could block (except auto-attacks) your man Zilean could do as well.

As for the ult. I wanted to keep intact some level of protection for a member on your team. There's two ways you could use this ult. I'll give two scenarios and I'm sure you can paint a picture in your head for exactly what I want this to do, or would it could do.

  1. Let's say there's an enemy rengar on the enemy team. Your ADC is about to be jumped on. As soon as Rengar jumps out of his ult to kill your ADC, you ult her freezing rengar in place like a stun. You, and all your team mates and the enemy team inside the bubble (about 1/3 larger than bard ult) would more or less be stunned except for your ADC. She would have the opportunity to run away. The cooldown on the ult would have to be at least 2 minutes.

  2. Let's say you have an assassin on your team, but it's getting harder and harder to get to the ADC. You could ult your assassin giving him time to weave through the team to get to the ADC. As soon as he attacks anybody on the enemy team the spell would be broken giving the enemy team a chance to turn on the assassin, this would also give the enemy ADC a chance to dash, or flash to protect him or herself from dying.

There's lots' of ways you could use this ult. You could use this to steal baron, or you could ult yourself in lane. This would give you time to throw the max of 3 bombs, with double Q and a W. You could also use this to escape in lane, if for example fizz is about to jump your ass. I personally think this Zilean is overall balanced. It makes him unique, it makes him viable but not amazing. You still may want to play Braum over him and that's ok. I like Zilean as a mid laner. He get's to utilize his kit more, if he builds damage and being able to mirror things.

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