Jinx's Sister Champion Concept

vulpeslingua·3/2/2017, 11:00:51 PM·2 votes·762 views

Got the initial inspiration when I thought of the E ability. Then thought what kind of character would this ability be on: a disruptor mage. Then I thought of them as loving to cause the enemy team chaos, therefore Jinx's Sister came to mind. She would be the magic opposite to her sister and, in some cases, CRAZIER! I imagine her to have low-medium damage (not burst at all) because she likes to IRK ENEMIES INTO SUBMISSION! Plus her ability effects are strong too. Feedback and Iteration is always awesome!

Passive: On kill or assist of an enemy champion, refreshes all basic ability cooldowns. Minion kills reduce passive cooldown. Cooldown goes down with rank. * Thoughts: Wanted an ability to be similar to Jinx but on a crazy level. Chaos causes her to get more anxious to get things going so minion kills just get her more excited. When she kills someone, she really lets loose and is ready to cause even more! it would one long cooldown all game, due to the fact that it gets easier to wave clear as game goes on.

Q: Ability where she throws a grenade in a direction and explodes to the first enemy hit, dealing magic damage. Upon impact, it explodes dealing magic damage to enemies behind them as well. * General ability that helps with wave clear nothing special. Note though it won't explode at the end of the cast range, not dealing secondary damage.

W: Ability where she sets up an invisible trap. When a champion walks over it they are silenced and dealt some magic damage. A debuff is applied, granting vision of the target for 5 secs (debuff duration increases by 1 sec with level). Up to 3 traps can be stored. * Since she is a disruptor, wanted something that could stop enemies from doing things and a stun seemed to powerful with the rest of her kit. The vision debuff was a way to disrupt even the jungler (as team would have vision of them foiling their plans).

E: Ability where they attach a sticky grenade to a an enemy champion, where after a short duration the mark explodes reducing enemy champion vision around it, dealing some magic damage. * First ability thought of. More disrupting the enemy team, wanted to create that feeling of getting hit by a flash grenade in league. The vision reduction would be short but a lot could happen in that time. Also, the delay would force enemies to disperse and break any formation they may have prepared, sometimes isolating an opponent!

Ultimate: Sets up an area where random small AOE spawn where enemies caught in them are sent airborne, dealing some magic damage. Number of waves increase with level. * Just more chaos!

1 Comments

Kukan Seishin3/2/2017, 11:01:34 PM2 votes

Vi I GOT IT! THE PERFECT CONCEPT!