Moto, The Spirit Keeper((Champion Concept))
https://i.imgur.com/fCQGOmT.jpg[] Artist credit.
Moto, The Spirit Keeper "The natural balance has been upset."
Region: Ionia Resource: Mana Role: ???? Position: Jungle Attack Style: Melee Attack Type: Attack Damage Base Health: 500 Health Gained Per Level: 75 Base Mana: 600 Mana Gained Per Level: 50
Passive: Stored Spirits: 0 seconds When Moto kills a jungle camp, she can store their spirit for later use. She can store up to 3 spirits at a time. Each spirit grants a unique effect when released. Moto and her allies can only have one active spirit at a time.
Q: Spirit Sweep : (6.5/6/5.5/5/4.5) seconds | (110/100/90/80/70) mana cost | 550 Moto swings her blade in a cone, hitting all enemy units in front of her, dealing (100/110/120/130/140) damage. This damage is increased by 25% against non-epic monsters.
W: Summon Support Spirit : (10/9/8/7/6) seconds | (100/90/80/70/60) mana cost | 600 Releases the stored spirit of a Scuttle Crab. The spirit will follow Moto or a selected ally for 2 minutes, restoring (25/50/75/100/125) health every 30 seconds.
E: Summon Attack Spirit : (10/9/8/7/6) seconds | (100/90/80/70/60) mana cost | 600 Releases the stored spirit of a Murk Wolf, Raptor, Gromp, or Krug. The spirit will follow Moto or a selected ally for 2 minutes, attacking nearby enemies every 10 seconds, dealing (10/20/30/40/50) damage every attack.
R: Summon Dragon Spirit : (150/125/100) seconds | (200/150/125) mana cost | 600 Releases the stored spirit of a dragon. The spirit will follow Moto or a selected ally for 2 minutes, attacking nearby objectives every 10 seconds, dealing (100/125/150) damage every attack.
Notes: The pets have health but it is not listed as I am not sure how much they should have. Would appreciate some input on that. After Moto applies a spirit to an ally, she loses the ability to control it and can then summon another spirit of that type if she has one stored. Probably my worst/most unpolished concept. I remember iceboxing Moto because I realized that I didn’t really know how to develop her, and it is nice to see that I still don’t. Rip me.
+
where her deployables will either be to strong and take too long to kill or too weak and die immediately like
she should probably have some sort of ability like how
has her base Q otherwise she'd just get her camps denied by the likes of
Beyond that she seems to fit in between a
.... Kayn because of a requirement to come online, zyra and azir because of managing deployable champions and Pyke because AD while having a supportive ability..... all of that seems really hard to balance
/
champion, which was waaay too overloaded (basically just a better version of both mixed into a single champion), and it was even called out as being super unoriginal. Funny thing is that they took it down previously for negative reviews and it jumped from like -2 rating to +40 for some reason. I guess that tells you something about boards luck, 50% of the time ratings are pure luck depending on when you post.