what if (Heimer)dinger could repair his turrets?

Inkling Commando··2 votes·1,808 views

he's a genius inventor right? surely he would know a way to repair his own turrets so he wouldn't have to make new ones every time. so what if he could repair his turrets in the field? by right clicking on a turret he would use 10 mana to repair 50% of a turret's health. (which with quick math equals 20 mana for a full heal and is the same cost as a brand new turret) the good thing about repairing turrets is you are still generating turret kits and you'll have them on hand rather than wasting them during the heat of battle.

6 Comments

Talon Gerrard1 votes

He used to be able to but they removed it. It used to be his passive.

Inkling Commando2 votes

really? that's a better passive than what he has now.

A Latte Deaths1 votes

It was a shitton of invisible power. Gave him a sizeable HP regen aura to all allies, including his turrets.

Warlord Rhinark1 votes

[{quoted}](name=A Latte Trouble,realm=NA,application-id=A8FQeEA8,discussion-id=l9ph2EbE,comment-id=000000000000,timestamp=2019-01-15T11:23:43.182+0000)

It was a shitton of invisible power. Gave him a sizeable HP regen aura to all allies, including his turrets.

Just nerf his damage accordingly to make up for it.

20% bonus movement speed that only triggers when walking around certain things feels awful.

ChaosReyn1 votes

You don't understand...

He means all his turrets. He could single handedly stall a game out an extra 20 minutes by standing next to double nexus turrets and his turret nest, because his regen aura also affected those turrets.

They decided giving someone a load of counter-siege potential was unfun...for good reason, because if a heimer just sat next to his tower all game, the enemy laner really couldn't do anything to him and the jungler really couldn't risk ganking him under tower at full hp with R/E stun and hourglass. Heimer really only lost lane if he went up against champions that were completely fine with farming up for late game (Susan...Singed...Veigar...sometimes Sion...) and even then, it was about 20-25 minutes before literally ANYTHING happened in those lanes.

Warlord Rhinark1 votes

{quoted}

You don't understand...

He means all his turrets. He could single handedly stall a game out an extra 20 minutes by standing next to double nexus turrets and his turret nest, because his regen aura also affected those turrets.

They decided giving someone a load of counter-siege potential was unfun...for good reason, because if a heimer just sat next to his tower all game, the enemy laner really couldn't do anything to him and the jungler really couldn't risk ganking him under tower at full hp with R/E stun and hourglass. Heimer really only lost lane if he went up against champions that were completely fine with farming up for late game (Susan...Singed...Veigar...sometimes Sion...) and even then, it was about 20-25 minutes before literally ANYTHING happened in those lanes.

Then nerf the health regen then?

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