New Sums!
I've played since season 1. Except for removing Revive, there haven't been any good changes to summoner skills. How about a new set of abilities?! Thanks Riot
I've played since season 1. Except for removing Revive, there haven't been any good changes to summoner skills. How about a new set of abilities?! Thanks Riot
Got any ideas?
A spell that applies fear, so you force someone to step where they shouldn't be.
cc on a summoner spell would be way too strong. there would be no reason to take ignite or exhaust when you could just fear someone instead.
What about a spell that helped refresh cd? charm or taunt spell? support spell that grant allies enhanced AA what about a global toggle spell that grants team enhance AA but at the cost of taking % true damage? add stealth to ghost
I honestly think summoner spells are in a good place right now, but I do think Revive still deserves a spot!
Instant-Recall to base Reflect next spell (timing would make this super fun!) Zhonyas-type stasis Place-Swap with enemy (or friend) Damage/AP boost +300 gold Refresh Other Sum Instantly Random Temp Item for 10sec Random Potion Shrink +dodge chance Grow +damage Invis/Cloak for 3 sec
How about something new for jungle besides smite?
50dps AE for jungle creeps Make jungle camp respawn instantly Make jungle camp stasis (great for counter-jungling) Spawn jungle red/blue in a lane (either side could kill for buff) Summon enemy camp to your location Implant invisible Bomb in Jungle Creep: Whoever kills it explodes (counter jungling fun) ---Different type of bombs, ex: poison dot, direct damage, shield for jungle mob
They removed Clarity as well. The only way to access it is unsealed spellbook. They should add revive to it as well :P Also added Barrier.