Tzadkiel, The Sky Guardian

ninjahX·8/10/2015, 6:42:25 PM·2 votes·1,437 views

**Passive: Angelic Aegis **

Every successive 3rd ability cast Tzadkiel gains 20/30/40 bonus armor and magic resist for 5 seconds and a 60 / 65 / 70 / 75 / 80 / 90 / 100 / 110 / 125 (+50% AP) shield for 2 seconds.

*Q ~ Sky Divider ~ Cooldown 12/11/10/9/8 After 1st cast ~ Range 350 ~ Cost 40/45/50/55/60 mana

Tzadkiel dashes a short distance and unleashes a powerful uppercut with his sword in a 400 line dealing 80 / 125 / 170 / 215 / 260 (+ 70% AP) as magic damage knocking up enemies in front and knocking back enemies to the side. Afterwards for 5 seconds Tzadkiel may recast the ability for free. Affected targets take 50% of the damage from the second strike. After the 1st or 2nd cast Tzadkiel’s basic attacks deal 30 / 40 / 50 / 60 / 70 (+ 30% AP) bonus magic damage for 5 seconds

**W ~ Favor of the Gods ~ Cooldown 10 ~ Range 400 ~ Cost 60/65/70/75/80 mana **

**Passive: **If Tzadkiel’s passive shield breaks he is healed for 40 / 85 / 130 / 175 / 210 (+40/50/60/70/80%) of the shields strength and the bonus armor and magic resist is doubled for another 5 seconds.

Active: Tzadkiel releases a small shockwave the deals 45 / 80/ 105 / 140 / 175 (+ 50%AP) and slows all enemies hit 40%. The damage and slow is increased by 25% for each nearby enemy champion beyond 1. (range of enemy champions 1000, must have vision)

E ~ Wind’s Wrath ~ Cooldown 12 ~ Range 800 ~ Cost 80 mana

Tzadkiel calls forth wind to blow at target location in a 800 range line in any direction for 4 seconds. Enemies caught in the wind take 20 / 35 / 50 / 75 / 100 (+ 15% AP) per second and pushed 200 per second in the direction the wind is blowing.

**R ~ Embrace the Sky! ~ Cooldown 140/110/85 ~ Range 3500 / 4000 / 5000 ~ Cost 100 mana **

After a brief channeling Tzadkiel flies high in the sky becoming untargetable and revealing all enemy champions within range for 5 seconds. For the Duration Tzadkiel may cast again to dive down onto target enemy champion. After 1.5 seconds if the targeted champion is within 300 units of his original spot Tzadkiel will land on that champion Otherwise he will land at his original casting point emitting a 600 radius shockwave. All units within 300 radius are dealt 200/350/500(+100%AP) as magic damage and half that damage to all other enemies.

HEALTH 462(+93) ATTACK DAMAGE 53.3 (+2.8) HEALTH REGEN. 7 (+0.75) ATTACK SPEED .0678(+3.2%) MANA 245(+50) ARMOR 21 (+3.5) MANA REGEN. 6.9 (+0.525) MAGIC RES. 30 (+1.5)

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