[Dual Champ Concepts] Arenth, the Crushed Will and Jaran, the Protectorate of Archaeotech.
So, here we go into this concept set.
Arenth the Crushed Will: Lore: Will work on this!
Stats: HP: 720 (+18/lvl) Mana: 175 (+5/lvl) HRegen: 5.5/5s (+.25/5s/lvl) MRegen: 1.5/5s (+.15/5s/lvl) AD: 65 (+5/lvl) AP: 0 (+0/lvl) Armor: 65 (+5/lvl) MagRes: 30 (+2/lvl) Range: 150 [Melee] (+0/lvl) MoveSpeed: 250 [Avrg.] (+0/lvl) AS: .75 (+.05/lvl) CDR: 0% (+0%/lvl) Crit: 0% (+0%/lvl) APen: 0/0% (+0/0% /lvl) MPen: see Armor Penetration
Skills:
[Passive] Rapid Slashes: Consecutive AAs increase AS by 5% (+2.5%/lvl) for 5 seconds, stacks up to 5 times.
[Q] Serraded Slash: Deal 150/165/180/195/200 (+25% AD) Phisical dmg. in a cone (120Deg.; 175 Range), slowing enemy champions hit by 45/47.5/50/52.5/55% for 2.5 Seconds. Cost: 45/60/75/90/105 Mana Cooldown: 15 Seconds
[W] Slash And Dash: Dashes towards mouse (500 Rng.), Dealing 85/100/115/130/145 (+75% AD) Phisical Dmg. (30 Rng. width on dash dmg.), immune while dashing NOTE: DASH ONLY LASTS .5 SECONDS! NOT A FIZZ!
[E] Darksight Blades: The next AA inflicts Blindness for 5 sec. and deal 120/160/200/240/280 (+10% AD) bonus Magic Dmg. Cost: 20/35/50/65/80 Mana Cooldown: 30/27.5/25/22.5/20 Seconds after the AA goes off
[R] Blade Dancer: Slows target by 45/50/55% for 10 seconds, dealing 350/400/450 (+10% AD) Phisical Dmg. and reduces the targets Armor by 25/30/35% for 5 seconds. Furthermore, when Arenth attacks this target, she gains 10% Life Steal from the target. Cost: 150/160/170 Mana Cooldown: 120/110/100 Seconds
Jaran, the Protectorate of Archaoetech: Lore: Needs work too!
Stats: HP: 780 (+5/lvl) Mana: 375 (+5/lvl) HRegen: 15/5s (+1/5s/lvl) MRegen: 10/5s (+.5/5s/lvl) AD: 85 (+5/lvl) AP: 0 (+0/lvl) Armor: 45 (+3/lvl) MagRes: 40 (+2/lvl) AS: .35 (+.15/lvl) Move: 240 (+0/lvl) Range: 650 [Marksman] (+0/lvl)
Skills:
[Passive] The Archaeic Rosarious: Generates a Shield for 100 (+10% Max HP, +25/lvl) that regens at 15/s while out of combat for 30 seconds.
[Q] Phase Lance: (Projectile: 500 Range distance, 10 Range width) Deal 240/260/280/300/320 (+10% AD, +5% AP) Magic Dmg. over 5 seconds and slow target hit by 35% for 10 seconds. Cooldown: 50/45/40/35/30 Seconds Cost: 60/70/80/90/100 Mana
[W] Warpkey: Blink 100/200/300/400/500 Range (to mouse) and gain invulnerability for .3/.35/.4/.45/.5 Seconds Cooldown: 60/55/50/45/40 Seconds Cost: 80/100/120/140/160 Mana
[E] Kraken Bolts: (Passive effect; disabled while on cooldown) Deal 10/12.5/15/17.5/20% AD as on-hit Magic Dmg. on AAs (Active Effect) Causes the next shot to deal 600% Dmg. on-crit (Minimum 1% chance, Max 25%) Cost: 120/135/150/175/200 Mana Cooldown: 60/50/40/30/20 Seconds
[R] Pulsator: Charges a oversized Phase Pulse (5 second cast time) and lauches it at target location (Inf. Range), Detonating in a 400/600/800 Range radius, dealing 180/360/720 (+120% AD) and stuns targets for .5/1/1.5 Seconds. 15 second timer before shot lands. Cost: 200/225/250 Mana Cooldown: 120/100/80 Seconds