Achievements!!! So many achievements!!!
Idea - Shipping a Achievement system that is repeatable in one match, such as getting multi-kills or obscenely long time before getting killed while in combat. These only effect Normal Blind or Normal Draft modes on que-made matches.
Supprise! - Kill a enemy within 1.5s of being found or leaving brush. Doubled IP if done with champs without Camuflauge or Invisibility in their kit (passives or spellcasts that are avalible.) Value: 25•Summoner Level XP, 15 IP Solo Only
Hi there? - Kill a stealthed, camouflaged or enemy in brush without vision of the champion within the past fifteen seconds. Value: 0 XP, 15 IP Solo Only
Took ya long enough. - Survive at least 30 seconds of taking damsge nonstop. This can be from anything that is directly inflicted from enemy Champions only - this won't count Creeps assisting. Value: 30•Summoner Level XP, 20 IP (max 50 IP) Solo Only
Double Kill! - You know this daddy. Value: 15•Summoner Level XP, 10 IP (-15% value for every Double Kill after first. Max 150 XP and 100 IP from this Achievement.) Solo Overflow
Triple Kill! - Guess what's next... Value: 20•Summoner Level XP, 25 IP (-20% diminishing return, max 10 times base values) Solo Overflow
Quadra Kill! - Daddy penta plz! Value: 40•Summoner Level XP, 50 IP (-50% diminishing return, etc. etc.) Solo Overflow
Pentakill! - YAS I WINN!!! Value: 120•Summoner Level XP, 100 IP (-95% Diminshing return, only a max of 3 times values listed capacity.) Solo. Overflows to Allies when maxed.
Note on Capacity; overflow is split amongst the rest of the team. If odd or has decibel value when decided by four/five, will round everyone down to nearest whole. You lose a bit, but not more than 5 or 7 XP and like... 2 IP. Global capacity for IP gain is 100 through this method.
Ace! - Your team has killed all enemy champs! Value: 50•Summoner Level Average XP & 30 IP per player. XP is limitless but IP caps at 120 globally. Given to all players on team regardless of Kill-participation or being alive/dead. Just a good thing to have. Teamwide.
Killing Spree! - Ya know... Value: 10•Summoner Level XP and 5 IP. Max 150 XP and 25 IP from this alone. Solo only.
Killing Frenzy! - Five or more kills without dying. Basically Legendary. Value: 25•Summoner Level XP and 10 IP. Max is 3•25 XP and 30 IP Solo Only.
Show Stopper! Kill someone who is on a Killing Spree at any stage. Value: 20•Summoner Level and 5•Killstreak Callout value (Killing Spree = 1, Godlike once is 5) IP Solo Only.
Dat Clutch Save Bruh! - Heal or Shield a ally to mitigate lethal damage to them. Value: 25•Summoner Level, 10 IP per (max 50 IP) Solo Only
Is that it? - Obsorb an enemy's ultimate without losing more than 15% of your maximum Health in damage. Value: 50•Summoner Level and 10 IP (max 50 IP) Solo Only.
Minion-be-gone! - Kill 60 minions in 15 seconds. Value: 10•1/2 Summoner Level XP and 5 IP. Max 10 IP. Solo Only
This is it for the moment. Thanks fer reading!