Ark'Moz, the Spirit of the Void (Concept)
Hey guys, This is my first champion concept. I chose not to include numbers (CD, mana cost, damage, range) unless I really had to. Share your thoughts and criticism in the comments.
Ark'Moz Ark'Moz was intended to be a support, but I can see him work in mid lane too, kind of like morgana and zyra.
Appearance- He looks humanoid, but with WAY too many eyes to be fully human. He has a hood and is in the same colour scheme as the rest of the voidborns (purple- blueish).
Abilities No names for the abilities, except for his passive.
Passive- Spirits of the Dead- Every time a nearby enemy unit dies, they drop a spirit. Ark'Moz can then collect the spirits to empower his next ability. Collected spirits protect Ark’Moz, increasing his armor and magic resistance by 1 per spirit collected. Upon reaching 10 spirits, his next basic ability will have a bonus effect but will consume the spirits and cancel the passive effect.
Q- Ark'Moz calls spirits from the Void to apply a damage over time and reveal enemies or shield allies from harm (reduces incoming damage). Spirits of the Dead bonus- Increases damage dealt to enemies and grants increased movement speed to Ark’Moz and up to 1 nearby ally when running towards that enemy. Damage reduction % is increased.
W- Ark'Moz unleashes dark energies from the Void to damage and briefly slow enemies around him and heal allies around him. Spirits of the Dead bonus- Enemies hit by an empowered W will be marked, causing allies to deal bonus magic damage on their next basic attack or single target spell, but will consume the mark.
E- Ark'Moz summons a spirit the void to hide an ally. During that duration that ally is untargetable but will still take damage from damage-over-time effects that were applied before that ability was cast. Spirits of the Dead bonus- Grants a large movement speed buff to targeted ally.
R- Ark'Moz channels the very essence of the void, damaging enemies around him during the channel and fearing them at the end of it. The damage, range and duration of the effect increases over the channel. Spirits of the Dead bonus- Passively stores a spirit every few seconds.