Ushio, Sharpshooter of the Deep
#Ushio, Sharpshooter of the Deep
** (Pronounced "OO-Shee-O")**
Primary Role: Marksman, Ranged Secondary Role: N/A
#Description
Ushio is a Marai sharpshooter, wielding a multi-pronged spear-like rifle intricately designed with gold, coral, and crystals. He is a medium sized, well built individual, with a silvery grey-blue pigment with lighter grey and coral red-orange highlights in his complexion and details, such as his fins. His sea green eyes are sharp, and quickly pinpoint his targets, strike fear into his enemies, or assure allies of his cause. Around his neck a collar like fin goes from his back to his chest, coral red-orange fins that extend from his upper forehead to the back of his head, along his mid-back, and coral red-orange fins on his elbows. Ushio's webbed hands extend into clawed fingers more suitable for gripping his rifle or other objects. A large gold belt raps snugly around his waist, adorned with polished coral and jewels, gold rings adorn his upper arms, he wears gold gauntlets with aquatic gems on his hands, and a gold headpiece/helmet wrapping around his forehead, partially covering his nose at a point while framing his head/face. Like most Marai, Ushio's tail is unsuitable for traveling on land, but he cannot manipulate the waves to move under him. However due to an artifact in his possession (a gem adorned on his chest), Ushio is able to either will a whirlpool to carry him, or transfigure his tail to form legs with webbed feet (as well as a slightly smaller tail) that he may then use to travel on land.
######(For now this may be demonstrated as a toggle function until I can find a better way for this to be reflected in game)
#Overview
Ushio is a slightly immobile long-ranged marksman who strives at knowing where his target is, and taking them down quickly. His kit allows for reliable damage, as well as reliable utility for locating and taking out the enemy. By staying behind terrain, minions, or allied champions, Ushio can disrupt an enemy team while weakening one of his opponents to dominate both two-on-two skirmishes, and team fights.
#Stats:
Health: 518-1916 Health Regen: 5.5-14.6 Mana: 268-988 Mana Regen: 7.5-22.5 Range: 625 Attack Damage: 51-105 Attack Speed: 0.658 (+0%-48%) Armor: 21-72 Magic Resist: 30 (+0) Movement Speed: 335
######(Structured as Level 1-18)
#Abilities
Passive: Uzu's Wrath
For each consecutive auto attack Ushio lands on the same target, he gains a stack of "Uzu" (Max of 3 stacks). For each stack of Uzu, Ushio will deal 5% more damage per auto attack, and gain 4% damage resistance to incoming damage coming from his target. Changing targets will reset stacks.
Q: Aqueous Stream
Ushio fires a continuous beam from his rifle that lasts up to 2/2/2.25/2.25/2.5 seconds, stopping on the first target or surface it hits and dealing 40/55/70/85/100 (+0.94/0.96/0.98/1/1.2 AD) physical damage over time. Killing a unit will extend the duration for 0.25 seconds, with a maximum extension of 1 second. Ushio can move while firing, but is slowed by 15% movement speed during the duration, and cannot change direction of aim. Aqueous Stream may be canceled early or interrupted during its duration.
Range: 1050 Cost: 60/70/80/90/100 mana Cooldown: 8 seconds
W: Resonate Pulse
Ushio lets out a sonic pulse within an area in front of him, revealing a target area in front of him (as well as all present units), dealing 60/75/90/105/120 (+0.45 AP) magic damage and silencing them for 2 seconds. Resonate Pulse will bounce back off of enemies or terrain toward the location of casting, and if the sound wave hits Ushio, he gains a 6/8/10/12/14/16/18/20/22/24/26/28/30/32/34/36/38/40% movement speed that decays over 3.5 seconds.
Range: 775 Cost: 80 mana Cooldown: 14/13/12/11/10 seconds
E: Abyssal Lure
Ushio throws an orb at a target location, which begins to glow after a 0.35 second delay, charming all enemies within a small radius for 1.5 seconds before exploding, and dealing 80/105/130/155/180 (+0.8 AD) physical damage.
Range: 850 Charm Radius: 275 Explosion Radius: 335 Cost: 100/105/110/115/120 mana Cooldown: 22/21/20/19/18 seconds
R: Vortex Shot
Passive: When Vortex Shot is active, Ushio's next auto attack on an enemy champion will apply "Mark of Uzu". "Mark of Uzu" can only be applied to one target at a time, and will fade automatically after 2/2.5/3 seconds.
Active: Ushio fires a skill shot that travels a fixed distance or collides with terrain and detonates after a 0.5 second. Upon detonation, the "Mark of Uzu" will be consumed from the affected enemy champion, creating an explosion at their current location before teleporting the enemy champion to the detonation site of the skill shot. Each explosion will deal 150/250/350 (+0.75 AD) physical AoE damage. If the enemy is untargetable or has a spell shield at the time of the explosion, they will not teleport, but both explosions will still occur, and deal damage.
Range: 750 Cost: 100 mana Cooldown: 120/90/60 seconds
#Recommended Builds
Starting items:

Essential Items:

Offensive Items:

Defensive Items:

#LORE
Overview:
Renown for both his political influence and impeccable aim, there are few creatures in the deep that can escape Ushio once the shot has been fired. Armed with his true shot beam rifle known simply as "Uzu's Pike" , Ushio ventures to the surface both to locate the so called Tidecaller and Moonstone, and out of curiosity of the land dwellers.
Excursion:
A "ship." That is what they called it. The vessel sat lifeless upon the reef, no visible damage except for the tattered cloth fastened to three tall pillars. Along its side the symbols "U.S.S. EXCURSION" had been crafted, perhaps the structure's name. There had been rumors of these so called ships for awhile now. The stories went that land dwellers could not travel the seas themselves, and so they created ships to do so for them. Just about everyone has seen one on the water's surface, but what was one doing down here?
I made my approach to the Excursion slowly but surely, letting the current do most of the work. The ship was rather well made, with sections of a strange material lined up to create an outer shell of some sort. I pressed my hand against its side, and experienced a rather odd sensation. The material was fairly smooth and sturdy but was neither stone nor any other mineral. How strange, I thought to myself. I swam up to the platform of the vessel, which was also sectioned out, but more flat than the rest of the Excursion's exterior. Near its center, a barred off section covered a fair sized hole on the platform. I gripped onto the bars, and swam upward to open the chamber. I grabbed an egg-shaped object fastened to my chest and squeezed, causing it to emit a bright light. I dropped the lure down into the pit, revealing confined walls and other oddities within the ship. Taking a moment to prepare myself before entering.
Discovery:
The Excursion's interior was filled with containers of various shapes and sizes, some of which were knocked over. Upon further inspection, I discovered something buried in a heap of rubble. I shot back slightly, startled by the discovery. The creature had a strange pale complexion, with dark blue garments of some sort concealing most of its body. I moved away some of the containers that covered its lower half, and made another discovery that only unsettled me more...
...the creature had legs.
So the stories were true then, I thought to myself. These were what land dwellers looked like. Well, the dead ones anyway. It would have seemed that the land dweller didn't fair so well in the deep. I removed what remained of the containers which entombed it, and proceeded to lift the corpse up to the main platform, when something fell off from it. The little metallic object caught the light of my lure and shimmered as it sunk onto the chamber floor. I let the body drift upward for a moment, and retrieved the tiny, narrow metal object.
How curious, but what was its purpose? It was far too small to be a weapon, and something told me it was not some form of adornment either. I swam back up to the platform, only to see a school of fish forming a frenzy around the corpse, tearing at the flesh and releasing scarlet ichor into the sea. I let out a fearsome screech which rippled through the water, scattering the little silver devils. I frowned a bit as I knew I could no longer study the land dweller, the sharks would surely be coming by now. I made a thoughtless motion and removed the long deep blue garment it was wearing, and put it on myself. I pushed on the body slightly, giving the corpse enough motion to drift away from the vessel, before swimming off myself. It was best not to be caught by the predators, at all if I could avoid it, but I was especially vulnerable since I was unarmed.
I saw the dark figures in the distance swarming the land dweller, shrouded in a cloak of blood which betrayed him. I swore to myself this was just the beginning, that I would find out more about these creatures. There was an entire world to be discovered, but for now, I would do so at a distance.
There was much to be discovered.
Calling:
(To be added!)
Secrets:
(To be added!)
Reclamation:
(To be added!)
#Dialogue
Upon Selection:
"My odyssey brings my ashore."
Movement:
"The land is...dry? What is the point?" "It is I that shall save my people." "I'm a little disappointed by the lack of fish." "Uzu aids my crusade." "I'll find my mark." "There's so much light on the surface..." "I shall return to the deep when this is over." "We are all tied to the ocean." "A shark must maintain motion." "The tide approaches." "There is much to be discovered."
Attacking:
"I always hit my mark." "Water doses even the fiercest flame." "There's no use trying to get away." "Such strange prey these land dwellers." "They believe they can fight me? Hah!" "I'll show them to a watery grave." "A direct hit, of course." "The seas are rising." "I'll show you the deep end." "The ocean has no pity!" "Foolish land dwellers." "The seas shall swallow you whole." "The abyss awaits you."
Casting Aqueous Beam:
"Take that!" "Taste Uzu's sting!"
Casting Aqueous Beam:
"Pulsating Sound" "Pulsating hum"
Casting Abyssal Lure:
"I always bring bait." "Watch how the light draws them."
Casting Plundered Furor:
"Your strength belongs to the sea!" "Oh, how the tides have turned!" "Your strength is my weapon!"
Activating Vortex Shot:
"I decide where you shall go." "Uzu pushes you in another direction." "You were always at the water's mercy."
Jokes:
Ushio spins/tosses his rifle in the air trying to show off, and stumbles trying to catch it, spinning around like a top until stopping in a "paint me like one of your french girls" pose. If he has his whirlpool, this gesture is heavily exaggerated.
"Yeah, like they say, its all skill-" drops rifle (spins around, etc) "-I meant to do that. "Up it goes and-" drops rifle (spins around, etc) "-oh hey, I didn't see you there." "Trust me, you won't know what to do with all this-" drops rifle (spins around, etc) "so, I'll conch you?"
Taunts:
Ushio tosses three pearls into the air, and fires at them one by one.
"Stay still guppy, I dare you." "I prefer a challenge, but beggars can't be choosers." "You know what happens to a shark when they stand still?"
Interactions:
Joking near an enemy Nami:
"Aye angelfish, why don't we just dive right in?" "Wow, it's reel quite isn't it?" "Aye angelfish, you don't have to play koi with me." "What's your angle? I don't bite. I mean, unless you want me to."
Taunting an enemy Nami:
"Where's the moonstone, Tidecaller?" "You disappoint me Angelfish, I thought you were more than just a pretty face." "You're better off going back to the sea, Nami."
Joking near an enemy Twisted Fate:
"Wow, you're a reel card shark aren't you?"
Taunting an enemy Nautilus:
"You were better off at the bottom of the sea."
Taunting an enemy Fizz:
"Well squirt, I'd love to say a smaller target's a bigger challenge, but I think you disprove that."
#Animations
Now I can't actually animate these things (unfortunately), but hopefully I can give you a general idea of what they may look like:
Movement: Ushio has a somewhat awkward walk/jog while carrying his rifle (due to some inexperience with legs). Wisps of water and bubbles may be visible around his body.
Homeguard: Ushio glows radiantly and can be seen with his tail swimming towards his location. The tail will not fade (even when idle) until the homeguard buff does.
Idle: Ushio will stand with Uzu's Pike at a resting position, and look around at the nearby scenery.
Attacking: Ushio will aim down the sights of Uzu's pike, and fire a somewhat wavering pulse of sea green light (think wave length of light).
Attacking a Turret: Ushio will get into a crouching position, and aim slightly upward when firing.
Critical Strike: Same as attacking, but instead Uzu's Pike will fire out a straight beam of cyan of light.
Recall: A whirlpool forms on the ground nearby Ushio, growing a little larger with each passing moment, until Ushio dives into it, and it disappears. When Ushio arrives at the spawn platform he will emerge out of a similar whirlpool.
Dance: Ushio holds his rifle like a guitar and rocks out on it, occasionally spinning and holding his right hand up in the air for a "rock on!" gesture.
Death: A pool pf dark water forms behind Ushio has he stumbles backwards. Uzu's Pike disentegrates in a blazing yellow light, and dark tentacles pull Ushio's body into the deep.
Respawn: A portal of water forms on the spawn platform, as Ushio (with his tail) floats through it, holding up his right arm as Uzu's Pike re-materializes in his grip, and stumbles slightly when his lower half transfigures to form legs.
#CCOS Challenge
https://i.imgflip.com/lltqu.gif
Pretty self explanatiory for Ushios Lure, though I had to make the GIF myself :P
#Fun Facts
- Ushio means "Tide", "Salt Water", and "Opportunity".
- Ushio is also a name of a Japanese Fubuki-Class Destroyer
- Ushio is part of an order known as the "Cult of Uzu" which celebrate the might of the whirlpool.
- "Uzu" means "spiral", or "whirlpool".
- Ushio's rifle is known as "Uzu's Pike".
- Ushio inhabits a sunken vessel known formally as the "DSS Excursion", just outside the Marai city.
- Ushio's curiosity of land dwellers led to him wanting to be the Tidecaller. However, he had no desire to venture into the abyss. The labor was instead undertook by Nami, the Tidecaller.
- After several months without return, Ushio staged an uprising of sorts, saying that although Nami was brave, it was clear she wasn't the "true Tidecaller." It was then that he sought to undertake the task himself.
- Ushio is unable to control the tides like Nami. To travel on land, he utilizes an artifact called "Uzu's Wrath" to create a whirlpool which carries him over land.
- Although Ushio is fascinated by land dwellers, he believes that the Marai are superior in most (if not all) respects.
- Ushio is quite attracted to Nami, often referring to her as "Angelfish".
#Patch Notes
- Added radius indicators on Abyssal Lure
- Lowered Aqueous Stream's damage to 75/85/95/105/115 from 75/90/105/120/135
- Added more description to how Aqueous Stream functions
- Plundered Furor now takes time to charge up to its peak.
- As a sort of side effect, Plundered Furor's duration changed to 6/7.5/9 seconds from 7/8/9 seconds.
- Enemies that Ushio steals damage from through Plundered Furor are no longer immune from stolen damage.
- Entry one of The Rise of an Order added!
- Lowered Aqueous Stream's damage to 40/55/70/85/100 from 85/90/95/100/105
- Lowered Aqueous Stream's scaling to 0.94/0.96/0.98/1/1.2 from 0.85/0/9/0.95/1.0/1.5
- Changed Aqueous Stream's duration to 2/2/2.25/2.25/2.5 from 1.5
- Excursion added/updated
- Discovery had begun to flesh out. Still needs more however!
- Typo corrected so Ushio's auto attack range now correctly lists 625 range
- Abyssal Lure radii increased. Charm radius to 275 from 155, and explosion radius to 335 from 250.
- Aqueous Stream now correctly described as a damage over time ability.
- Added new tip that Aqueous Stream may be canceled/interrupted during its duration.
- Lowered damage reduction on Uzu's Wrath to 12% from 21% (4% per stack from 7% per stack).
- Movement speed boost on Resonate Pulse now scales by level and has been increased to 6/8/10/12/14/16/18/20/22/24/26/28/30/32/34/36/38/40% from 15/15/30/30/45%
- Added a possible (tentative) ultimate substitute (Vortex Shot), be sure to let me know your thoughts on it!
- Finished out the Discovery section of Ushio's lore, check it out!
- Teased 3 upcoming sections: Calling, Secrets, and Reclamation. Get psyched!
- Added new quote(s) and updated Ushio's appearance.
- As a result, Ushio's mode of travel has been changed. Some animations may be changed also to account for this.
- Fixed some boo-boos
- Added a list of animations. *Added dual function where players could toggle between whirlpool or leg travel. This may be later implemented as a W change.
- Rise of an Order update. Had to kill Gershom and Loi :(
- Officially removed Plundered Furor
- Removed the Rise of An Order story from main page, however different sections can be found in the comments.
Be sure to leave me your thoughts in the comments down bellow, as well as any suggestions for this, or future concepts. If you enjoyed this concept, feel free to up vote the discussion, and leave your feedback in the poll as well ^_^