Ushio, Sharpshooter of the Deep

Keagn·5/2/2015, 11:47:21 PM·14 votes·3,211 views

#Ushio, Sharpshooter of the Deep

** (Pronounced "OO-Shee-O")**

Primary Role: Marksman, Ranged Secondary Role: N/A

#Description

Ushio is a Marai sharpshooter, wielding a multi-pronged spear-like rifle intricately designed with gold, coral, and crystals. He is a medium sized, well built individual, with a silvery grey-blue pigment with lighter grey and coral red-orange highlights in his complexion and details, such as his fins. His sea green eyes are sharp, and quickly pinpoint his targets, strike fear into his enemies, or assure allies of his cause. Around his neck a collar like fin goes from his back to his chest, coral red-orange fins that extend from his upper forehead to the back of his head, along his mid-back, and coral red-orange fins on his elbows. Ushio's webbed hands extend into clawed fingers more suitable for gripping his rifle or other objects. A large gold belt raps snugly around his waist, adorned with polished coral and jewels, gold rings adorn his upper arms, he wears gold gauntlets with aquatic gems on his hands, and a gold headpiece/helmet wrapping around his forehead, partially covering his nose at a point while framing his head/face. Like most Marai, Ushio's tail is unsuitable for traveling on land, but he cannot manipulate the waves to move under him. However due to an artifact in his possession (a gem adorned on his chest), Ushio is able to either will a whirlpool to carry him, or transfigure his tail to form legs with webbed feet (as well as a slightly smaller tail) that he may then use to travel on land.

######(For now this may be demonstrated as a toggle function until I can find a better way for this to be reflected in game)

#Overview

Ushio is a slightly immobile long-ranged marksman who strives at knowing where his target is, and taking them down quickly. His kit allows for reliable damage, as well as reliable utility for locating and taking out the enemy. By staying behind terrain, minions, or allied champions, Ushio can disrupt an enemy team while weakening one of his opponents to dominate both two-on-two skirmishes, and team fights.

#Stats:

Health: 518-1916 Health Regen: 5.5-14.6 Mana: 268-988 Mana Regen: 7.5-22.5 Range: 625 Attack Damage: 51-105 Attack Speed: 0.658 (+0%-48%) Armor: 21-72 Magic Resist: 30 (+0) Movement Speed: 335

                                                        ######(Structured as Level 1-18)

#Abilities

Passive: Uzu's Wrath

For each consecutive auto attack Ushio lands on the same target, he gains a stack of "Uzu" (Max of 3 stacks). For each stack of Uzu, Ushio will deal 5% more damage per auto attack, and gain 4% damage resistance to incoming damage coming from his target. Changing targets will reset stacks.

Q: Aqueous Stream

Ushio fires a continuous beam from his rifle that lasts up to 2/2/2.25/2.25/2.5 seconds, stopping on the first target or surface it hits and dealing 40/55/70/85/100 (+0.94/0.96/0.98/1/1.2 AD) physical damage over time. Killing a unit will extend the duration for 0.25 seconds, with a maximum extension of 1 second. Ushio can move while firing, but is slowed by 15% movement speed during the duration, and cannot change direction of aim. Aqueous Stream may be canceled early or interrupted during its duration.

Range: 1050 Cost: 60/70/80/90/100 mana Cooldown: 8 seconds

W: Resonate Pulse

Ushio lets out a sonic pulse within an area in front of him, revealing a target area in front of him (as well as all present units), dealing 60/75/90/105/120 (+0.45 AP) magic damage and silencing them for 2 seconds. Resonate Pulse will bounce back off of enemies or terrain toward the location of casting, and if the sound wave hits Ushio, he gains a 6/8/10/12/14/16/18/20/22/24/26/28/30/32/34/36/38/40% movement speed that decays over 3.5 seconds.

Range: 775 Cost: 80 mana Cooldown: 14/13/12/11/10 seconds

E: Abyssal Lure

Ushio throws an orb at a target location, which begins to glow after a 0.35 second delay, charming all enemies within a small radius for 1.5 seconds before exploding, and dealing 80/105/130/155/180 (+0.8 AD) physical damage.

Range: 850 Charm Radius: 275 Explosion Radius: 335 Cost: 100/105/110/115/120 mana Cooldown: 22/21/20/19/18 seconds

R: Vortex Shot

Passive: When Vortex Shot is active, Ushio's next auto attack on an enemy champion will apply "Mark of Uzu". "Mark of Uzu" can only be applied to one target at a time, and will fade automatically after 2/2.5/3 seconds.

Active: Ushio fires a skill shot that travels a fixed distance or collides with terrain and detonates after a 0.5 second. Upon detonation, the "Mark of Uzu" will be consumed from the affected enemy champion, creating an explosion at their current location before teleporting the enemy champion to the detonation site of the skill shot. Each explosion will deal 150/250/350 (+0.75 AD) physical AoE damage. If the enemy is untargetable or has a spell shield at the time of the explosion, they will not teleport, but both explosions will still occur, and deal damage.

Range: 750 Cost: 100 mana Cooldown: 120/90/60 seconds

#Recommended Builds

Starting items: item 1055 item 2003 item 3340

Essential Items: item 3031 item 3046 item 3006

Offensive Items: item 3153 item 3142 item 3087 item 3085

Defensive Items: item 3156 item 3139 item 3102 item 3072


#LORE

Overview:

Renown for both his political influence and impeccable aim, there are few creatures in the deep that can escape Ushio once the shot has been fired. Armed with his true shot beam rifle known simply as "Uzu's Pike" , Ushio ventures to the surface both to locate the so called Tidecaller and Moonstone, and out of curiosity of the land dwellers.

Excursion:

A "ship." That is what they called it. The vessel sat lifeless upon the reef, no visible damage except for the tattered cloth fastened to three tall pillars. Along its side the symbols "U.S.S. EXCURSION" had been crafted, perhaps the structure's name. There had been rumors of these so called ships for awhile now. The stories went that land dwellers could not travel the seas themselves, and so they created ships to do so for them. Just about everyone has seen one on the water's surface, but what was one doing down here?

I made my approach to the Excursion slowly but surely, letting the current do most of the work. The ship was rather well made, with sections of a strange material lined up to create an outer shell of some sort. I pressed my hand against its side, and experienced a rather odd sensation. The material was fairly smooth and sturdy but was neither stone nor any other mineral. How strange, I thought to myself. I swam up to the platform of the vessel, which was also sectioned out, but more flat than the rest of the Excursion's exterior. Near its center, a barred off section covered a fair sized hole on the platform. I gripped onto the bars, and swam upward to open the chamber. I grabbed an egg-shaped object fastened to my chest and squeezed, causing it to emit a bright light. I dropped the lure down into the pit, revealing confined walls and other oddities within the ship. Taking a moment to prepare myself before entering.

Discovery:

The Excursion's interior was filled with containers of various shapes and sizes, some of which were knocked over. Upon further inspection, I discovered something buried in a heap of rubble. I shot back slightly, startled by the discovery. The creature had a strange pale complexion, with dark blue garments of some sort concealing most of its body. I moved away some of the containers that covered its lower half, and made another discovery that only unsettled me more...

...the creature had legs.

So the stories were true then, I thought to myself. These were what land dwellers looked like. Well, the dead ones anyway. It would have seemed that the land dweller didn't fair so well in the deep. I removed what remained of the containers which entombed it, and proceeded to lift the corpse up to the main platform, when something fell off from it. The little metallic object caught the light of my lure and shimmered as it sunk onto the chamber floor. I let the body drift upward for a moment, and retrieved the tiny, narrow metal object.

How curious, but what was its purpose? It was far too small to be a weapon, and something told me it was not some form of adornment either. I swam back up to the platform, only to see a school of fish forming a frenzy around the corpse, tearing at the flesh and releasing scarlet ichor into the sea. I let out a fearsome screech which rippled through the water, scattering the little silver devils. I frowned a bit as I knew I could no longer study the land dweller, the sharks would surely be coming by now. I made a thoughtless motion and removed the long deep blue garment it was wearing, and put it on myself. I pushed on the body slightly, giving the corpse enough motion to drift away from the vessel, before swimming off myself. It was best not to be caught by the predators, at all if I could avoid it, but I was especially vulnerable since I was unarmed.

I saw the dark figures in the distance swarming the land dweller, shrouded in a cloak of blood which betrayed him. I swore to myself this was just the beginning, that I would find out more about these creatures. There was an entire world to be discovered, but for now, I would do so at a distance.

There was much to be discovered.

Calling:

(To be added!)

Secrets:

(To be added!)

Reclamation:

(To be added!)

#Dialogue

Upon Selection:

"My odyssey brings my ashore."

Movement:

"The land is...dry? What is the point?" "It is I that shall save my people." "I'm a little disappointed by the lack of fish." "Uzu aids my crusade." "I'll find my mark." "There's so much light on the surface..." "I shall return to the deep when this is over." "We are all tied to the ocean." "A shark must maintain motion." "The tide approaches." "There is much to be discovered."

Attacking:

"I always hit my mark." "Water doses even the fiercest flame." "There's no use trying to get away." "Such strange prey these land dwellers." "They believe they can fight me? Hah!" "I'll show them to a watery grave." "A direct hit, of course." "The seas are rising." "I'll show you the deep end." "The ocean has no pity!" "Foolish land dwellers." "The seas shall swallow you whole." "The abyss awaits you."

Casting Aqueous Beam:

"Take that!" "Taste Uzu's sting!"

Casting Aqueous Beam:

"Pulsating Sound" "Pulsating hum"

Casting Abyssal Lure:

"I always bring bait." "Watch how the light draws them."

Casting Plundered Furor:

"Your strength belongs to the sea!" "Oh, how the tides have turned!" "Your strength is my weapon!"

Activating Vortex Shot:

"I decide where you shall go." "Uzu pushes you in another direction." "You were always at the water's mercy."

Jokes:

Ushio spins/tosses his rifle in the air trying to show off, and stumbles trying to catch it, spinning around like a top until stopping in a "paint me like one of your french girls" pose. If he has his whirlpool, this gesture is heavily exaggerated.

"Yeah, like they say, its all skill-" drops rifle (spins around, etc) "-I meant to do that. "Up it goes and-" drops rifle (spins around, etc) "-oh hey, I didn't see you there." "Trust me, you won't know what to do with all this-" drops rifle (spins around, etc) "so, I'll conch you?"

Taunts:

Ushio tosses three pearls into the air, and fires at them one by one.

"Stay still guppy, I dare you." "I prefer a challenge, but beggars can't be choosers." "You know what happens to a shark when they stand still?"

Interactions:

Joking near an enemy Nami:

"Aye angelfish, why don't we just dive right in?" "Wow, it's reel quite isn't it?" "Aye angelfish, you don't have to play koi with me." "What's your angle? I don't bite. I mean, unless you want me to."

Taunting an enemy Nami:

"Where's the moonstone, Tidecaller?" "You disappoint me Angelfish, I thought you were more than just a pretty face." "You're better off going back to the sea, Nami."

Joking near an enemy Twisted Fate:

"Wow, you're a reel card shark aren't you?"

Taunting an enemy Nautilus:

"You were better off at the bottom of the sea."

Taunting an enemy Fizz:

"Well squirt, I'd love to say a smaller target's a bigger challenge, but I think you disprove that."

#Animations

Now I can't actually animate these things (unfortunately), but hopefully I can give you a general idea of what they may look like:

Movement: Ushio has a somewhat awkward walk/jog while carrying his rifle (due to some inexperience with legs). Wisps of water and bubbles may be visible around his body.

Homeguard: Ushio glows radiantly and can be seen with his tail swimming towards his location. The tail will not fade (even when idle) until the homeguard buff does.

Idle: Ushio will stand with Uzu's Pike at a resting position, and look around at the nearby scenery.

Attacking: Ushio will aim down the sights of Uzu's pike, and fire a somewhat wavering pulse of sea green light (think wave length of light).

Attacking a Turret: Ushio will get into a crouching position, and aim slightly upward when firing.

Critical Strike: Same as attacking, but instead Uzu's Pike will fire out a straight beam of cyan of light.

Recall: A whirlpool forms on the ground nearby Ushio, growing a little larger with each passing moment, until Ushio dives into it, and it disappears. When Ushio arrives at the spawn platform he will emerge out of a similar whirlpool.

Dance: Ushio holds his rifle like a guitar and rocks out on it, occasionally spinning and holding his right hand up in the air for a "rock on!" gesture.

Death: A pool pf dark water forms behind Ushio has he stumbles backwards. Uzu's Pike disentegrates in a blazing yellow light, and dark tentacles pull Ushio's body into the deep.

Respawn: A portal of water forms on the spawn platform, as Ushio (with his tail) floats through it, holding up his right arm as Uzu's Pike re-materializes in his grip, and stumbles slightly when his lower half transfigures to form legs.

#CCOS Challenge

https://i.imgflip.com/lltqu.gif

Pretty self explanatiory for Ushios Lure, though I had to make the GIF myself :P

#Fun Facts

  • Ushio means "Tide", "Salt Water", and "Opportunity".
  • Ushio is also a name of a Japanese Fubuki-Class Destroyer
  • Ushio is part of an order known as the "Cult of Uzu" which celebrate the might of the whirlpool.
  • "Uzu" means "spiral", or "whirlpool".
  • Ushio's rifle is known as "Uzu's Pike".
  • Ushio inhabits a sunken vessel known formally as the "DSS Excursion", just outside the Marai city.
  • Ushio's curiosity of land dwellers led to him wanting to be the Tidecaller. However, he had no desire to venture into the abyss. The labor was instead undertook by Nami, the Tidecaller.
  • After several months without return, Ushio staged an uprising of sorts, saying that although Nami was brave, it was clear she wasn't the "true Tidecaller." It was then that he sought to undertake the task himself.
  • Ushio is unable to control the tides like Nami. To travel on land, he utilizes an artifact called "Uzu's Wrath" to create a whirlpool which carries him over land.
  • Although Ushio is fascinated by land dwellers, he believes that the Marai are superior in most (if not all) respects.
  • Ushio is quite attracted to Nami, often referring to her as "Angelfish".

#Patch Notes

  • Added radius indicators on Abyssal Lure
  • Lowered Aqueous Stream's damage to 75/85/95/105/115 from 75/90/105/120/135
  • Added more description to how Aqueous Stream functions
  • Plundered Furor now takes time to charge up to its peak.
  • As a sort of side effect, Plundered Furor's duration changed to 6/7.5/9 seconds from 7/8/9 seconds.
  • Enemies that Ushio steals damage from through Plundered Furor are no longer immune from stolen damage.
  • Entry one of The Rise of an Order added!
  • Lowered Aqueous Stream's damage to 40/55/70/85/100 from 85/90/95/100/105
  • Lowered Aqueous Stream's scaling to 0.94/0.96/0.98/1/1.2 from 0.85/0/9/0.95/1.0/1.5
  • Changed Aqueous Stream's duration to 2/2/2.25/2.25/2.5 from 1.5
  • Excursion added/updated
  • Discovery had begun to flesh out. Still needs more however!
  • Typo corrected so Ushio's auto attack range now correctly lists 625 range
  • Abyssal Lure radii increased. Charm radius to 275 from 155, and explosion radius to 335 from 250.
  • Aqueous Stream now correctly described as a damage over time ability.
  • Added new tip that Aqueous Stream may be canceled/interrupted during its duration.
  • Lowered damage reduction on Uzu's Wrath to 12% from 21% (4% per stack from 7% per stack).
  • Movement speed boost on Resonate Pulse now scales by level and has been increased to 6/8/10/12/14/16/18/20/22/24/26/28/30/32/34/36/38/40% from 15/15/30/30/45%
  • Added a possible (tentative) ultimate substitute (Vortex Shot), be sure to let me know your thoughts on it!
  • Finished out the Discovery section of Ushio's lore, check it out!
  • Teased 3 upcoming sections: Calling, Secrets, and Reclamation. Get psyched!
  • Added new quote(s) and updated Ushio's appearance.
  • As a result, Ushio's mode of travel has been changed. Some animations may be changed also to account for this.
  • Fixed some boo-boos
  • Added a list of animations. *Added dual function where players could toggle between whirlpool or leg travel. This may be later implemented as a W change.
  • Rise of an Order update. Had to kill Gershom and Loi :(
  • Officially removed Plundered Furor
  • Removed the Rise of An Order story from main page, however different sections can be found in the comments.

Be sure to leave me your thoughts in the comments down bellow, as well as any suggestions for this, or future concepts. If you enjoyed this concept, feel free to up vote the discussion, and leave your feedback in the poll as well ^_^

74 Comments

MalphiteThePower5/19/2015, 3:48:53 AM2 votes

First Thoughts He's basically the AD Carry version of Mordekaiser; ridiculously strong if you decide to go the full twelve rounds with him, but no way to make you actually stand and fight him the way he wants you to, especially since his range is low and his base MS is mediocre. Mid-tier laner who demolishes bruisers, but gets crushed by assassins. Hard to say how powerful he is; depends on what kind of comp he's fighting.

Individual Skills

Passive - This is very strong. 15% bonus damage and 21% damage reduction is a lot in a 1v1. That said, the strength of this skill all depends on how long it lasts. The most easily comparable (Urgot's autos apply a 15% damage reduction, but his apply to all damage dealt by the opponent) ability lasts 2.5 seconds. I get that he can't last hit/switch targets or else it resets, but those are still some pretty darn high numbers.

Q - An interesting take on an idea pretty similar to The Culling and an excellent example of a 'logical' skill, where the skill's effect are basically exactly what you'd expect from the description. The main question is "Can this be cancelled?"; if it can't, it's liable to be left at level 1, since the implication is that enemies can only be damaged once by it. The secondary questions are 'how quickly does it extend to its full range' and 'how quickly

W - So I'm guessing this is a bit like Gnar's Boomerang, but without the ability for it to track the caster and with an MS boost instead of a CD reset. Considering this is basically his only sticking tool, it could do with a little more range or MS boost. Additionally, is there a reason why the MS boost only has 3 levels?

E - I'm assuming enemies 'charmed' move towards the centre of the AOE, rather than towards Ushio. 150 radius is really small. For comparison, the stun AOE on Heimer's grenades, which is probably one of the hardest things to hit in the game, has a radius of 135, and it typically has a shorter travel time than 0.35 seconds. On the other hand, 180 + 80% Total AD is a pretty hefty damage total. The main issue I see is that Tenacity makes hitting with the damage portion of this ability very difficult, even if you land the charm dead on.

R - Eh; this one makes me cringe a little. Stat theft is one of those things that always sounds more fun than it ends up being; you might know in your head that Trundle has stolen a bit of AD and nearly half your defenses, but it's hard to sense when you're actually on the rift.

Playstyle Whilst his abilities make me a little uneasy when taken individually, I actually like his kit as a whole except, ironically, for the one ability I really like in a vacuum; Aqueous Stream. I'm guessing part of the point of Aqueous Stream is to harass and clear waves without deactivating Ushio's passive, but when it comes to actual engages, there's no actual reason to use it over auto-attacks (unless your opponent has gotten out of range). His laning phase seems pretty good, so long as he's paired with a hard CC support; chaining a stun into his E is especially potent, plus his Q harass is probably quite strong. As a team fighter, he's terrible (as I assume he's intended to be); low mobility, short range, limited ability to shrug focus. On the other hand, if you ward up for him, he can hard shove with his Q and demand multiple enemies come to deal with him (or one Assassin, see below), or else he'll start chunking turrets.

My main worry is his ability to basically say 'I win' when dueling bruisers mid to late game. Between the AD reduction on his ultimate and the damage reduction, your typical bruiser doesn't have much of an answer. On the other hand, he doesn't have much of a defense against Assassins at that point (even the AD ones), since he needs at least 4-5 seconds to actually become pseudo-tanky (and he'll be dead by that point). As a result, he's ridiculously high variance.

Kit Personality Much more 'marksman' than 'fish person', which is fine, since that seems to be more the slant you're going for. The main thing I think you could work on is that Ushio doesn't feel like the kind of champion for whom lines like "I always hit my mark" or "There's no use trying to get away." make sense, considering A. he isn't exactly a champion with difficult to aim skill shots, nor especially long range and B. hes really not very good at chasing enemies down, nor bursting them. His lore and personality paint him like his kit should be either highly mobile/good for chasing (a la Vayne or Lucian) or long ranged and bursty (like Varus or, to a lesser extent, Caitlyn). His current kit feels more like it should belong on more 'scrappy' marksman like Graves, who can (theoretically) take as good as he gets. Right now, he's not the kind of guy who goes into your jungle and tries to hunt you down. He's the guy who shoves down lanes, wave clearing with his Q, and daring the enemy team to fight him or else he'll take turrets.

Suggestions

  • Make his Q either a damage over time effect, make it interact with his passive or make it cancellable (if it isn't already). Whilst it's a useful wave clear tool, it feels like it doesn't fit in with the rest of his kit.

  • Increase the AOE on his E, but reduce the damage a little (possibly making it scale off total AD). By itself it's a little weak, but it's probably a little too strong when paired with a support's crowd control.

  • Perhaps a little extreme, but I'd personally change his ultimate completely. It doesn't really feel like it fits the personality of the hunter with amazing aim; it feels more at home on a 'gritty' ADC; someone who fights dirty or isn't afraid to get into the thick of it.

  • In general, he could do with something that stops him getting assassinated without being required to build Randuins/Banshee's Veil. Most short ranged ADCs have a defensive tool (Grave's Passive, Sivir's Spell Shield, Urgot's Shield/Passive) or a mobility tool/focus shrug ability (Vayne's tumble/invisibility, Lucian's dash, Quinn's Vault). Due to the ramp up time on his ultimate and passive, Ushio doesn't have the on demand durability to survive a burst combo, nor the GTFO power to put any kind of distance between him and his opponent. His only real answer is his silence, which against 80% of assassins, is easily dodgeable.

Keagn5/5/2015, 12:18:24 AM1 votes

The Rise of an Order:

Automatons, the land dweller had told him. This word was foreign to the Sharpshooter. Still, if it involved taking out targets, it didn't much matter what the targets were. The creatures of the deep were quick, yet Ushio never so much as missed a shot. As he hovered over the shoreline awaiting his opposition, Ushio began to wonder why he had even responded to the land dwellers' request for assistance, let alone agreed to this so called "training". But at the end of the day, these strange air-breathing creatures had something he needed.

"Alright shark bait, I'm ready when you are!" Ushio shouted across the beach. For a moment, nothing seemed to happen, then all of a sudden five strange figures emerged from the shadows of palm trees. They did not have shape at first, but quickly adapted and took a similar shape to Ushio's, seemingly floating over the sands. The Sharpshooter could faintly distinguish little circular targets which faintly glowed within each of the figures' centers. Sprouting from these cores were thin metal joints giving the ghoulish figures some sort of framework. If all Ushio had to do was take out these so called "automatons", then this mission was going to be a piece of crab-cake.

"WELL COME ON THEN! I DON'T BITE!" Ushio shouted with a grin and a whisper under his breath...

######"Hard."

One by one the metal figures charged towards Ushio in a sort of jagged pattern in attempt to throw off the Sharpshooter's aim, but instead Ushio just kept his rifle lined down the center. Closer and closer they came, but still Ushio just aimed down his sights, waiting. When they came within about seven yards, Ushio willed his whirlpool to spin faster and he shot back into the waters to gain some distance, but maintained his aim. A stream of sea green light shot forth from the spear-like tip of Uzu's Pike straight down the line, piercing through two of the automatons which dissipated in a pair of fiery explosions.

This only caught the remaining three by surprise for a moment, but that's all Ushio needed. The Sharpshooter tossed an egg shaped object at his foes, only to have it phase through them and plop into the sand. A moment later the egg sprung into the air and radiated a captivating glow which drew the automatons towards it. Ushio took this as signal to fire of three more glowing sea green projectiles, hitting two of the automatons, and the last shot hitting the glowing egg which exploded as a result. The final automaton narrowly dodged the explosion, and positioned itself about twenty yards away from Ushio in the shadow of a palm tree.

The mechanization sunk away into the darkness, leaving Ushio the only thing moving on the beach. The Sharpshooter let out a wild grin, obviously pleased with himself. He held his rifle at rest, and held the other arm outward, shouting "Is that all you got?" loud enough that it may have been audible for a quarter-mile in each direction. It was then that the final automaton emerged from Ushio's own shadow, ready to strike. Ushio quickly utilized his whirlpool to spin around one-hundred and eighty degrees and let out a deafening shriek which rendered the mechanization immobile, slowly shattering its major components. The continued sound wave became to much for the automaton to bear, and so it collapsed helplessly into the shallow waters before shutting down completely.

Ushio renewed his devilish grin once more and starred out towards the ocean.Just like I said, he thought to himself...

...crab-cake.

Keagn5/5/2015, 10:37:26 AM1 votes

Bump: Hoping to get the base soon so I can start sculpting. Might be some experimental Q changes up sometime today as well.

Keagn5/6/2015, 12:16:54 PM1 votes

Bump: Gameplay section will be added later today, as well as experimental Q changes discussed previously. It should be interesting ^_^

Keagn5/7/2015, 1:12:32 AM1 votes

Okay: Q changes implemented, gameplay section on hold. I was at a baseball game, so sorry guys!

RiotRiot Lutzburg5/7/2015, 1:24:17 AM1 votes

This is a super solid concept! I agree with others here in that the damage on Q seems a little high, and a charm effect seems odd. Spitballing here, but what if instead Ushio possessed a play on the classic Hunter ability "misdirection"? Place the "lure" which acts as a taunt beacon, but ONLY to enemy champions who are attacking him. The lure lasts for a few seconds and has 3 "hit points" like a ward. All enemy champions can attack the lure but enemies who have recently struck Ushio are FORCED to, like a taunt.

This forces enemies (especially melee ones) to disengage Ushio and travel towards (and ultimately attack) the lure, which the Ushio player has presumably cast far away from himself, or near a friendly tank to help peel for him.

If you don't use this idea, I'm stealing it for myself. :p

OhthePiplup5/7/2015, 1:49:02 AM1 votes

Lol i think i'm getting jealous because of all the love on ushio xD

LilStacey875/7/2015, 2:28:09 AM1 votes

Wassup Keagn, I see this concept a few days ago and +1'd it. I just felt like I should stop y and comment. To me, the KIT is perfectly fine (Im not sure about the number scaling though). The Beam is cool, but risky against mobility (+1)... The Pulse is ok. A marksman that can can vision is always decent, and though the bounce back MS boost effect kind of through me off it's different. The E is what I really... REALLY like. I think Abyssal Lure (the way it is now) is a great tool for your champ and can be used not only for self-peel and damage, But for teamfight wombos as well (+1). I feel wishy washy about the ULT. Stealing 65% AD for 4 seconds seems like alot but I dont think it would be OP to the point where people will rage everytime you do it. If anything, Im a little more concerned about the steal/decay time myself because at max rank your looking at a 10 second buff/debuff. Even then, I dont think it's over powered because while you have this AD boost you skills are skill going on cooldown and there's no AS buff so basic attacks and abilities still have their limitations.

Hope this review helped you out yo. and If your into reading champion concepts please give my champion a look and your thoughts (and maybe some ideas if you have some)

Here's the link http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/cTaEMn52-champion-concept-sanders-the-bloodstoned-commander

Keagn5/7/2015, 11:15:22 AM1 votes

Alright guys, it should be today I get the Gameplay section up, so yeah. Fingers crossed!

Keagn5/9/2015, 2:49:06 PM1 votes

Well its been awhile, so I think I'll bump this right up from the bottom of the sea :P

Keagn5/9/2015, 11:02:56 PM1 votes

I have literally tried typing Ushio's finding of the Excursion 3 times, each time something goes wrong (page refreshes, goes back in history, closes). I take this as a sign that today is a bad day for this. HOWEVER, I will have it up eventually guys. Hang in there.

Keagn5/10/2015, 6:51:07 PM1 votes

Lore section updated! Current entries planned are "Excursion" and "Discovery", however there will be at least two or three more entries beyond this. Enjoy!

Keagn5/12/2015, 8:41:15 PM1 votes

Apparently my comment didn't occur, so bump? I should be nearly done with Excursion some time later today.

Keagn5/16/2015, 8:41:42 PM1 votes

Bumperinos: Lore has been beefed up slightly, but we still have a ways to go!

Keagn5/17/2015, 1:41:34 AM1 votes

UPDATE!!! Did the GIF challenge thing for the CCOS.

SushiKnight5/17/2015, 1:48:08 AM1 votes

Nice concept Keagn I really liked it ^.^ hmm now about my concept I wonder if I should enter it or no. Anyway I hope you win ^.^

Keagn5/19/2015, 11:19:13 PM1 votes

Bumpdate: Needed changes have been implemented, as well as a tentative substitute ultimate that better fits Ushio's intended play style. I need your guys' feedback more than ever now!

Keagn5/20/2015, 3:55:37 PM1 votes

Morning bump; if my internet holds out, there should be a lore update today, so fingers crossed!

Keagn5/20/2015, 6:08:17 PM1 votes

Alright, updated the lore a bit by finishing out Discovery, and also planned out the next three (and possibly final) sections to his standard lore. This does not mean he won't receive additional lore from participating in events and contests, however. Several other additions/changes have been made, so I definitely recommend checking those out!

Kamiroo Wolf5/20/2015, 10:39:13 PM1 votes
Kamiroo Wolf5/20/2015, 11:01:22 PM1 votes

Your Target: Gershom & Loi Name: Gershom & Loi **Location: **Somewhere near Piltover and Zuan, perhaps the Voodoo Lands. Description Of Capabilities:

  • Perfect synergy in battle with one another.
  • Control over dark and demonic flame.
  • Dastardly spellwork originating from Voodoo Lands
  • Must kill both to completely defeat them.

Description: A dangerous goblin and his pet beast from the Voodoo Lands. The goblin is exceptionally crafty while the beast has unrivalled strength. Word has it they are after one of our most significant sponsors. Approach with caution and eliminate them as quickly as possible. Kaizer, Eos, and Sol will be on standby if requested.

Keagn5/21/2015, 4:11:48 AM1 votes

Ushio laid in wait just beneath the murky waters' surface, resting Uzu's Pike upon his shoulder for the time being. According to his information, the goblin and his beast should be here within the next few hours. Ushio kept thinking over the information the shaman had given him, but the details were vague at best. The only certainties that the Sharpshooter could rely on were that he had to take both of the demons out to end this, and couldn't afford to venture far from the water. Perhaps half a mile beneath Ushio was some sort of structure that he suspected housed the sponsor Vishas had mentioned. He didn't know why the goblin wanted whoever was down there, and frankly Ushio didn't care. Right now, his only concern was taking care of business.

Ushio gritted his teeth. He hated the idea of helping the land dwellers clean up their messes. He had no quarrel with these creatures, no true reason to kill them. But the land dwellers had something the Marai so desperately needed. If Ushio's morals were to be corrupted in exchange for the Marai's survival, then so be it. In the eyes of his people, he would be a hero. A savior. For the sake of his people, he told himself, Gershom and Loi had to die.

Even this far from the sea, Ushio could still hear the whispers of the abyss. They confirmed only what Ushio already knew, that this had to be done. Ushio had learned much from the voices, information seemingly lost in time had been revealed to him through their guidance. He had the abyss to thank for the Excursion, for Uzu's Pike, for power, and for the warning of the impending threat the land dwellers had allowed to arise. He owed much of his success to these voices. But he would be lying if he didn't suspect of having ulterior motives...

Ushio bobbed on the surface of the water, scouting the bay for anything that was approaching his location. Hopefully, the back up he was promised would arrive before his targets, but the Sharpshooter couldn't depend on that. A warrior has to be ready for any and all scenarios, and Ushio wasn't going to let this be any different. He approached the shoreline slowly but surely, and allowed the tide to recede from his tail, which faded away in a blur of sea green light. Ushio stumbled onto land, one hand clutching Uzu's Pike, the other planted firmly on the ground. Ushio opened his eyes, and fixed his eyes onto his lower half. Two silvery grey blue legs with coral red-orange webbing now supported him in his odyssey, as well as a far more maneuverable tail. Ushio attempted to raise himself from his crouched position, but found the strange sensation of legs beneath him not yet at his command, and his stumbled forward, using his rifle to support his weight.

The first of his kind to walk on land.

Keagn5/21/2015, 4:01:35 PM1 votes

Bump: Added in animations section (not entirely sure why I didn't have it up yet), and fixed some boo-boos that occurred when I was half asleep. Y'know how it is.

Keagn5/22/2015, 3:04:42 PM1 votes

Well bump good sirs, ladies, and variations there upon. Today's update include a dual function toggle (most likely triggered by joke or some other command, unless...) consisting of Ushio's mode of travel. I couldn't decide which I liked better (The whirlpool, or legs), so I thought, "why not both?" This could later turn into a W change (though I would prefer that it didn't), but there's definitely a little leeway. Possibly some lore updates on the way as well (I have about a third of Secrets drafted, and the Rise of an Order story line has some plot to move forward in), so hopefully something to look forward to!

Kamiroo Wolf5/23/2015, 2:38:49 AM1 votes

“You know...this feels a bit funny, in a way." Wolf smiles to himself as his newest automaton, Ten, stretches it's metallic legs on the shoreline. The automaton is just as bulky as One and the newly improved Three, who stand off in the distance monitoring the new soul-bound mechanism. On the face of the newest automaton, a scratchy and almost illegible black 10 can be seen.

“Three, if you would please spar with our newest ally I could work out the kinks in his system." Wolf waves over the automaton with a cool blue 3 on her face. The sleek metal figure leaps from her position beside One and lands gracefully in front of Ten with two dual broadswords in each hand. On queue, Ten raises his arms and two rectangular shields of energy form, one red and one blue.

“Sir, I apologize for questioning you, but why not have One conjure an army for our newest automaton to spar with?" Apologetic as ever, Three gets into stance, not expecting an answer from her creator. In mere seconds, Wolf whistles and the two automatons charge each other. With unparalleled grace, Three flies around and over the new guy, slashing at his thick energy plates. Fortunately for Ten, with every strike against his shields, Three's own weapons become more brittle and eventually shatter.

This is his chance! Ten eagerly launches his shields like a pair of discs and the two energy defense-mechanisms merely clip Three, scratching her once perfect figure. The blue automaton spawns two large scythes in each of her hands before rushing the new defenseless automaton once more, only to be stopped by another shield, this one metal and primitive. Before 3 can react she is sent flying by a smack from a thick wooden shield, which cracks against her metallic body. Mid-air, Three attempts to spin and land on her feet, only to be hit by another flying shield, this one wooden. The apologetic automaton still manages, however, due to her grace, to land on one knee.

“Now then, Three. Let us see your ultimate."Wolf is grinning from furry ear to furry ear as he jots something down on a small notepad. At her creator's command, Three begins to channel her ultimate. After a short period, the ground around her becomes a grid and a small Dirk forms in her left hand.

“Your move." Three whispers so low that only she can hear her own words. Ten attempts to charge, only to be stabbed at from below as he takes a step on the wrong spot of Three's grid. Sensing the opening, Three speeds behind Ten and attempts a fatal backstab to his wiring, only to be blocked by a built in energy shield. Before Ten can spin around and smack her with his new spiked shield, the blue automaton is gone and back at her original spot.

“That is enough. Well done, both of you. Especially you, Three." Wolf smiles and bows gratefully before walking back into the body of water behind him. As he steps closer and closer to the water, it shifts around him and forms a tunnel leading him back to his headquarters. Back on the shore, the three Prime automatons stand.

“You'll be off soon, new guy. Looks like someone requested your aid. Until it is time for your departure, however, I would suggest we get in as much training as possible." One beams as the screen on his back begins producing enemies. The other two automatons get into fighting stance and face One, who crosses his metallic arms as the pearl white "1" forms on his face.

Kamiroo Wolf5/23/2015, 3:15:40 AM1 votes

Ten, The Protection Prototype

Passive) Shield Generator- Under his health bar, Ten's resource bar is replaced by the health of his two current shields held on each arm. Shields take 15% of the basic attack damage Ten receives and reduce damage taken by 5% for each shield currently activ. When a shield's health drops to zero(or when Ten throws it), the automaton must wait 5 seconds for a new random one to generate. The abilities, functions, and durability(100-300 health) of the new shield depend on what it is. Just a few of the different shields can be found here, and for the rest, just use your imagination.

Spinning Wrath=Q) Ten launches both of his shields in a narrow straight line skill shot and each shield deals 30/70/110/150/190(+50% Armor)(+70% Magic Resist). If the enemy happens to get hit with both shields, they will get stunned for 1.5 seconds.

Cooldown: 7 seconds.

Take my shield!=W) From a range, Ten throws the shield on his right hand onto a target ally, increasing their armor and magic resist by 8/16/24/32/40(+10% Armor) for 3 seconds. The ally will also gain whatever side effect this shield had. For instance, applying the Shield Of Thorns to an ally would give them a thornmail buff while applying the Shield Of Phantoms would give allow them to ignore unit collision. Of course this effect is random.

Cooldown: 12 seconds.

Bash, Rush, and Repeat=E) Ten charges in a target direction, knocking back and dealing 10/20/30/40/50(+100% Armor) physical damage before stunning the victim for 3/4 of a second. If the victim collides with terrain after the first rush, Ten is allowed to rush once again for double the base damage, but 0 bonus damage, with knockback of course.

Cool down: 8 seconds.

The Best Offense...=R) ...is a good defense. Ten activates a body shield that doubles his current armor and increased his magic resist by 25/30/35% for 5 seconds. In addition, Ten's basic attack damage increases by 1 true damage for every 3% of bonus armor he has.

Keagn5/24/2015, 1:30:16 AM1 votes

Okay, I have about 2/3 or more of the Rise of an Order update done, but I can't seem to power through it tonight. It'll be up tomorrow though!

Keagn5/25/2015, 1:15:02 PM1 votes

Ushio could see the goblin and its one-eyed "pet", perhaps half a mile out from the bay, but closing the distance frighteningly quick for creatures with legs. The Sharpshooter reckoned he had about ten minutes, maybe less. Backup was running a little late...but Ushio didn't have time to wait. He just ran out of that. Uzu's Pike hummed in the water, anticipating the upcoming skirmish. It wasn't going to be pretty, but it might just get done. Ushio rose his rifle, lining his target down the sights, and took a moment or so while it got into position.

"Just a little closer..."

A stream of cyan light shot forth from the tip of Uzu's Pike, passing the demonic behemoth's club of a hand. A seemingly missed shot to the untrained eye. However, this was no missed shot. The stream of light hit the trap that Ushio had hid just moments before. A swarm of explosive lures sprung up from the ground, surrounding the goblin and brute. The flash of light that followed this event may have been visible within a several mile radius, only to be outdone by what followed.

"Gotcha."

The explosion tore through the air in a pulsing , but did not damage the land, merely the target. When the light, explosion, and cloud of dust subsided, Gershom and Loi were no where to be seen. Ushio gritted his teeth. He wasn't an expert on how these creatures worked, but no remains was never a good sign. There was no telling how they escaped, but it would be in Ushio's best interest to be ready when they decided to show up.

As if on queue, the crimson colored beast leaped over head ready to smash whatever unfortunate creature crossed its path. The Sharpshooter responded by firing a barrage of sea green flashes of light that tore through the creature's flesh as if in a feeding frenzy. Loi landed about four yards in front of Ushio, roughly the size of a maturing whale. Its silvery under-bite and lone gold eye struck fear in Ushio, something he had not felt in quite some time. On its back, a sinister grey impish creature stood, perhaps a meter tall. Its fiery globes seemed to burrow into the Sharpshooter as to expose some sort of weakness. Damn midget seemed full of himself, perhaps rightfully so. But that doesn't mean Ushio was going to let it win.

Ushio willed a whirlpool to form around him, lifting him straight overhead his foes. The Sharpshooter let loose a piercing wail, strong enough to peel back son of the crimson beast's skin. The creature could not defend itself from the piercing sound, and its master seemed to be using it as a meat shield to protect itself. When Ushio finally ceased, Loi was all but dead. The beast wasn't going to be moving for a while. A few minutes at least, which would be all the time the Sharpshooter needed.

Ushio figured it was time to put his newest trick to use. The Sharpshooter leaped onto land, his tail transforming into a pair of able legs that he used to run across the land, firing several shots into to brutes back, as well as one in the goblin's shoulder, as he ran away. Apparently, this wasn't taken well. Gershom proceeded to ignite himself and his beast in an all-consuming violet inferno. This demonic blaze willed the beast to rise, and it would have seemed that this would be the Sharpshooter's end. Ushio was significantly outmatched, and lost the tremendous speed advantage he had in the water. A clear mistake, but it was too late to correct it.

Fashionably late, a metal behemoth emerged from the bay and threw its shield at the goblin, knocking it off of Loi's back and onto the dirt. The giant automaton landed just behind the beast, generating a brand new shield which teemed with violent energy. Ushio aimed his rifle down at the fallen Gershom, now having a tactical advantage. He wasn't about to take out the goblin like this, however. Even in this, Ushio had rules he had to follow.

"Rise," Ushio instructed Gershom, "I'm not going to kill you like this."

"Then I suppose it would be in my best interest to stay this way, wouldn't it?" Gershom replied with a malicious grin on his face. It was clear, however, that the goblin's grin was wavering. There was no getting out of this. Even chaos had rules, and such rules were in play in this very moment. Ushio shot a look back at the automaton, a colossal metal figure with a slate for a face, depicting a barely visible "10" in black. Quite the reinforcements, Ushio thought to himself. The Sharpshooter tilted his head upward at Ten, signaling it to show they mean business. Apparently, the automaton understood the signal to some degree, as it bashed into Loi and knocked it onto the ground next to Gershom.

Gershom anticipated what would have occurred if he did not act. The goblin leaped to his pet, and ignited them once more in an otherworldly violet inferno. Ten raised his shields, and Ushio re-positioned within the bay, allowing his tail to reform. He doubt the water would have any affect on these flames, but he would have far more mobility in his domain. Ushio willed a whirlpool to raise him high enough to where he could get a good shot of the goblin. After all, the goblin was the brains of the operation. The goblin may have been sentient, but the creature was simply another beast.

Gershom raised a pitch black dagger to which he cut into Loi's flesh, causing it to charge after Ten. In response, the automaton formed a shield around its entire body, protecting itself from most of the incoming damage. Ushio responded with support fire, lighting up the beast's backside with a barrage of sea green light to damage Loi's vital points. Although not entirely effective, it did draw the creature attention, long enough for Ten to respond by charging into it, and knocking the creature off its balance. Ushio threw a lure in Loi's face and fired a shot so that the egg-shaped object detonated.

The beast was knocked back, but not significantly damaged. Loi made a dive for Ushio like a bear fishing in a river, but the Sharpshooter was far too quick. Ushio managed to put several yards between him and the demonic duo before letting loose another dozen shots. Loi chucked Gershom at Ushio, but Ten passed over his shield to the Marai. Ushio caught the shield, and bashed the incoming goblin against it, causing some sort of explosion to launch Gershom back to shore. Ten and Loi broke into an all out brawl, each seeming to be a match for the other's raw strength. The beast kept smashing club against Ten's now blazing shield, but was unable to deal any real damage.

It was now or never. Ushio aimed Uzu's Pike at the only location guaranteed to take the creature out: the head. After a deep breath, a stream of cyan light erupted from the Pike's spear-like barrel, piercing through Loi's head with little resistance. When the light subsided, Ten pushed the lifeless husk off of it, the body already deteriorating to ash. Gershom looked in disbelief as his most valuable asset, and only friend, disappeared before his eyes. Loi had died in battle many times, experienced deaths far less graceful than this one, but somehow the Ravager knew in that moment that this death may have been the beast's last.

There was no where left to run, but that didn't mean that the goblin had to go out quietly. Gershom melted into his own shadow, and leaped out from Ten's, with his dagger in hand. Ushio fired a sea green bolt into Gershom's leg, followed by two more in his chest. There was no fighting it now. Ten grabbed the goblin off its back and slammed it into the soil with a violent strength, almost as if the act was personal on some level. If the automaton could smile, it surely would have been, but undoubtedly the Wolf was undergoing the task for it.

(Continue to Part 2)

Keagn5/25/2015, 1:22:02 PM1 votes

(Continue from Part 1)

Ten raised its foot so finish the goblin off, but all it met was a small explosion which knocked it back. Ushio had utilized the vortex manipulator of Uzu's Pike to shift Gershom out of harms way, as it was clear to the Sharpshooter that the creature would die regardless. Ushio focused his attention slowly on Ten. "Enough. Your task is done," the Marai said, "begone."

The automaton made no movements, and Ushio began to understand what it wanted: spoils. Ushio willed his whirlpool to carry him onto the shore, over where what remained of Loi's skeleton began collapsing to dust. In its eye socket, however, the beast's lone gold eye remained unaltered. Ushio pried the eye from Loi's skull, causing what remained to break apart. It didn't matter anymore. Ushio receded his whirlpool so that his tail would transform into legs, and slowly but surely, he walked over to Ten, forcing the eye into its cold metallic hand.

"This is your master's proof," Ushio grumbled, "now begone before you meet the same fate." The automaton seemed to need no other motivation than this to finally leave. Ten turned around, and slowly walked into the bay until it could no longer be seen. Ushio let loose a sigh, and then turned around to face the goblin, still bleeding on the ground. Ushio raised Uzu's Pike, ready to finish the job, but Gershom weakly raised a hand telling the Marai to wait. The goblin pulled out his dagger, holding it by the blade, and pointed the handle outwards toward the Sharpshooter. Reluctantly, Ushio retrieved the pitch black dagger, its blade cold as ice, felt the curve of the bone handle. The goblin tried to say something, but it was too faint for Ushio to hear.

"I never realized how badly the Wolf wanted me dead," Gershom whispered rather weakly, "a mistake on my part, but I fear it is a much greater mistake on his. There will come a time when he needs me."

"I knew no 'Wolf' in this matter," Ushio replied, "merely a shaman who told me this is what it would take to secure my race's survival."

"And you believed him?"

"Not entirely. But I grow desperate for my people."

"Hmmm," Gershom thought aloud, "well, I wouldn't trust this shaman either, if I were you that is. He seems to have gone to somewhat desperate lengths to get rid of me, and a desperate man is quite unpredictable, wouldn't you agree? All things are not as they seem." Gershom grabbed the Marai's hand that held his dagger, and forced it into his chest, draining away the chaotic energy that gave him strength. The goblin's body dissipated into a cloud of black smoke before blowing away in the wind, leaving the twisted blade the only evidence that he was here at all.

Ushio twisted the ring on his finger, and Uzu's Pike disappeared in a brilliant yellow light. Ushio sheathed away the dagger in his belt, thinking he may find a better place for it on the Excursion when he returns. He so desperately needed to rest. The whispers of the deep urged his return, and the Sharpshooter felt a phantasmic urge to comply. He waved his hand over the waters, and they spun around to create a vortex back to his domain.

"The deed is done."

Kamiroo Wolf5/25/2015, 3:45:39 PM1 votes

“Ah-ah-ah! Not so fast, my dear friend." A tall, furry creature chimes as the vortex in front of Ushio closes without his command. A wolf, presumably the one Gershom was talking about in his final moments, now stands in front of Ushio. The wolf's fur is a jet black and a small sword is attached to his waist, slapping his thigh as he walks towards the Marai. Upon further inspection, the sword's hilt is made out of a beautiful opal-studded coral and the blade is, shockingly enough, forged from none other than refurbished pearls. A truly gorgeous weapon, the wolf draws it and holds it out for Ushio to take.

“A shame really that they had to die, but it doesn't necessarily mean this is the end of them. Take this blade, Ushio, as a token of my gratitude. It will aid you on your search for the Moon Stone or whatever it is your lost people are searching for." The wolf, not explaining how he knows the sharpshooter's name, rests the blade in the Marai's hands.

“What exactly do you mean by 'this isn't the end of them'" The Marai questions, almost obviously upset about having to do this beasts dirty work. The strange blade rests at Ushio's side now, shining in the now harsh sunlight.

“Even The soulless have a spirit, my dear Marai. And this one-" Wolf cuts of his sentence as he walks over the spot where the goblin's body once lay,“- I am not entirely done with yet." As he finished his sentence, an otherworldly essences is absorbed into the wolf's fingertips.

“You should get going now, sea dweller. Wouldn't want you to have to help us move our home now, do we?" Wolf chuckles as the vortex reappears near Ushio. With pearl-blade at his side and Uzu's Pike in both hands, the Maria is almost pulled through it.

Later that evening, Gershom's eyes burn with an insatiable heat as the sun forces it's harsh rays down right on the grove in which he and Loi now lie. The goblin jerks upward and realizes he is in a jungle. Not home, not the Voodoo Lands, but a jungle clearing adorned with beautiful flowers and plant life. Sound asleep, the beast beside Gershom stirs, suggesting it is alive.

“No way in hell that was a dream..." The goblin sits now crisscrossed and staring at the scenery around him. Something on his right hand stings and the Goblin lifts it only to have his eyes widen at the sight. Embedded into the palm of his hand is a white gem with the insignia of a Pack Of Wolves inside of it.

“The ruler of the underworld was quite stubborn when it came to giving you two up, but in the end I was able to...negotiate your freedom." Wolf sits, not too far away behind Gershom on a rock, wiping away a few drops of sickly blood from his fur. Another section of his fur was charred and a few scratches were visible on the Wolf's figure but Gershom didn't think much of it.

“Now then, let me apologize for what the Wolf with the white fur did to you. I can't exactly...control him as well as I used to be able to. With that, I bid you two farewell." Wolf stand up from the rock he was once on and vanishes into the air. Fashionable an exit as always.

Keagn5/3/2015, 8:49:05 PM1 votes

I think I'm going to do something different for the art on this concept. I have several pounds of clay I can use, so I'm going to see about getting a head base, and sculpting out Ushio's profile, and perhaps fabricate his rifle. What are your guys' thoughts on this?

Keagn6/4/2015, 7:31:08 PM1 votes

Bump: I haven't touched this concept in awhale (xP) since I've been busy setting up the June MCCC, but I'm extremely proud of what it's become, and what it can still be. There will be future opportunities to round of the edges and what not, and I truly hope I can get some sort of working art available so you guys can see what he looks like. I've tried sketching, but I've had no luck with the details of a more humanoid figure, and the complex physiology the mer-creature presents. I might reach out to different artists to see what can be done, and hopefully make Ushio the best he can be ^_^