New Champion concept, Adalinda, the Dragon Summoner
Just wondering if a champion could be made that was a viable apc.
Health: 500-1850 Health Attack Range: 500 Attack Damage: 60-180 Attack Speed: No idea. Movement speed: 350
Passive: Flame Initiation Adalinda's dragons circle above her head, each one granting her a bonus while they circle her. The red dragon grants Adalinda bonus damage on basic attacks equal to 10 (+10% AP). The blue dragon grants Adalinda 10% tenacity, and the green dragon grants Adalinda bonus 30 move speed.
Q - Flame Summoning Adalinda shoots the red dragon in target direction that deals 50, 100, 150, 200, 250 (+60% AP) to all minions and the first champion hit, and on the first champion hit, deals 10, 30, 50, 70, 90 (+50% AP) in a cone in the direction the dragon was shot. If the dragon reaches the end of its range, it will fire the cone damage in front of it. (Side note: Think of a Graves ult except without knockback and smaller.) The red dragon will reappear above Adalinda when this ability has recharged fully.
Cooldown 10, 8, 6, 4, 2 seconds Range: 750 units
W - Frost Summoning Adalinda shoots the blue dragon in target direction that upon contact with any enemy, deals 20, 50, 80, 110, 140 (+70% AP) in a splash radius around the contacted enemy, stunning all enemies within the radius of 100 units for 0.3, 0.5, 0.7, 0.9, 1.2 seconds. If the blue dragon reaches the end of its range without contacting any enemy, it will deal 10, 20, 30, 40, 50 (+40% AP) and slow all enemies within a radius of 150 units for 0.5, 1, 1.5, 2, 2.5 seconds. The blue dragon will reappear above Adalinda when this ability has recharged fully.
Cooldown 22, 19, 16, 13, 9 seconds Range: 650 units
E - Forest Summoning
Adalinda dashes to target location within 400 units. Upon completion of the dash, she fires her green dragon at the nearest enemy within 550 units, prioritizing champions, dealing 25, 50, 75, 100, 125 (+100% AP) magic damage to the target. The green dragon will reappear above Adalinda when this ability has recharged fully.
Cooldown 20, 18, 16, 14, 12 seconds
Edited R - Dragon's Blood
Adalinda gains 25 AP and 30 movement speed for 5, 7, 9 seconds. During this time, if Adalinda uses any ability on a champion with full health, that champion takes an additional 20, 40, 60 (+25% AP) (+10, 15, 20% of max health) damage.
I have no idea what lore could possibly fit.