[Champion Concept Redesign] Vyrion, Dragon of the Desert
Health: 550-2100 Health Regen: 6-19 Resource: Sand Armor: 25-87 Magic Resist: 32.1-53.4 Attack Damage: 61-117 Attack Speed: 0.65-1.01 Melee: 175 Movement Speed: 355 Primary Role: Fighter Secondary Role: Assassin
Resource: Sand Vyrion uses the resource of "Sand". This is shown by bars of sand. Each bar has 100 sand. He starts with 3 bars of sand. Every level he gains 1 bar of sand. While out of combat he generates 10 sand every second. In combat he generates 2 sand every second. Basic attacks grant 5 sand if they hit.
This is a redesign of another champion that I created a while ago. He is linked at the very bottom. I redesigned him hoping to make him more unique, balanced, and intriguing to people. Please vote up if you enjoy! Thank you!
Background: Born of Sand. That is what they say of me. I was brought up in the desert. Alone...well, not exactly. At a young age my parents were killed by a vicious sandstorm while giving birth to me. The shock of the event separated me and another part of myself. I don't know how I survived. From the time I could remember I was alone. Scavenging the lands and fending for myself. However, a growing sensation of being watched always nagged at me. Everytime I was in a life or death situation I somehow managed to survive, but not by myself. There were glimpses of it. A shadow. I knew it watched over me. However, one day it was not present and that is when I was taken.
Captured as a young child I was tortured, trained, and formed into an elite killing machine. An assassin for an organization I had no love for. I was conformed into the best there was for them, but that was not enough. They had to break my will. A defiant teen would not do well for them. As they shackled and began to set about the breaking....the shadow heard me. The desert became alive with its anger. For years it searched as they hid me well and trained me. Like a storm it came. My anger, my pain, my cries were heard by him. The gates burst apart and all I heard was screaming. Without thinking I grabbed a spear from a stand and looked around as the guard who held me was whipped through the storm. Looking around I held the spear up and ready to strike. Looking in all directions.
It was then that the screams stopped and the storm simmered. Turning slowly I came face to face with the beast. It spoke before I could strike, in a language unlike any I had heard, but I understood. It spoke of things it should not know, and it then shared its memories with me. A single claw touch to my forehead and all the memories flooded into me. The sandstorm that killed my parents, the separation of the dragon from my body, and all the times the dragon watched over me. It was me, and I was him. However now we were separate entities with a bond together.
The shock and realization that I would never be whole again caused my mind and body to overload. Dropping to my knees and the spear falling on the ground I went into a severe depression, and it was with the dragons help that I returned out of it. He reassured me there might be a way, and that indeed he felt out of place as just himself. Without his entire being as one, but to not fret.
They left that outpost then, and trained before venturing out into the world. They would find a way to become whole again. With training they formed a short reunion, but it was enough to give them hope. With Vyrions skills they continued on their way in this world. The search was not over.
Image used is found via google images. All credit goes to the original artist. I am only using as a picture to depict my champion concept. Thank you!
Appearance: http://s.picsfab.com/static/contents/images/4/1/b/afea6c5e86c2c0c1b26840922fd4f.jpg This is a perfect description of my champion concept. The difference being is he is right handed and this shows him holding it with his left hand. Just imagine the spear in his right hand. The dragon is much like a chinese dragon. No wings and serpent like. My characters eyes are golden and his hair is silvery white, but that is not shown since he rarely shows himself.
Also, Vyrion's Dragon self is not visible when out in the world or when battling normally. The Dragon side of Vyrion takes to his own sand form and combines with Vyrion. This however does not make them whole as they both have their own free will and can do as they please. It just allows Vyrion's Dragon side to hide so as to not draw suspicion or fear from local people while travelling. After all, seeing giant dragon just casually strolling through town with someone probably wouldn't be the best idea.
They did however learn to form a temporary bond that fuses their minds and bodies together, but still keeps them as separate entities. They call this the "Reunion". A way to reassure each other that one day they WILL be completely whole again.
Weapon: Spear and Sand He uses his spear, and since he is a desert dragon his body is capable of controlling, becoming, and using sand.
Age: Early twenties. He spent several years training with his Dragon half before appearing from the desert after being saved as a teen. Height: 5' 8" Weight: 140-150 almost all pure muscle. Think the prince from Prince of Persia/Altair from Assassins Creed 1.
Passive: http://www.hiveworkshop.com/forums/resource_images/14/icons_13982_btn.jpg Born of Sand- Being born of sand and bred for speed and agility he has used this to his advantage. While out of combat every second he gains 5% increased movement speed. Gradually growing to 30% speed where it caps. At max speed he becomes a sand form of himself.
In this form the next basic attack deals 20/40/60/80 (+30% AD) bonus true damage in addition to his regular damage. As he goes to attack he returns to normal form as the sand forms around the spearhead. Upon contact the sand explodes dealing the extra damage to the target as well as knocking the target and surrounding enemies (250 units around target) back 300 units.
After standing still for 2s movement speed bonus will start to decrease every 0.5s by 2%. Once 20% speed bonus is reached he will revert back into his normal form and not gain the bonus to his next basic attack. Slows which reduce him by 50% or more revert him back to normal mode. Stuns lasting more than 1s will revert him back to normal mode. Knock ups and knock backs have no effect on him while in this mode. Grabs go right through him and do not effect him. He is sand after all and sand cannot be grabbed easily.
Q http://www.hiveworkshop.com/forums/resource_images/18/icons_17149_btn.jpg Deserts Fury: Coating his spear with sand and hardening it he hurls it in target direction for 500 units. The spear pierces all enemies dealing 100/125/150/175/200 (+70% AD) decreasing damage done by 5% for each enemy it pierces up to a max of 50% for a total minimum of 50/ 63/75/88/100 (+20% AD). At the end of its path it explodes in a 250 unit radius damaging enemies for 30/50/70/100/130 (+50% AD). This ability can be reactivated to explode the spear early. The radius of the explosion will always be at the tip of the spear.
Cost: 1/1.5/2/2.5/3 Sand Bars Cooldown: 17/15/13/11/9s
Notes: The animation for this is him lifting his spear and sand coating it before he throws it. It pierces enemies in a straight line then explodes at the end of the line in a small circle at the tip of the spear. The spear itself disolves into sand and reforms in his hand. This is much like how Nidalee throws her spear, but his pierces and has a Varus Q like effect with the damage and piercing. The skillshot looks like a straight line with a circle at the end of it.
W http://www.hiveworkshop.com/forums/resource_images/13/icons_12749_btn.jpg Sandstorm: Targeting a 350 unit radius area within a 600 unit cast range Vyrion summons a sandstorm that takes 0.5s to form and stuns enemies who go through it or are in it when it appears for 0.25/0.5/0.75/1/1.25s. Enemy champions cannot be stunned more than once within a span of 3s after being stunned. The sandstorm lasts for 5s and deals 10/20/30/40/50 (+3% enemies maximum health) every 0.5s.
Cost: 2/3/4/5/6 Sand Bars Cooldown: 20/18/16/14/12s
Notes: This ability works much like Nunu's ult in how it appears. In Nunu's ult the ground begins to swirl with snow/frost. At the end of the cast it erupts into ice and such. This is much like how Sandstorm works. Targeting the area sand starts to swirl around it indicating where it will be, and then after the 0.5s it erupts into a small sandstorm. The skillshot/spell radius and cast radius look much like Brands W.
E http://www.hiveworkshop.com/forums/resource_images/16/icons_15798_btn.jpg Of the Sand: Passive: Being able to change his body and reform it from sand grants him 3/6/9/12/15% reduced damge from basic attacks and abilities. Each basic attack or ability that hits him from an enemy grants him stacks of the same name up to a max of 10.
Active: Upon reaching 10 stacks he can activate this to enter his passive mode with all its benefits as well as the benefits from "Of the Sand" but with double the damage reduction. This mode lasts for 5s. Unlike the passive version of this it does not end upon the next basic attack or when he is slowed for more than 50% or stunned for 1s or longer. Also unlike the passive version his basic attacks do not cause knockbacks. He only reverts after the 5s is up.
Cost: 10 stacks of "Of the sand" Cooldown: 15s
Notes: This ability goes on cooldown once the 5s are up. During cooldown he cannot gain stacks of "Of the Sand" but still is granted the passive damage reduction. When accruing sand it is formed around his body as an aura. This aura grows bigger each time he gains a stack.
R http://www.hiveworkshop.com/forums/resource_images/9/icons_8786_btn.jpg Dragon's Reunion: The Dragon side of Vyrion appears from the sand inside of him into physical form and wraps around Human Vyrion's body, resting his head on his right shoulder. His body wrapped around his torso down to where his tail is wrapped around his right leg.
As they become one, even for a short time, energy surges forth from within Vyrion. Golden glowing marks appear upon his body which glow through his clothes. He is lifted from the ground as he begins to levitate (Think of Malzahar) and his clothes begin to flow.
In this form he loses all abilities and gains new ones while in this form change. The rank of these changed abilities are based upon the ranks of their non changed Q, W, and E sibling. The costs and cooldowns are different. He also loses his passive and gains a new one.
Upon entering and exiting this form a blast of sand explodes out from them in a 350 unit radius dealing 100/150/200 (+50% AD) worth of damage to enemies.
Cost: 3/4/5 Sand Bars Cooldown: 50/40/30s
Note: For the icon imagine it being golden and a guy that looks like Vyrion in the middle of it.
Dragon's Reunion: Bonded Form
http://www.hiveworkshop.com/forums/resource_images/16/icons_15601_btn.jpg Passive: Dragon Unity Powered by their bond basic attacks now cause an explosion of sand which deals 10/20/30% damage done to target to nearby enemies within 250 units every 3rd attack. Each basic attack grants 2% bonus attack speed up to a max of 20% which degrades every second by 2% while out of combat.
http://www.hiveworkshop.com/forums/resource_images/12/icons_11611_btn.jpg Q: Dragon's Fury Vyrion sends his dragon half outwards in a zigzag pattern for 600 units damaging all enemies in his path for 90/110/130/150/170 (+80% AD). At the end of the path he explodes into sand in a 350 unit radius damaging enemies for 30/60/90/120/150 (+30% AD). Can be activated again to explode early.
Cost: 1/2/3/4/5 Sand Bars Cooldown: 15/13/11/9/7s
Note: Imagine the icon as gold instead of red and the tail end being longer and outside of the icon. It was the closest to what I could find unfortunately.
http://www.hiveworkshop.com/forums/resource_images/13/icons_12145_btn.jpg W: Sand Cloak Summoning sand around him in a whirlwind he gains 5/10/15/20/25% increased movement speed. Enemies within 100 units of him take 10/20/30/40/50 (+20% AD) worth of damage every second. While moving he leaves behind sand that becomes a trail of whirling sand which expands by to 350 units. The trail behind him is can only be 300 units long and so the farthest point fades quick if he continues to move. Staying within range will allow the sand to last 3s by itself before dissipating. The sand cloak stays around him for 15s.
Cost: 3/3.5/4/4.5/5 Sand Bars Cooldown: 20/18/16/14/12s. It does not go on cooldown until after it wears off.
http://www.hiveworkshop.com/forums/resource_images/12/icons_11994_btn.jpg E: Arid Blast Before him in a cone similar to Talon's Rake Vyrion's Dragon head spews sand forth from his mouth damaging enemies in the radius for 10/20/30/40/50 (+20% AD) every 0.5s for 3s. Enemies caught in this area are stunned for 0.25s and cannot be stunned again for another 2s. Vyrion can move while casting this, but at a quick walking pace instead of his normal running pace. He cannot cast his other abilities while casting, but he can attack with basic attacks. The dragons head will continue to spew in targeted direction and move accordingly before resting back on his right shoulder when he is done. This ability can be canceled early by activating it again or double clicking the right mouse button. Does not go on cooldown until either canceled or it's finished casting.
Cost: 1/1.5/2/2.5/3 Sand Bars. Cooldown: 17/15/13/11/9s
Playing as Vyrion, Dragon of the Desert Vyrion is an AD champion who focuses on speed and utilizing AoE and mid range attacks while in battle. He has two forms, both of which focus on different aspects. His Human form focuses on movement speed and resistance while his bonded form focuses on damage and attack speed. He loses out on his defenses from his human form, but in so doing gains power.
Strength Vyrions strengths lie within quick encounters. While he has defensive capabilities in his human form he is far from the tankiest of champions. More along the lines of Yi in terms of squishiness. His poke damage of his Q coupled with control with his W and defense from his E in human form grant him the ability to choose a target and whittle them down. He plays much like a Varus and Yi mix with a touch of brand in this case.
In bonded form he gets more power and attack speed. His abilities change to focus more on mid to close range combat. In this form he loses his defense from his passive and E, but gains a new passive granting him better attack and attack speed. His AoE damage becomes much better in this form. Especially good for team fights as he boasts excellent close quarters damage with his AoE's.
Weaknesses Vyrion, while strong at first glance is extremely weak and squishy much like Varus and Yi combined, but without Varus's range and Yi's invulnerable Q to help him out of ganks. If fighting against Vyrion it is best to isolate him. Getting your jungler or teammate in lane to help focus on Vyrion is best. Stunning and slowing him down and then finishing with DPS. His abilities grant him some control and range, but once cast he is easy pickings. His W is telegraphed so as to avoid it and so is his Q which works much like Nidalee's spear with Varus's Q's damage reduction as it goes through enemies. Stay behind minions to lower the damage. In human form that is. Watch his aura to know about when he can cast his E and either get ready to be within a turret, or have enough DPS and Stuns to hold him in place.
Bonded Vyrion in defense what Human Vyrion does. If faced with Bonded Vyrion then you should keep range on him. His only range is his Q. In this form he plays unlike any other champion. He plays more as himself since there's not a champion I can think of to compare him too. While in bonded mode he has midrange attacks and so should definitely just keep range. Tanky champions are best when engaging Bonded Vyrion. If you're planning on engaging make sure to have some stuns handy or wait for your teams tank to engage.
Quotes, Taunts, interactions: "You're one with your dragon self. Do you know a way to make us whole?" To Shyvana in a slightly hopeful and inquisitive tone. "Everything in the desert returns to the sand, and I've brought the desert with me!" Meaning he is the desert/sand and they don't stand a chance. "Nothing you do will be worse than what's already been done." Just a quote/taunt about how they can't do anything to him. "Face the might of the sand!" Gulps "Y-you control water? That's great, how bout aiming it not at me." Whenever Nami is in lane with him. "Ugh! Noooo, I'm melting. Ugh, now I'll be all....muddy." whenever Nami heals him with her water abilities or any of her abilities hit him especially on the opposite team. "B-bad Shark! Don't make me dry you in the sun!" Whenver he is hit by Fizz's shark OR whenever Fizz summons his shark. "I'll fillet you and dry you in the sun!" To either Fizz or Nami on the opposite team. "How can you stand being in that suit....surrounded by all that...." Gulps "Water?" This is poised to Nautilus. "W-water? Ugh, I hate water." Whenever he sees water, moves through water, or is hit by a water attack. He says it in a very disgusted and creeped out way.
Jokes/Taunts "So, if you're fire and I'm sand, if we....you know, would that mean it'd be glass?" A joke if Shyvana is in lane with him. Referring to if they had a kid would it be a glass baby since he is sand and she is fire and fire and sand make glass. "Fire and sand may make glass, but I'll still be kicking your ass." Towards Brand. "Fire and sand may make glass, but I'll still be kicking your.....What? I can'tsay that? You're no fun." If unable to say ass in game this is the alternate version. "Vyrion I choose you!" He says this and acts as if he is throwing something from his right hand. Looking at his hand in confusing Vyrion's Dragon self forms his tail out of the hand and smacks him to which he shakes his head of the slap and goes back to normal. "Let known....sand in our way." He does a jazz hand type pose and Vyrion's Dragon self forms his tail and slaps him for the horrid pun.
Upon Selection "We shall be whole again."
Attacking "Return to sand!" Referring to how things in the desert return to the desert. Aka Sand. "The Dragon rises!"
Moving "On the winds of sand." Referring to a sandstorm. "W-water!? Noooo, I'm melting!" When running through water.
Death Upon death Vyrion turns to sand and blows away.
Recalling Upon recallin he turns into his sand form and disappears in a whirlwind of sand.
Personality Vyrions personality is kind, sarcastic, warmhearted, cocky (At times), protective, and silent. He is confident in his abilities, but is still emotionally damaged from his realization of the separation of himself. He also has a natural fear of water since he is made of sand and the last time he got wet and went for a swim his sand was all muddy and such. He didn't feel...."Dry" for days.
Voice His voice is much like Altair's is from Assassins Creed. That's the best description I can give.
Friends: The majority of good champions. Enemies: The majority of bad champions.
When it comes to friends and enemies he doesn't really have any and usually allies with Demacia, Ionia, Piltover, and Ashe's Freljord group.
Essential Items
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Offensive Items
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Defensive Items
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Other Items
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Items The items chosen were based primarily around attack speed, critical chance, and damage. If people are wondering why "Frozen Heart" is on the item list for Defense because it gives mana and my champion doesn't use mana then I will let you know. 100 Armor, 20% CDR, and reduces attack speed of nearby enemies. The mana is null and void, but the rest works wonders.
There you have Vyrion, Dragon of the Desert! This was a redesign of my other champion Vyrion, the Desert Dragon in an attempt to make him better. The redesign was due to me thinking about him again and remembering I had plans to make him better (Hopefully) and redo him. He was one of my first (If not THE first) champion concept I created.
I hope you enjoyed reading about him and enjoy the lore, kit, and everything! Please feel free to leave constructive feedback on him if you wish and vote up if you like him! Please no hate as no one as time for hate. If you don't like my champion that is fine. I would like to hear what you don't like in a constructive way and polite manner rather than utter rudeness. I do converse with everyone and talk about my champion concepts! So feel free to vote -/+ based on your opinions, and please vote up if you would play him! Thank you for your time ^_^ Much appreciated!
Offensive Items
Defensive Items
Other Items
