Champion Concept- A Melee with no dashes or blinks
It is what it is; I decided to try and make a fun melee champion without the ability to dash, blink, or deliver hard crowd control. I personally think I've succeeded; in sort of an "Anti-Mage" concept (which is why I linked a picture of Basara). If anyone wants to use parts of the concept they're free to do so.
Name: WIP Currently going with 'Basara', but there's no real idea yet- it's just a kit. When I have an actual idea for the lore and look the name would likely change. Role: Fighter, specializing against long-range mages and combo-based champions. Weapon: Could be anything so long as it has a blade: sword, glaive, heck- could give him/her a chainsaw and it could still work.
Innate: Basara's first basic attack against an enemy champion will silence them; the duration of the silence will increase at certain levels. This ability cannot be used on the same champion for a set amount of time.
Q: Basara will fire forth a wave of energy from his weapon, slowing and damaging all units struck. Auto-attacks reduce the cooldown of this ability.
W: Passive- Every auto-attack will grant Basara a stack, each stack will grant him bonus attack speed; the stacks will vanish after not attacking an enemy for several seconds. Active- Basara gains movement speed for every stack he has at the time of activation; after the ability goes on Cooldown he will not be able to restore his stacks until it is off Cooldown.
E: Basara will activate a spell shield, for a brief duration absorbing the next ability used on him and firing a return blast of energy at the enemy.
R: Basara will channel briefly before emitting a blast of energy from his current location; removing all ability-given buffs on the enemy team. For example: Diana has been healed by Nidalee and has the Red Buff. The ultimate will cleanse the AS given from Nidalee's heal but will not effect Diana's built-in AS boost or the red buff.