Uluo, the swarm queen

Bârd·8/31/2015, 7:59:41 PM·1 votes·311 views

Lore:

Captains log

Day 1 The expedition into the Voodoo lands has begun. The wildlife, natives, and terrain are unknown, so we have hired the 5th regiment of the Demacian Royal Army to escort, and enough provisions to feed a group our size for at least a year. The potential findings in this area got us a sponsorship from Heimerdinger himself, who donated a hextech infantry transport airship to the cause. Morale is high as we leave Demacia.

Day 9 Last night, something attacked the ship. The starboard wall of the storeroom was ripped off, and a third of our provisions fell out. As much as I dislike it, we are going to have to land tonight to fix the room.

Day 10 The nine soldiers we sent to guard the reconstruction of the storeroom last night were found dead this morning. Their faces were gnawed off, a slimy substance covering their upper bodies. Even thinking about it makes me shudder.

Day 12 We have arrived in the Voodoo lands, and can finally begin research on the native flaura and fauna. We have already located several unknown plants and minerals, and we are beginning to look into their possible applications.

Day 15 The Air in this place is teeming with bacteria. Our provisions are rotting before our very eyes, the native insects taking what is left. We have enough left for maybe a week. We need to leave soon.

Day 16 We cannot leave. The insects here have ludicrous jaws, as they have gnawed their way into the engine room and perforated our power source.

Day 17 We are all doomed. I can feel them crawling up my legs, into my clothes, down my throat, eating me alive, but there are too many for me to killThe crawling, the crawling the crawling the crawling the crawling t e r wl g t e cr wl i g-

the writing is illegible from this point onward.

There is another message at the bottom of the page, written in blood.

What a wonderful snack for my little pets.

530 range mana user

Passive: Venomous strikes Uluo converts her basic attacks into magic damage, and applies a 5/10/15% slow for 0.75 seconds, stacking twice.

Q: Acidmaws 50 mana, 10 second cooldown Summons 5 Acidmaw ants to a target location. Their attacks deal 10/15/20/25/30 (+.1 AD) Physical damage and reduce the targets armor and magic resist by 1.2/1.4/1.6/1.8/2, stacking up to 15 times.

Acidmaws live for 6 seconds before dying. Q-Rightclick to control your swarm of Acidmaws

W: Flamewing 70 mana, 15 second cooldown Summons a Flamewing moth to a target location, dealing 80/100/120/140/180 (+.5 AP) magic damage in an area. It deals 50/75/100/125/150 (+.2 AP) (+.2 AD) magic damage with its basic attacks. You can right click on the moth to ride it for 2 seconds, gaining 50% movement speed.

Flamewings live for 7 seconds before dying W-rightclick to control your flamewing

E: Ironweb 80 mana, 10 second cooldown Summon one Ironweb spider to a target location. Its basic attacks apply a 10/15/20/25/30% slow for 1 second and deal 50/60/70/80/90 (+5% targets missing HP)

Ironwebs last 5 seconds before dying, but is refreshed if it kills a unit, up to a maximum of a 15 second lifespan. E-rightclick to control it

R: Swarm 100 mana, 100 second cooldown Summon 2 copies of each pet you currently have out, refresh their life spans, and grant all pets 30/40/50/60/70% attack/movement speed for 7 seconds. Uluo herself gains 1/1.5/2% movement and attack speed for each active summon at the time of activation, including pets spawned by Swarm. (Note: though there is no hard cap, at max cdr the highest steroid possible from this is 24/36/48% movement and attack speed for 7 seconds.)

The cooldown of swarm is reduced by 10 seconds if Uluo kills or assists in the kill of an enemy champion.

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