Rotating Game Mode Idea: The Long Haul
Buff Turrets.
Nah but seriously though. What if turrets re-spawned if you didn't take the next turret/inhibitor soon enough? I'd like to see it in a rotating game mode at least.
When a turret in a lane is taken, a timer for that lane would count down until the tower taken respawns. If the next tower (or the inhibitor) for that lane is taken, the timer resets and applies for the newly taken tower. If the next building is not taken, the first building respawns with full HP.
During the timer phase, the tower will slowly rebuild itself, it's HP bar filling up (gray, to show that it has been taken in the meantime).
Thoughts?
