[Champion Concept] Brayan and Jerrico the Dark Partners

xf3NNI3·3/24/2016, 12:53:17 PM·4 votes·1,227 views

(THE ARTWORK IS NOT MINE!!) Brayan picture taken from : http://javieralcalde.deviantart.com/ Jerrico picture taken from : http://www.animal-graphics.com/

http://pre12.deviantart.net/56a6/th/pre/f/2016/052/d/4/archer__by_javieralcalde-d9sm6jh.jpg (Brayan) http://www.picgifs.com/animal-graphics/animal-graphics/panther/animal-graphics-panther-309979.gif (Jerrico)

Lore :

Brayan is a man who as a child he spent all his life in the wild. One day in the woods he found a baby Panther lying on the grass, and it's mother dead. He took the Panther and took care of it, they became best friends. One day the house was attacked by a group of bandits who wanted to steal the Panther from Brayan to make their crimes easier. Brayan's family was killed because they rejected to give the Panther, and when the bandits got in the house, Brayan holding Jerrico jumped from the window and ran into the woods. He was running and running and he arrived in an empty dark place in the woods, both scared they fell asleep. When they woke up, Brayan saw a dark spirit standing in front of him. The spirit told Brayan that the bandits are near and he has to be ready to fight and avenge his family. The spirit said that he will give them dark powers if they help him to end his curse, because he doesn't want to be only a spirit cursed by a powerful creature from the Shadow Isles, he wanted to live a normal live and be happy. Only that way Brayan could be strong enough to fight. Brayan was scared, but he had no choice, and everything he had was the little panther squeaking hungry. The Spirit grew the Panther up and gave them Dark Powers to fight the bandits. Now they are on a journey to find the creature from the Shadow Isles to end their curse.

Gameplay :

In game Brayan and Jerrico are taking the Marksman role. They fear enemies, heal themselves and deal a lot of damage while also enhancing their abilities. They don't have a gap closer, but if they are protected in a teamfight they can be a serious problem to the enemy team. Jerrico can provide free vision for the team while Bryan deals tons of damage with his help.


Stats :

HP : 490 + 73 HP Regen : 6.1 + 0.8 MP : 273 + 42 MP Regen : 7.2 + 0.6 Range : 550 AD : 55 + 2.77 ATK Speed : 0.628 + 3.37 % AR : 17 + 4.3 MR : 30 + 0 MS : 325

Attack Damage - ■■■■■■■■□□ Defense Power --- ■■□□□□□□□□ Ability Power ------- ■■□□□□□□□□ Difficulty ---------------- ■■■■■□□□□□

Abilities :

PASSIVE : Critical Bite : Every 3rd attack Jerrico the Panther attacks as well dealing Physical Damage and marking the enemy as ''Bitten''. ''Bitten'' enemies are immune to this effect for 5 seconds. When ''Bitten'' enemies are hit from one of Brayan's abilities, the Panther will attack the enemy again with bonus True Damage. ''Bitten'' champions also suffer another effect from Brayan's abilities.

Panther's Damage : 45/55/65% of Bryan's Total AD. Bonus True Damage : 15/20/25% Passive Upgrade (Levels) : 1/7/13

First Ability (Q) : Arrow of Nightmare : Brayan fires an arrow in a direction. The first enemy hit by the arrow will be feared and will take Physical Damage. The arrow will explode when the first enemy is hit and will deal Magic Damage to enemies nearby, applying a Slow. If the first enemy champion hit is 'Bitten' the fear duration is increased. If the champions hit by the explosion are 'Bitten' they take full Magic Damage.

Arrow Damage : 60/100/140/180/220 + (115 % of Bonus AD) Physical Damage Fear Duration : 1 second Explosion Damage : 50% of Arrow's Damage as Magic Damage Explosion Slow and it's Duration : 40% for 2 seconds Fear Duration (''Bitten'') : 1.5 seconds Explosion Damage (''Bitten'') : 100% of Arrow's Damage as Magic Damage Cost : 55/60/65/70/75 Mana Cooldown : 13/12/11/10/9 Seconds

Second Ability (W) : Panther's Charge : Brayan commands Jerrico the Panther to charge forward stunning an enemy he collides with. Deals Physical Damage. The Panther then returns to Brayan healing him for a % of the damage he has done. If the Panther collides with a 'Bitten' champion the stun duration doubles and the healing is increased.

Physical Damage : 90/110/130/150/170% of Brayan's Total AD Stun Duration : 0.75 Seconds Stun Duration ''Bitten'' : 1.5 Seconds Heal Amount : 25% of Damage done Heal Increased : 40% of the Damage done Cost : 55/65/75/85/95 Mana Cooldown : 12/11/10/9/8 Seconds

Third Ability (E) Scouting Panther : Passive : Brayan's attacks deal bonus Magic Damage, bonus True Damage if attacking ''Bitten'' targets. Active : Brayan sends the Panther to a targeted location of long range for the Panther to run to there and drop a stealth ward. Brayan's Passive is disabled while the Panther is not there, his W is disabled as well, but the (E) Passive bonus damage is doubled. The Panther will return for several seconds based on the distance he travels. Max 10 seconds.

(E) Passive Bonus Magic Damage : 10/13/16/19/22% Stealth Ward Duration : 60 Seconds Cost : 35 Mana Cooldown : 60/55/50/45/40 Seconds

Ultimate Ability (R) : Panther's Swipe : Target an enemy for the Panther to start swiping him dealing Physical Damage. The Panther Jumps to 2 other enemy champions swiping them as well 1 by 1. If there are no other champions around the targeted champion the Panther will swipe the target 2 more times with reduced damage. If the targeted enemy is 'Bitten' the swipe will deal extra damage.

Swipe Damage : 170/265/360 + (110% of Brayan's total AD) Additional Swipes Damage : 85/132.5/180 + (55% of Brayan's total AD) ''Bitten''; Targets Extra Damage : 25% Cost : 100 Mana Cooldown : 110/95/80 Seconds

Recommended Leveling Order :

R--->Q--->W--->E or R--->Q--->E--->W The first one is to deal more damage with W and heal from it for more. The second one is for dealing bonus magic damage, true damage if attacking ''Bitten'' targets.

Recommended Items :

Core Items : item 3153 item 3085 item 3031 The Passive of BORK works well with (E) Passive, and the Runnan's applies the bonus magic damage to all targets. Lifesteal Items : item 3072 item 3139 Mercurial if enemies have a lot of crowd control. Defensive Items : item 3156 item 3026 Maw against a lot of magic damage. GA if you need to stay alive. Last Whispers : item 3036 item 3033 Boots of Choice : item 3006 item 3009

What do you guys think about this Champion Concept? Be sure to leave a comment and an upvote if you like it and a downvote if you don't like it. Thank you for reading, I'll be doing more champion concepts if you want you can check them out in the future.

5 Comments

CairnDemon3/24/2016, 5:04:42 PM2 votes

Good concept. I think that you shouldn't double the E passive while Jerrico is gone placing a ward. This way, you get an advantage(placing a ward) and another advantage (the bonus damage). I think if Riot were to release this concept right away, you could play him as a mid and a jungler because of the true damage and his solo carry potential. He could possibly be played as an assassin, regarding his ultimate damage (a little bit op I think) and the fear and W. But still a good job

Hippo Fart3/24/2016, 11:35:36 PM2 votes

I don't know why so many people downvote good concepts. I would like to ask if the art was yours, becuase if not you should probably link that.