[Champion Concept] Zerth, the Skeleton Commander
Appearance :
https://scontent-fra3-1.xx.fbcdn.net/v/t1.0-9/13442141_1734035103538333_1698430368222787814_n.jpg?oh=8701df4e69bd976d08bb040e78b940e7&oe=57D4099D
Skeletons :
https://scontent-fra3-1.xx.fbcdn.net/v/t1.0-9/13413590_1734035056871671_2507420497451651783_n.jpg?oh=6c6d940d1c2cc159b7d6b6549e541da8&oe=57D95303
Short Lore :
''A child in Runterra, was tormented and sent as a spy to watch his master's enemies, and when the master would be ready, he would turn the child into an undead warrior. One day the child asked for help, and that was the day when he was torn into a Skeleton Spawning archer. The master though that it is early, but he didn't want to be discovered, so he though that was the best decision. The child lost all of his memory, and gained a lot of power. He was now sent to attack his master's enemies, so he can create an army of skeletons from the people he killed. Zerth got bored of fighting his master's enemies, so one day he escaped and joined the League of Legends to prove his skills''
Playstyle :
In game, Zerth is an immobile marksman, spawning skeletons that interact with his abilities and dealing huge damage. He is also shorter range, but it makes up for his longer range abilities, and multi-target skeleton attacks. He excels at dueling, sieging, and dealing damage to everyone in a teamfight with his ultimate, forcing the enemy team to back off.
Stats :
Health: 518 (+74 per level) Mana: 286 (+50 per level) Attack Damage: 58 (+3 per level) Attack Speed: 0.615 (+3% per level) Movement Speed: 330 Health Regen: 6.11 (+0.81 per level) Mana Regen: 7.12 (+0.73 per level) Armor: 20 (+3.78 per level) Magic Resist: 30 (+0 per level) Attack Range: 500
Attack Damage - ■■■■■■■■■□ Defense Power --- ■■□□□□□□□□ Ability Power ------- ■■□□□□□□□□ Difficulty ---------------- ■■■■■■■□□□
Abilities :
Passive : Skeleton Commander : https://scontent-frt3-1.xx.fbcdn.net/v/t1.0-9/13406720_1733648050243705_6044301131841332651_n.jpg?oh=9992a00f64abd38d2418ac44c3c51b0a&oe=57CC319D When Zerth kills a minion, he gains a Skeleton. Every 2 attacks the Skeletons also attack. The Skeletons deal 20/25/30% of Zerth's total AD damage at levels 1/6/11. Maximum 5 Skeletons. Zerth also gains a Skeleton if an enemy champion dies in 1000 radius around Zerth. He loses all Skeletons upon death, 1 when slowed, and half of them when stunned or silenced. If he gets knocked up he doesn't lose Skeletons.
Q Ability : Find Your Target : https://scontent-fra3-1.xx.fbcdn.net/v/t1.0-9/13346655_1733647280243782_5232039897867525724_n.jpg?oh=e7ee655b38f5cb225d2230669299aa89&oe=57C0EAB4 Passive : Zerth gains 20/25/30/35/40% Attackspeed. Active : Zerth commands his Skeletons to attack a targeted enemy 3 times each with 125% of Zerth's attackspeed. If more than 1 Skeleton is attacking the target, the target is slowed by 25%. If 5 Skeletons are attacking the target, Zerth's next basic attack deals 15/17/19/21/23% bonus damage. Cooldown : 10 (After the Duration ends) Mana Cost : 80
W Ability : Fire At Will : https://scontent-fra3-1.xx.fbcdn.net/v/t1.0-9/13418843_1733647286910448_4724867325177402655_n.jpg?oh=bd78cae52b827e954d978a20cbc598a4&oe=57D4E039 Zerth fires an arrow in a circle with 250 radius, that slows enemies by 35% for 1.5 seconds, and deals 75/110/145/180/215 + 100% bonus AD damage. All Skeletons fire arrows to a random champion hit by Zerth's arrow. Arrows that Skeletons fire deal 25% of the damage that Zerth delt with his arrow. The enemy champion is stunned for 0.2 seconds per arrow fired from Skeletons. Cooldown : 13/12/11/10/9 Mana Cost : 50/55/60/65/70
E Ability : Split Shots : https://scontent-fra3-1.xx.fbcdn.net/v/t1.0-9/13417438_1733647300243780_5022335550529706034_n.jpg?oh=d6aa8dc5cde32628b7cfd014ac6cd077&oe=57D5F4B7 Passive : Skeletons fire arrows to 2/2/3/3/4 targets. The primary target takes full damage, while others take 15% less damage. This effect works with the Q Ability : Find Your Target. Active : Zerth gains half of the Q Ability's Passive bonus attackspeed, his attacks deal 10/15/20/25/30% bonus true damage and the arrow splits into more arrows in a cone behind the primary target, dealing 20/15/10/5/0% reduced damage. This buff lasts for 6 seconds. Cooldown : 13/12/11/10/9 (After the Duration ends) Mana Cost : 30/35/40/45/50
Ultimate Ability : Skeleton's Arrowstorm : https://scontent-fra3-1.xx.fbcdn.net/v/t1.0-9/13407172_1733647303577113_4008923947562803236_n.jpg?oh=b9cf48a35e62dd9dc4cb9993860d08de&oe=57E385C8 Zerth commands his Skeletons ( the amount of Skeletons he currently has with the passive ) to fire 10 piercing arrows each in a direction of 2000 range for 3 seconds. Each arrow deals 70/100/130 + 35% total AD damage and slows enemies by 60% decaying over 0.75 seconds. Cooldown: 130/120/110 Mana Cost: 125
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