A Champion I've Thought of: Part 2, Finale

TheShadowyOwl·11/2/2016, 12:42:19 AM·2 votes·1,323 views

The rest of part 2: http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/c9gy70Lj-a-champion-ive-thought-of-part-2-1 http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/itKhzFq3-a-champion-ive-thought-of-part-2-2 http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/pArVZluU-a-champion-ive-thought-of-part-2-3 http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/AqdZo0XR-a-champion-ive-thought-of-part-2-4 The entire part 1: http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/oTah3yhs-a-champion-ive-thought-of http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/vVXjVN64-a-champion-ive-thought-of-2 http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/55YxX360-a-champion-ive-thought-of-3 http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/pxTwF9Er-a-champion-ive-thought-of-4 http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/emq9OEKi-a-champion-ive-thought-of-finale-for-now

OK so now you can get too all my champion concepts, before I once again take a break, so as usual please enjoy the concepts and comment with any criticisms, praising, or something in the middle as usual, and here we gooooooo!

Linkoln and Kell "The Arcane Half-Demon Protectors" Primary role: Support (melee champ) Linkoln was always a hard working boy and talented mage, but before he was a half demon arcane mage he planned to become a summoner and learning about the world and it's weird creatures. While he was working there his sister, Kell, was practicing occult magic, despite it being outlawed where they lived to practice summoning demons, his sister and him decided to work together and unlock the dark magic. His sister was very obsessed with her work, often using herself as a test subject for her dark magic. After years of searching and practicing they found the one spell that Kell wanted so dearly, the ability too summon a demon that she can control, specifically an arcane demon, who are known for being especially powerful and hard to find, however they aren't exactly fond of being summoned, usually trying to suck their conscience into them and becoming their skin making it hard to be seen in public. After preparing everything and Linkoln set up a fail-safe, a lantern that can hold any form of magic, even the most powerful. While the spell was in effect and the mist was covering and the demon was being summoned, some type of interference caused the spell to go wrong causing the demon to transfer her conscience into it's body, after it was done the being was stuck in the lamp. After some time of hiding they began to show signs of demons growing on Linkoln's skin and soon they found out that she could take control and even become the demon at points. Realising that they would be killed for how they look they ran off too the League of Legends for safety and protection from others who are hunting them. -*- They're speaking about how they have to hide themselves away and chatting with each other.

> Stats Health: 980+70 Level 18: 2240 Attack Damage: 48+2.45 Level 18: 92.1 Attack Speed: 0.654+2% Level 18: 1.01 Movement Speed: 345 Health Regen: 4.28+0.67 Level 18: 16.34 Defense: 23+2.35 Level 18: 65.3 Magic Resist: 28+ 3.4 Level 18: 89.2 Mana: 1300+65 Level 18: 2470 Mana Regen: 2.74+0.78 Level 18: 16.78

Description: He wears a white and blue cloak, he has a white shirt and blue pants with black shoes, he has a lantern that is black with blue flames in it, when he switches stances his hands glow red with a kind of circle on his arms and with red needles on it. His eyes are red and his arms and legs have sharp nails like a demon's. His art is him holding his lamp while the shadow of a demon is behind him. Animations: Taunt: A magic circle around him and he flicks his hands up as it fades away. Joke: He holds his lantern in front of him, then it causes a bright flash and he jumps away shielding his eyes. Idle animation: He holds out his lantern in front of him. Death: The lamp floats up and sucks Linkoln up and sends him into the lamp Dance: He does a kind of native fire dance except the fire is blue Recall: He creates a magic circle around him and floats up and raise his hands and it glows with a circle. Normal Movement: He holds his lantern out in front of him and he walks out Running Movement: He levitates off the ground and zips forward

Passive: Arcane Blessing Every time Linkoln attacks enemies with his abilities he'll steal health, and have it given as silver health, whenever he uses a health regenerating Item/spell he gains all the silver health as normal health, when he's attacked he'll expend all the silver health to defend himself from that attack. Q: Switch stance Mana: None Cooldown: 4 sec. Linkoln will switch between attack and defense stance, he'll take 50% from his attack damage and ability power and put it into his defense and magic resist and vice-versa. W: Split Defense/Split Attack Mana: 100/140/180/220/260 Cooldown: 7 sec. Linkoln will split an opponents and allies within a 600 unit radius defense or attack, depending on which stance they're in, evenly with each other for 5 sec. E: Linkoln Pulse/Orb/Linkoln Crystalize Mana: 130/200/270/340/410 Cooldown: 9 sec. Attack stance: Linkoln will cause a pulse to go out (300x300 units) anywhere with a 500 unit radius, any enemies caught in the blast will give Linkoln 10/15/20/25/30% of the damage done as silver health to Linkoln, after hitting up to 10 enemies with this ability it will change to Linkoln orb, in which Linkoln will fire a giant orb that will go at 200 units per second to the distance of 1000 units, it will deal 80/120/160/200/240+(50% ability power) per second while in it, it will explode after reaching the end dealing 100/140/180/220/260+(50% ability power) after it explodes it will regen 90/120/150/180/210+(all silver health) for each enemy hit, allies nearby if they have lower health will be healed for half. Defense stance: Linkoln will increase an allies defense and magic resist 20/30/40/50/60 and give them a shield for 120/170/220/270/320+(50% ability power), if used on enemies they will take 50/70/90/110/130+(50% ability power) and be slowed for 25%/35%/45%/55%/65%, they will give Linkoln half the damage as silver health, When Linkoln uses this on himself or an ally 4 little crystals will spin around them, they fall on the first hit and deal 50/70/90/110/130+(50% ability power), if all hit they will regain health for the shield or in Linkolns case, all the silver health R: Transmogrify Mana: 50/100/150 per sec. Cooldown: 60 sec. Linkoln's sister Kell will take over and they will transform into her current for of an arcane demon, their basic attacks will deal ability power, and health, defense, and magic resist will increase by 20% from their base form, and their abilities will change, no abilities will cost mana but they will lose mana every sec. while in this form, they can cancel the form when they use the new ultimate or when they run out of mana in which they will use it automatically. Q: Arcano-shot Cooldown: 5 sec. Kell will fire out 5 magic orbs in a cone that deal 80/120/160/200/240+(100% ability power) that will then hover in place for a few seconds, when the few seconds are up, when Kell reactivates this ability, or when she uses her W on an enemy the orbs will return to her dealing the same damage per orb that hits. W: Arcano-Surge Cooldown: 8 sec. Kell will teleport to target champion anywhere within an 800 unit radius, she will deal 40/80/120/160/200+(100% ability power) to enemies she teleports to, and she'll heal allies she teleports too, this will reactivate Arcano-Breathe if it hits an enemy. E: Arcano-Shield Cooldown: 7 sec. Kell will shield all allies within a 600 unit radius with spell shields for 5 sec. The shields will absorb 80/120/160/200/240+(75% ability power) and block all spells. R: Arcano-Laser Cooldown: None. Kell will charge for 4 sec. then blast lasers out of her eyes, she's immune while doing this but can't turn all that well, the laser will deal 50/90/130+(50% ability power) per 0.5 sec. for 5 sec. while they're in the beam each attack they take will reduce the target's magic resist for 3/5/7 per hit. Design: She looks like a normal devil except she's silver and blue with spikes on her wings legs and back, her head has no mouth but with glaring white eyes and a blue hood-like thing on it's head, it doesn't have any hands but it's replaced with webbed wings like a bats. Animations: Death: She turns into a flame as the lamp traps her Normal Movement: She flies. Running Movement: She glides.

Description Supposed to be a bit of a self sufficient support, His gimmick is his constantly changing playstyle that switches between offensive healer, and defensive tanker, the silver health gimmick helps him stay out on the battle field longer, and his ultimate is good for team fights and the ult. is good for ending it off if done correctly.

Recommended Order: R>E>W>Q

Freinds: Ryze Galio

Quotes: Linkoln is very mature and is a little monotone, Kell is much younger and childish, her voice is very echo-y like Sona Selection: "Here we go!-of course brother, they'll remember us!" Ban: "I guess not." Kell: "Maybe Later." Moving: Linkoln: "Here we go!" "Alrighty." "Let's go!" "I'm on the way!" Kell: "Yes!" "To protect others!" "Are we ready!" "OK." Attacking: Linkoln: "You must be taken care of." "Sorry about this." "This is for others protection." Kell: Laughs "OK-OK." growl Q: Linkoln: "Here we go." "To power!" "To defense!" Kell: ROAR "Kaboom." W: Linkoln: "This'll do." "Feeling stronger?" "Now you should feel a lot more secure now!" Kell: "Over here!" Laugh "Don't worry I'm here!" E: Linkoln "Hah." "Buboom!" "The power!" "This'll keep you safe." "Slow down." Kell: "Don't worry you're safe!" "Be Free!" R: Kell: "Let's go!" Laughs "Take a break Linkoln!" Reactivate: "Ready, Aim, Fire!" "This is it, no going back." Joke: "Scout out the area-OK!-Aaagh, not what I meant-what I scouted the area-and nearly blinded me in the process." Taunt: "You do not know the power we have!" Death: Both: "Oh NOOOooooo.....!" Special interactions: Ryze Ally: "Together, we shall defend this world from the oblivion coming." "Ah another mage I can talk too." Enemy: "By the way, my money's on i'll win." "Very well then, let's go!" Galio Ally: "Hi there pal, wanna work on defending others?" Enemy: "Is this another one of your challenges?"

Skin Ideas: Warlock Linkoln Dark Chronicles Linkoln

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