Chemtech Item Concepts

Eranell·9/20/2018, 5:38:00 PM·7 votes·4,913 views

I made these concepts to give Mages (and some supports) some more variety in their builds and designed them sorta parallel to the Hextech items.


Chemtech Sampler

Materials:

  • Amplifying Tome x2
  • 180 Gold (1050 total)

Stats:

  • +40 ability power
  • Passive: You can augment one of your normal abilities. Whenever you hit an enemy champion with this ability your ability power is increased by 1 (halved for targeted abilities) (up to a maximum of +15 ability power). When upgrading this item you CANNOT change the designated ability.
  • Undesirable Interaction: A single ability can be augmented by only one "Chemtech" Item.

Chemtech Brainwave Enhancer

Materials:

  • Chemtech Sampler
  • Haunting Guise
  • 650 Gold (3200 Gold)

Stats:

  • +90 ability power
  • +250 health
  • UNIQUE – MADNESS: Damaging an enemy champion generates one stack every second for the next 4 seconds. Deal 2% increased damage for each stack, up to a maximum of 10%.
  • Passive: You can augment one of your normal abilities once. Using the designated ability grants you one stack of "highly focused". For every stack the designated abilities damage is increased by 4% (5 stacks max). Using an ability other than the designated one removes one stack. Toggle abilities generate one stack every 2 seconds.
  • Undesirable Interaction: A single ability can be augmented by only one "Chemtech" Item.

Chemtech Steroid Gun

Materials:

  • Chemtech Sampler
  • Forbidden Idol
  • 850 Gold (2700 total)

Stats:

  • +60 ability power
  • +75% Mana regeneration
  • +10% cooldown reduction
  • UNIQUE: +8% bonus healing and shielding power.
  • Passive: You can augment one of your normal abilities once. If the designated ability has a healing effect or a shielding effect it now grants the affected allies adaptively either ability power (40% AP) or attack damage (20% AP) for 4 seconds. If it damages an enemy champion they become brittle for 3 seconds, increasing the duration of the next hard crowd control ability by 30% (Cooldown: 15 seconds). Designating an ability that already has a crowd controll effect does NOT automatically increase its CC duration.
  • Undesirable Interaction: A single ability can be augmented by only one "Chemtech" Item.

Chemtech Mana Dissolver

Materials:

  • Chemtech Sampler
  • Catalyst of Aeons
  • 850 Gold (3000 total)

Stats:

  • +300 health
  • +400 mana
  • +80 ability power
  • UNIQUE - ETERNITY: 15% of damage taken from champions is gained as mana. Spending mana restores 20% of mana spent as health, up to 15 per cast (toggle spells heal for up to 15 per second).
  • Passive: You can augment one of your normal abilities once. If the designated ability damages an enemy champion this champions mana is reduced by 50% the amount that was used for the designated ability (25% of the abilities mana cost if the designated ability is a targeted one) and halves any kind of mana regeneration for 5 seconds (Cooldown: 10 seconds).
  • Undesirable Interaction: A single ability can be augmented by only one "Chemtech" Item.

Btw what I mean by "undesirable interaction" is firstly preventing one single ability to be overloaded with power and secondly in chemistry it's very dangerous to put random chemicals together so I thought it would fit the thematic. Also I didn't calculate their Gold efficiency so I would appreceate it if you went easy on me in that regard :P

8 Comments

reba0429/20/2018, 5:49:15 PM1 votes

Chemtech Steroid Gun should not have the second 'brittle' component. Brittle is Ornn's own cc and it would seem kind odd having that on an item.

David 7779/20/2018, 6:09:03 PM1 votes

Upgrading an ability looks quite interesting.

KÎŢŢΥKÂŢKÂŢÂRÎÑÂ9/20/2018, 8:44:13 PM1 votes

Upgrading 1 ability. means they need to make an extra abilities for 150 champs. no chance owo bad concept would make things even more broken.

Rathar Dashing9/20/2018, 10:20:10 PM1 votes

Ooh baby I'm taking that steroid gun on Sona, Lux and especially Nami. Who needs ardent when I can give us a minimum of about 16 AD or 32 AP. Not to mention I can apply brittle at the same time with Nami.

I might get that brainwave enhancer on Ezreal, too.

flibitydoo9/21/2018, 12:46:24 AM1 votes

The support item seems to be priced way too high for a support item

The other forbidden idol items are 2100 or 2300 gold in cost. This item is 2700. Even Gargoyle stoneplate (which one would argue is more a tank item rather than a support one, is 2500 gold)

Also it seems kind of awkward on the majority of support champions, since if you buy the component sampler, you can't charge it at all if you intend to use the buff. The only champiosn with a heal/shield ability that can be used offensively to gain the ap are lulu and nami. Ivern, Lux, Rakan, Karma, Kayle, Bard, Morgana, Soraka, Sona, Janna, Taric all have buffs but they only work on/target allies.