Minor changes to obnoxious champs to make them a bit less obnoxious (Darius, Olaf, Kassadin, etc.)

Eranell·1/9/2020, 10:05:49 PM·10 votes·4,866 views

I'm bad with opening these sort of dicussions so I'll make this simple and just list certain champs I think could use a little nerf here and there with a nerf I think is justified without completely screwing them over. Here we go.

Darius: Remove the mana refund on his W when he kills a unit (reduce it's cost in compensation if you must but the fact that he barely uses any mana to puch his lane is stupid) as well as the free armor pen on his E. This way he would actually need to spend mana to push his lane early on. And if you really want to keep his armor pen make it that he has to land his E for it to be granted against the targets he pulled. (Also hearing Godking Darius' W over and over again is suuuuper fucking annoying, but thats just a personel problem I have with him)

Gangplank: Similar problem as Darius. Add Mana costs to his Powder Keg or stop it from activating Sheen's passive by itself. If he makes them explode with a normal auto attack he still gets Sheens benefits without using up any mana which is pretty unfair. (If that is actually not the case, please let me know, I'm not 100% sure on that)

Olaf: Reduce the slow on his Q but give him a small movement speed buff towards champions he hit with it. This way it's not as borderline impossible to dodge subsequent Undertows and get to safety. Dr. Mundo had a similar nerf once by makeing his Q thinner which could also be a reasonalbe nerf for Olaf.

Kassadin: Remove his Q's magic shield. He already has more than enough magic resist from his (very uninspired) passive which reduces magic damage by a whopping 15%(!) right from the start.

Camille: Nerfing her further might be controversial but I'm gonna include her anyway. Increase her E's cooldown but give it a little refund if it hits an enemy champion similar to Thresh's Q (except he always gets it reduced when hitting anything). That makes it harder for her to escape and reward her enemies for dodgeing it, which is, frankly, harder than it seems due to how fast she jumps off the wall.

Riven: Make her Q's cooldowns start after their last cast not after the first one but reduce it's over all cooldown in compensation. If she holds on her casts it barely has a cooldown very early on which means she is a threat every single second just as early on.

Kai'sa: Remove plasma stacks from allies' hard CC or at the very least only make them able to grant the first stack.

Tryndamere: There is so much that needs to be addressed I'm not gonna include everything here. He needs a rework. One that removes the crit chance component. Instead of giving him free crit chance increase his auto attack damage relative to his fury so luck is no longer a component of a champions kit who is all about raw strenght.

Zed: Remove the slow on his shadow-E so it's easier to dodge his following Q. Many assassins have too easy of a time to harass their target, with Zed being the best example since he doesn't even need to get close to his enemy for harass. He just waits until his enemy is below 50% health and then goes in for his passive's extra damage (also a very uninspired passive, i might add).


Let me know what you think about it. I tried being resonable by instead of just nerfing damage to make it harder for them to deal that damage or reduce their mobility. So please be reasonable with your critique as well. Thanks.

6 Comments

Minimac20001/9/2020, 11:39:06 PM5 votes

Darius- no. Just not the right nerf. He does probably need one but this aint it. Just strange you think darius should be required to oom pushing his wave when *cough manaless low cd wave pushing champs exist *cough mordekaiser is still broken top The e nerf is actually really pretty good

Gangplank- yes barrels needing mana would help him feel less spam to play against, fyi sheen is based off ability casts and applied in autos, so when he q's he activates sheen and q counts as an auto so it applies. I don't believe q'ing an e procs it, but dropping e and then autoing does

Olaf- doesn't need nerfs this champ is not a problem in any way shape or form. Don't be an idiot and try and fight him lvl 1 that's literally his entire top lane everything. Idk about jg olaf, rarely see either tbh

Kassadin- just his ult's damage needs to be lower so he doesn't oneshot 3 people every tine he casts it

Camille- really doesn't need any more nerfs, also not a problem for pretty much anyone

Riven- holy fuck yes maybe she'd actually have cooldowns then. I don't have a problem with her, just obnoxious how frequently she dashes lol

Kaisa- idk exactly as I don't play bot lane much but she is sopposedly in a decent spot rn not too strong, but idk

Trynd- just rework him. IMO he needs to have a longer ult but have his invulnerability scale down greatly by damage under 0 hp taken. For example a 7-9 second ult reduced by a second for every 100/200/350 damage (idk about numbers) taken below 0. Instant counterplay. He still functions the same when ahead and isn't literally unkillable splitpushing when he's behind 0/7 which doesn't make sense

Zed-dumb to fight but fine overall honestly

Adding MORDE- lower his passive damage holy fuck the movespeed and duration literally don't do anything when he is fighting melees which is most of laning

Fiora- just revert x number of buffs until she is balanced again lol

Gnar-not kidding gnar, should be nerfed by buffing his rage to deteriorate slower. Not build up faster too, just deteriorate slower. Being a melee champ is such a huge nerf in thjs game that making him stay in his "super" form for more of the game is actually all he needs for top laners to meaningfully interact with him instead of just dying from his 16 ranged autos and w passive

Quinn- make her e not cancel every ability like it's a fiora w, pretty much it, just a bugfix the blind is obnoxious too but meh, not problematic

Kled- buff his q damage, remove the 60% random grevious wounds

Illaoi- give her some way to deal with ranged and increase her e cooldown (shit on melees ability)

Ryze/vayne/kennen/cassio- I don't care how, get them out of toplane by any means necessary

Vlad/kayle- actually fine, I'm just bad

ProphetOfDraven1/10/2020, 3:17:38 AM5 votes

Why do you hate melee champions?

IP Masquerena1/10/2020, 5:09:16 AM2 votes

The main thing Zed needs is his passive to no longer work on creeps in any way shape or form.

30 damage to minions at level 1 and it only goes up is way too much safety for easy last hits. (OK, it's not 30, it's just 28.something but still)

SiG DxD1/10/2020, 9:41:06 PM1 votes

Kai'sa: Remove plasma stacks from allies' hard CC or at the very least only make them able to grant the first stack.

this is so broken by the fact that allies within Second Skin EFFECT RADIUS: 2750

2750 is 2 screens total ...so allies 2 screens away can apply this.... its broken and should be nerfed as you said

Sergeant HbA1c1/24/2020, 7:53:10 PM1 votes

I'd be happy if stunning a Camille while she is dashing to wall or during her wall-hug would actually force her out of it. It makes no sense that she gets to maintain it despite getting cc'ed.