[Champion Concept] Yen'Cruor, The Heart of the Void
http://pre05.deviantart.net/2678/th/pre/i/2011/270/1/3/monster_heart_by_anatane-d4b5m92.png Monster Heart by anatane
Stats and Abilities
Targetted Role: Support
HEALTH: 553 – 1811 HEALTH REGEN: 6.0 – 16.2 ATTACK DAMAGE: 46 – 91 ATTACK SPEED: 0.625 (+0% – 38.3%) ATTACK RANGE: 175 ARMOR: 19.2 – 82.1 MAGIC RESIST: 30.0-38.5 MOVEMENT SPEED: 325
Passive: Scavenge:
Every time a large minion or monster dies close to Yen’Cruor ( within 650 units) it is vacuumed up, granting Yen’Cruor 10/20/25 Matter. (starts at ten and increases at levels 11 and 16). Upon reaching 100 Matter, Yen’Cruor’s next W or E cast will grant him a body, assuming he does not already have one. If Yen’Cruor already has a body, then his pool stays at 100 until a point in time where his body is gone. Dying removes 50% of Yen’Cruor’s current Matter.
You can dismiss your current Body at any time by right clicking on an icon displayed under your Trinket slot.
Q) Red Tides: Yen’Cruor burries its vessels into the ground and pumps ichor, creating a geyser. The geyser starts at max range and moves to the original cast point. The first enemy hit is pulled slightly in the direction of the projectile’s movement. Every enemy champion hit causes Yen’Cruor to heal, but every hit after the first has its heal cut by 50%.
Damage: 90/140/190/240/290 (+70% AP) Heal: 50/100/150/200/250 (+40% AP) Range: 925 Cost: 8% current hp. Speed: 1750 Cooldown:19/18/17/16/15
W) Lozenge: Yen’Cruor fires a blob of plasma at a target location. Upon impacting the ground the blob explodes. This damages enemies, knocks them up for .5 seconds, and coats them in residue that slows by 20/25/30/35/40% for 2 seconds.
Damage: 100/150/200/250/300 (+60% AP) Range: 900 Speed: 1300 Radius: 350 Cost: 5% current HP Cooldown: 10
If cast while lacking a body and with 100 stacks of Matter, Yen’Cruor constructs a Lobber body around himself. While wearing a Lobber body, Yen’Cruor’s autoattack range is increased to 425, his autoattacks deal an extra 10/20/30/40/50 (+30% AP) damage, and Lozenge gains a 1 second stun.
E) Transfusion: Yen’Cruor siphons HP into a target ally, shielding them by 80/120/160/200/240 (+60% AP) for 6 seconds. Can not be cast on self.
Range: 550 Cost: 5% current HP Cooldown: 11/10.5/10/9.5/9
If cast while lacking a body and with 100 stacks of Matter, Yen’Cruor constructs a Guardian body around himself. While wearing a Guardian body, Yen’Cruor gains 25 armor and magic resistance. In addition, Transfusion increases to a +70% AP ratio and the shield will convert into hp at a 50% ratio over its duration.
R) The Touch: Yen’Cruor hurls his now-matured body off of himself and to a target location where it lands, damages enemies for 200/300/400 (+70% AP) damage, and knocks them up for .5 seconds. After landing, the body becomes a controllable pet with stats dependent on what type of body he had equipped. Yen’Cruor now counts as not having a body, and may summon an additional body onto himself as normal.
Radius: 150 Speed: 1300 Duration: 60 seconds or until dead. Cooldown: 170/150/130 Smite works on summons as though they were jungle monsters.
****Guardian: **** The Guardian passively damages enemies around it, and will periodically grant shields to nearby allies. By default it seeks to attack the target closest to the party, prioritizing champions.
HP: 1250/2500/3760 (+50% AP) Armor/Magic Res: 15/40/90 (+5% Max AP) Movespeed: 325 Attack: Radius: 300 Damage: 6/8/10 (+.25/.50/.75 % (+1% per 100 AP) of enemies’ max hp) per second Shield: Radius: 300 in-range allies receive a 40/80/120 (+40% AP) shield for 3 seconds every 7 seconds. Cooldown is indicated by a blue circle under Guardian’s feet that slowly fills.
Lobber: By default the lobber tries to maintain a range from enemies and will automatically attack the closest enemy, prioritizing champions. Every three autoattacks, Lobber gains a 20/60/100% attack speed boost for 6 seconds.
HP: 1200/2100/3000 (+ 20% AP) Boost Cooldown: 1 second Movespeed: 325 Armor/Magic Res: No. Attack: Range: 425 Damage: 20/50/80 (+90% AP) Attack Speed: 0.7
Lore: (If you want to read as little as possible, skip to the last paragraph)
Thump. Thump. Thump.
I beat, the constant rhythm keeping me steadfast, an ever-beating drum dictating my existence. It reminds me of my purpose.
Thump. Thump. Thump.
I float onward, eyes flicking about this new land, this new environment. I judge what I have seen, as is my role and right.
Air? Breathable. That will save me time. Light? Agonizingly bright. Reactionary measures will be required. That will cost me time. Terrain? Uneven. Hard. Slightly unsturdy. Legs would work best, and weight might be an issue. Hmmm.
Thump. Thump. Thump.
My companions, the ones whom I followed to this realm, have changed direction. Absentmindedly, I do the same. They are heading for a mass of dead objects stacked into queer shapes that hide bipedal organisms within. The fibrous material isn’t very sturdy. It could still have its uses, though. Shameful. Never thought I’d see such waste. Even a simple shell deserves life. It would seem my talents are required more than ever.
Thump. Thump. Thump.
My companions lunge through the heaps, rooting out the organisms. Destroying. Ripping biomatter apart and ruining it with their disgusting maws. Do they know what they do? Perhaps they enjoy making my work challenging.
Thump. Thump. Thump.
I tune out the annoying noises the others make as they hunt down the fleeing creatures below. They crave the taste of destruction. But I am different. My only hunger is for the joy of creation.
And so I create. I create as I have always done. I create as I always will until a day where everything is alive, and no material remains dead to create with.
Thump. Thump. Thump.
A pulsating monstrosity from the void, Yen’Cruor is obsessed with creation and bringing life. He is a scavenger who can often be found following other voidborn, salvaging the leftovers from their work. With the salvage, he creates new monstrosities and releases them into the wild, where they perpetuate his cycle of destruction and birth. Some speculate that, in the end of days, only Yen’Cruor and his army of constructs will remain on Runeterra.
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****Quotes:****
Chosen:
I prepare. Let us create.
Spawn:
I observe. Light conditions harsh. Ground solid. Material supply… adequate. Let us begin.
I observe. Endless war. Wasted matter. I must correct this.
Taunt:
I smile. What have I to fear?
(Vs Kog’Maw) I see. Your mindless waste. I can not forgive it.
(Vs Vel’Koz) I see. Your method. I deem it inefficient.
Joke:
I admit the deed. Here! The beating of this hideous heart!
Movement:
I move.
I search. Leave no waste.
I beat. The tempo of creation.
I hunt. Those who harm my creations will soon become them.
Attacking:
I judge. You will harm my creations no more.
I defend. Yours shall not touch mine.
I see. You seek to end my creations. I refuse you the chance.
Using ultimate:
I observe. The joy of creation.
I determine. You are done. Go, my creation.
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****Good Neighbor:**** [Kirylis, The Snowborn](https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/F52XrYN6-champion-concept-kirylis-the-snowborn?comment=000e)
****Outreach:**** [Valar, the Pale Rider. Review posted on the 5th](https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/e2osGqz4-champion-concept-valar-the-pale-rider?comment=0001)