[Concept] Rose - The Hooded Fighter
"What you do know is the story of the little girl that met a wolf while delivering something. What you don't know is that she killed the wolf..."
•Base Stats
Health: 550 (+80) Health Regen: 8.25 (+0.55) Mana: 300 (+40) Mana Regen: 9 (+0.9) Attack Damage: 60 (+2.5 Attack Speed: 0.625 Range: 175 (Melee) Armor: 25 (+3.5) Magic Resist: 32.1 (+1.25) [53.4] Movement Speed: 345
•Passive: Rose Petal
Whenever Rose damages an enemy with a basic attack or any of her abilities, She stacks either one or two Rose Petals on her. When she stacks five Rose Petals on an enemy, using any skill will add an additional effect onto the stacked enemy.
•Q: Cleaving Swing
Cost: 40 / 45 / 50 / 55 / 60 Mana Cooldown: 10 / 9 / 8 / 7 / 6
Rose hits a single target with a powerful swing, dealing magic damage and causing the target to take additional damage over a period of 4 seconds.
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Additionally hitting an enemy with Cleaving swing will put one stack of Rose Petals on the enemy
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Hitting an enemy with Cleaving Swing with five Rose Petal stacks on them will cause the enemy to bleed for 8 seconds
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Cleaving Swing applies all on hit effects
Range: 500 Magic Damage: 70 / 115 / 160 / 205 / 250 (+60% Bonus AD) (+50% AP)
•W: Red Whirl Cost: 50 Cooldown: 12
Rose swings her blade in a circle around her twice. Each time she hits someone with her swing she deals damage, which can be twice if the person is hit twice with Red Whirl. Additionally, the more enemies she hits on the second swing around, the more the cooldown is lowered on this skill.
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Up to 12 seconds can be taken off the cooldown of this skill
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Everyone hit with the first swing of Red Whirl receive two stacks of Rose Whirl
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Hitting an enemy with the first swing of Red Whirl with five Rose Petals on them will slow them
Damage: 60 / 90 / 120 / 150 / 180 Range: 320
•E: Petalfall
Cost: 50 Mana ( 5 mana used every second invisible, and 10 mana used for every teleport) Cooldown: 15 / 14 / 13 / 12 / 11
Passive: Rose gains additional movement speed
Active: Rose disappears, becoming invisible and leaving a pile of rose petals where she disappeared. Rose can then teleport to anyplace in the range of where she originally cast the ability, leaving a rose where she teleports to. If she moves while invisible, she becomes visible. If she attacks someone while invisible, she will become visible and also deal damage coming out of invisibility.
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If an enemy champion steps on the rose you are currently on, you lose your invisibility and become stunned for 3 seconds.
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For every rose petal that is in the cast range, Petalfalls attack does 5 more damage.
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Dealing the damage coming out of invisibility will stack two Rose Petals
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Hitting an enemy with five stacks of Rose Petals with the damage of Petalfall will do True damage
Range: 575 Physical Damage: 30 / 40 / 50 / 60 / 70 Bonus Movement speed : 10 / 15 / 20 / 25 / 50
•R: Red Blur/Afterswing
Red Blur
Cost: 100 Mana Cooldown: 75 / 60 / 45
Rose becomes slowed by 20% while charging up her lunge. She then charges towards a targeted champion, going through them dealing damage and proceeding another half of the distance she went on the lunge towards the champion.
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Rose is invulnerable and cannot be stopped while casting this part of the ability.
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This strike will apply three stacks of Rose Petals on the targeted enemy.
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If the targeted enemy has at least five Rose petals when struck not including the three stacks applied, Rose will gain invisibility coming out of the lunge.
Range 275 Physical Damage: 150 / 300 / 450
Afterswing
Rose will then trigger Afterswing, dealing magic damage based on how much stacks of Rose Petals there were on the targeted champion.
- The max amount of damage that can be done is with 8 stacks of Rose Petals
Magic Damage: 3 stacks = 100 / 4 stacks = 200 / 5 stacks = 300 / 6 stacks = 400 / 7 stacks = 500 / 8 stacks = 600
Skins:
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Frost Rose
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Academy Rose